Player Matchup

Camazotz
Camazotz
HeartlessZomboy
Camazotz
Level 18
God Stats
2W - 1L
1,672 SR
Queue Stats
16W - 20L
1,467 Elo+
Solo
Persephone
Persephone
TL1 Mekstro
Persephone
Level 35
God Stats
3W - 1L
1,500 SR
Queue Stats
80W - 39L
1,684 Elo+
Party 2
Horus
Horus
roboy
Horus
Level 27
God Stats
7W - 6L
1,626 SR
Queue Stats
167W - 190L
1,482 Elo+
Solo
Apollo
Apollo
unstoppable_saul
Apollo
Level 29
God Stats
10W - 9L
1,468 SR
Queue Stats
143W - 148L
1,446 Elo+
Solo
Zeus
Zeus
warmingpanda
Zeus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 19L
1,665 Elo+
Party 2
Team Averages
Level 26
1,553 SR
1,549 Elo+

VS

Team Averages
Level 25
1,559 SR
1,503 Elo+
Cthulhu
Cthulhu
AREGANO6181
Cthulhu
Level 8
God Stats
3W - 4L
1,454 SR
Queue Stats
3W - 8L
1,463 Elo+
Party 1
King Arthur
King Arthur
HisMajestyBryan
King Arthur
Level 18
God Stats
7W - 10L
1,625 SR
Queue Stats
58W - 57L
1,480 Elo+
Solo
Thor
Thor
Iamdeprezzed
Thor
Level 18
God Stats
1W - 1L
1,748 SR
Queue Stats
18W - 15L
1,545 Elo+
Party 1
The Morrigan
The Morrigan
Sairento2244
The Morrigan
Level 61
God Stats
3W - 4L
1,502 SR
Queue Stats
68W - 73L
1,501 Elo+
Party 1
Charybdis
Charybdis
iamgod3523
Charybdis
Level 19
God Stats
10W - 15L
1,463 SR
Queue Stats
31W - 37L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
12
1 / 1 / 1
7,051
504
1,625
10,637
3,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
TL1 Mekstro
Persephone
15
7 / 1 / 1
9,151
654
7,991
9,623
3,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
roboy
Horus
12
2 / 2 / 3
7,186
513
2,643
7,696
4,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
4 / 1 / 3
8,034
574
4,904
5,240
1,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
5 / 0 / 3
7,451
532
8,942
3,758
1,355
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AREGANO6181
Cthulhu
9
0 / 4 / 1
5,261
376
1,513
8,706
4,465
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
HisMajestyBryan
King Arthur
10
1 / 3 / 0
5,851
418
4,296
7,787
3,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 5 / 2
6,915
494
4,877
9,424
2,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
Sairento2244
The Morrigan
12
1 / 4 / 0
6,791
485
6,109
7,349
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
iamgod3523
Charybdis
11
0 / 3 / 0
6,285
449
2,008
8,302
2,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
19
Kills
5
5
Deaths
19
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AREGANO6181
Cthulhu
0
4
1
0.13
W
Camazotz
1
1
1
1.5
L
King Arthur
HisMajestyBryan
King Arthur
1
3
0
0.33
L
3
5
2
0.8
L
The Morrigan
Sairento2244
The Morrigan
1
4
0
0.25
W
Persephone
TL1 Mekstro
Persephone
7
1
1
7.5
L
Charybdis
iamgod3523
Charybdis
0
3
0
0
W
Horus
roboy
Horus
2
2
3
1.75
W
4
1
3
5.5
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,105
Damage
18,803
36,954
Taken
41,568
14,391
Mitigated
14,884
13,894
Healing
5,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AREGANO6181
Cthulhu
1,513
67
0
47
8,706
4,465
0
3,275
5,431
8,883
0
W
Camazotz
1,625
331
0
3,484
10,637
3,145
464
518
10,119
0
44,263
L
King Arthur
HisMajestyBryan
King Arthur
4,296
112
0
1,373
7,787
3,327
0
1,564
6,174
178
20,935
L
4,877
1,489
0
2,184
9,424
2,537
0
3,126
6,200
0
28,517
L
The Morrigan
Sairento2244
The Morrigan
6,109
750
0
500
7,349
2,131
0
5,028
2,217
46,425
820
W
Persephone
TL1 Mekstro
Persephone
7,991
459
0
3,833
9,623
3,356
722
4,254
5,362
56,395
0
L
Charybdis
iamgod3523
Charybdis
2,008
1,077
0
1,690
8,302
2,424
490
3,689
4,613
0
39,359
W
Horus
roboy
Horus
2,643
1,176
697
1,338
7,696
4,848
408
1,143
6,553
0
25,270
W
4,904
2,663
0
1,580
5,240
1,687
2,574
1,101
4,139
0
44,277
W
8,942
1,565
0
2,962
3,758
1,355
287
1,138
2,620
36,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,873
Gold Earned
31,103
380
Minions Killed
265
0
Camps Cleared
0
1,243,041
Distance Traveled
1,245,675
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,261
376
17
1
0
247,951
1
W
Camazotz
7,051
504
84
6
0
260,846
0
L
King Arthur
5,851
418
30
2
0
245,343
1
L
Thor
6,915
494
50
4
0
270,518
0
L
The Morrigan
6,791
485
89
6
0
236,726
1
W
Persephone
9,151
654
103
7
0
267,688
1
L
Charybdis
6,285
449
79
6
0
245,137
2
W
Horus
7,186
513
49
4
0
237,116
0
W
Apollo
8,034
574
83
6
0
270,125
4
W
Zeus
7,451
532
61
4
0
207,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role