Player Matchup

Thoth
Thoth
WiggityWeiks
Thoth
Level 50
God Stats
38W - 21L
1,619 SR
Queue Stats
146W - 87L
1,673 Elo+
Party 2
Cu Chulainn
Cu Chulainn
maxenjoyscs
Cu Chulainn
Level 147
God Stats
19W - 15L
1,712 SR
Queue Stats
208W - 116L
1,731 Elo+
Party 2
Rama
Rama
thattallmurse
Rama
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,220 Elo+
Party 2
Team Averages
Level 81
1,610 SR
1,541 Elo+

VS

Team Averages
Level 130
1,576 SR
1,550 Elo+
Merlin
Merlin
Est3ban23
Merlin
Level 102
God Stats
1W - 1L
1,462 SR
Queue Stats
28W - 18L
1,507 Elo+
Party 1
Set
Set
matefull9
Set
Level 140
God Stats
0W - 1L
1,789 SR
Queue Stats
80W - 58L
1,595 Elo+
Party 1
Sobek
Sobek
smegol123
Sobek
Level 148
God Stats
21W - 26L
1,477 SR
Queue Stats
333W - 351L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 9
8,900
742
11,184
6,559
2,453
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
maxenjoyscs
Cu Chulainn
14
8 / 0 / 6
9,276
773
9,008
12,998
12,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 1 / 13
8,101
675
6,798
7,089
2,575
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Est3ban23
Merlin
11
2 / 2 / 0
7,715
643
9,068
5,408
2,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 7 / 2
7,090
591
5,515
9,924
5,562
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
smegol123
Sobek
10
0 / 5 / 1
6,785
565
5,909
15,990
14,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
14
Kills
2
2
Deaths
14
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
Est3ban23
Merlin
2
2
0
1
W
5
1
9
9.5
L
0
7
2
0.14
W
Cu Chulainn
maxenjoyscs
Cu Chulainn
8
0
6
11
L
Sobek
smegol123
Sobek
0
5
1
0.1
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,990
Damage
20,492
26,646
Taken
31,322
17,406
Mitigated
22,129
4,137
Healing
3,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Est3ban23
Merlin
9,068
156
0
278
5,408
2,227
0
2,499
2,752
31,188
0
W
11,184
654
0
708
6,559
2,453
0
2,929
3,374
44,797
0
L
5,515
1,419
0
282
9,924
5,562
0
3,487
6,087
0
21,171
W
Cu Chulainn
maxenjoyscs
Cu Chulainn
9,008
1,552
0
1,905
12,998
12,378
0
6,480
5,943
0
31,989
L
Sobek
smegol123
Sobek
5,909
176
0
2,927
15,990
14,340
0
5,660
9,745
11,194
0
W
6,798
5,325
0
1,524
7,089
2,575
61
4,895
2,072
0
18,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,277
Gold Earned
21,590
163
Minions Killed
110
8
Camps Cleared
3
713,420
Distance Traveled
648,385
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,715
643
65
5
0
209,489
4
W
Thoth
8,900
742
81
7
3
251,328
2
L
Set
7,090
591
32
3
3
206,043
1
W
Cu Chulainn
9,276
773
47
4
3
256,129
1
L
Sobek
6,785
565
13
1
0
232,853
4
W
Rama
8,101
675
35
3
2
205,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role