Player Matchup

Hachiman
Hachiman
Apocako
Hachiman
Level 46
God Stats
8W - 20L
1,236 SR
Queue Stats
22W - 43L
1,349 Elo+
Party 2
Ganesha
Ganesha
Hirosam14
Ganesha
Level 28
God Stats
22W - 37L
1,405 SR
Queue Stats
23W - 42L
1,376 Elo+
Party 2
Jormungandr
Jormungandr
KaylieRayne
Jormungandr
Level 37
God Stats
1W - 5L
1,362 SR
Queue Stats
27W - 38L
1,406 Elo+
Solo
Cabrakan
Cabrakan
TheTrueXahblau
Cabrakan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 56L
1,328 Elo+
Party 2
Xbalanque
Xbalanque
stc4sh
Xbalanque
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,476 Elo+
Party 2
Team Averages
Level 44
1,401 SR
1,387 Elo+

VS

Team Averages
Level 46
1,516 SR
1,540 Elo+
Charybdis
Charybdis
BBBBB
Charybdis
Level 94
God Stats
1W - 0L
1,310 SR
Queue Stats
50W - 29L
1,586 Elo+
Party 1
Neith
Neith
GrizFarmer
Neith
Level 16
God Stats
4W - 1L
1,532 SR
Queue Stats
28W - 10L
1,648 Elo+
Party 1
Cthulhu
Cthulhu
Skylinelol
Cthulhu
Level 57
God Stats
8W - 3L
1,634 SR
Queue Stats
13W - 9L
1,559 Elo+
Party 1
Ah Puch
Ah Puch
Sterben023
Ah Puch
Level 39
God Stats
5W - 3L
1,580 SR
Queue Stats
141W - 166L
1,327 Elo+
Solo
Kukulkan
Kukulkan
jrat93
Kukulkan
Level 24
God Stats
5W - 2L
1,523 SR
Queue Stats
7W - 3L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Apocako
Hachiman
19
2 / 6 / 3
13,614
851
10,481
22,184
10,785
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Hirosam14
Ganesha
20
1 / 4 / 6
13,347
834
10,319
28,324
32,803
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jormungandr
KaylieRayne
Jormungandr
20
4 / 8 / 5
15,004
938
22,197
31,486
35,031
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
18
1 / 7 / 1
12,483
780
4,521
29,929
18,564
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
stc4sh
Xbalanque
20
2 / 3 / 7
14,470
904
18,761
18,539
7,691
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BBBBB
Charybdis
20
9 / 2 / 18
16,167
1,010
38,585
15,060
6,066
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
20
4 / 2 / 14
14,128
883
20,292
13,237
4,531
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Skylinelol
Cthulhu
20
5 / 2 / 21
15,488
968
21,414
21,132
22,030
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
Sterben023
Ah Puch
20
8 / 3 / 17
15,832
990
28,305
12,993
5,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kukulkan
jrat93
Kukulkan
20
2 / 1 / 13
13,716
857
15,530
6,536
2,637
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
111
10
Kills
28
28
Deaths
10
22
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Apocako
Hachiman
2
6
3
0.58
W
Charybdis
BBBBB
Charybdis
9
2
18
9
W
Neith
4
2
14
5.5
L
Ganesha
Hirosam14
Ganesha
1
4
6
1
L
Jormungandr
KaylieRayne
Jormungandr
4
8
5
0.81
W
Cthulhu
Skylinelol
Cthulhu
5
2
21
7.75
W
Ah Puch
Sterben023
Ah Puch
8
3
17
5.5
L
Cabrakan
1
7
1
0.21
W
Kukulkan
jrat93
Kukulkan
2
1
13
8.5
L
Xbalanque
stc4sh
Xbalanque
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,279
Damage
124,126
130,462
Taken
68,958
104,874
Mitigated
40,554
10,912
Healing
12,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Apocako
Hachiman
10,481
3,476
0
907
22,184
10,785
0
11,215
10,748
0
30,194
W
Charybdis
BBBBB
Charybdis
38,585
23,190
0
2,476
15,060
6,066
0
7,467
7,593
0
75,178
W
Neith
20,292
11,576
0
4,346
13,237
4,531
0
6,809
6,428
0
35,054
L
Ganesha
Hirosam14
Ganesha
10,319
311
0
0
28,324
32,803
0
10,848
17,143
20,497
0
L
Jormungandr
KaylieRayne
Jormungandr
22,197
3,044
610
928
31,486
35,031
0
16,682
14,409
80,555
0
W
Cthulhu
Skylinelol
Cthulhu
21,414
1,097
1,141
0
21,132
22,030
0
14,502
6,630
47,708
0
W
Ah Puch
Sterben023
Ah Puch
28,305
927
711
2,809
12,993
5,290
0
6,767
6,226
64,308
0
L
Cabrakan
4,521
289
0
3,333
29,929
18,564
0
13,749
15,947
12,729
0
W
Kukulkan
jrat93
Kukulkan
15,530
2,321
0
562
6,536
2,637
0
1,492
5,044
34,226
0
L
Xbalanque
stc4sh
Xbalanque
18,761
7,908
0
5,134
18,539
7,691
0
11,449
6,966
0
63,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,918
Gold Earned
75,331
388
Minions Killed
340
7
Camps Cleared
7
1,294,894
Distance Traveled
1,402,446
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
13,614
851
74
5
4
256,794
0
W
Charybdis
16,167
1,010
75
5
4
286,026
0
W
Neith
14,128
883
41
3
0
224,000
1
L
Ganesha
13,347
834
2
0
0
267,245
2
L
Jormungandr
15,004
938
159
10
1
298,946
0
W
Cthulhu
15,488
968
62
4
2
322,750
0
W
Ah Puch
15,832
990
103
6
0
259,304
1
L
Cabrakan
12,483
780
46
3
0
172,473
0
W
Kukulkan
13,716
857
59
4
1
310,366
0
L
Xbalanque
14,470
904
107
7
2
299,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role