Player Matchup

Cthulhu
Cthulhu
B00N3_BOMB66
Cthulhu
Level 25
God Stats
0W - 5L
1,185 SR
Queue Stats
4W - 10L
1,198 Elo+
Solo
Pele
Pele
ChaseSalter1998
Pele
Level 28
God Stats
9W - 13L
1,335 SR
Queue Stats
129W - 196L
1,238 Elo+
Solo
Cernunnos
Cernunnos
ValkSellsBud
Cernunnos
Level 29
God Stats
10W - 11L
1,619 SR
Queue Stats
464W - 499L
1,420 Elo+
Solo
Team Averages
Level 27
1,380 SR
1,286 Elo+

VS

Team Averages
Level 40
1,446 SR
1,316 Elo+
Bellona
Bellona
Hitorro
Bellona
Level 29
God Stats
91W - 109L
1,379 SR
Queue Stats
179W - 248L
1,294 Elo+
Party 1
Loki
Loki
Yisusprime20
Loki
Level 27
God Stats
21W - 25L
1,524 SR
Queue Stats
26W - 31L
1,328 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
gurtleturtle
Morgan Le Fay
Level 63
God Stats
26W - 21L
1,434 SR
Queue Stats
213W - 263L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
B00N3_BOMB66
Cthulhu
12
3 / 3 / 2
7,416
674
6,716
10,395
8,819
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 6 / 3
7,269
661
4,739
10,691
3,179
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
ValkSellsBud
Cernunnos
8
2 / 7 / 2
6,797
618
5,121
9,448
3,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hitorro
Bellona
11
5 / 1 / 10
8,350
759
7,911
8,547
6,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
7 / 3 / 3
8,827
802
3,893
4,657
1,272
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
gurtleturtle
Morgan Le Fay
13
4 / 3 / 11
8,403
764
10,058
8,741
3,096
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
7
Kills
16
16
Deaths
7
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
B00N3_BOMB66
Cthulhu
3
3
2
1.33
L
2
6
3
0.58
W
Bellona
Hitorro
Bellona
5
1
10
10
L
Cernunnos
ValkSellsBud
Cernunnos
2
7
2
0.43
W
7
3
3
2.83
W
Morgan Le Fay
gurtleturtle
Morgan Le Fay
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,576
Damage
21,862
30,534
Taken
21,945
15,612
Mitigated
11,122
3,234
Healing
6,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
B00N3_BOMB66
Cthulhu
6,716
377
106
1,078
10,395
8,819
134
3,377
6,597
16,053
0
L
4,739
936
303
381
10,691
3,179
0
2,624
7,730
0
20,271
W
Bellona
Hitorro
Bellona
7,911
2,602
340
1,929
8,547
6,754
430
2,685
5,862
0
20,836
L
Cernunnos
ValkSellsBud
Cernunnos
5,121
3,026
0
1,366
9,448
3,614
0
4,225
5,135
0
17,499
W
3,893
972
61
1,164
4,657
1,272
516
827
3,830
0
17,604
W
Morgan Le Fay
gurtleturtle
Morgan Le Fay
10,058
623
29
2,952
8,741
3,096
381
3,628
5,113
33,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,482
Gold Earned
25,580
95
Minions Killed
100
5
Camps Cleared
5
507,067
Distance Traveled
590,710
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,416
674
31
3
1
199,752
3
L
Pele
7,269
661
41
4
0
168,706
1
W
Bellona
8,350
759
15
1
2
208,382
2
L
Cernunnos
6,797
618
23
2
4
138,609
0
W
Loki
8,827
802
33
3
1
185,524
1
W
Morgan Le Fay
8,403
764
52
5
2
196,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role