Player Matchup

Thoth
Thoth
GDI11
Thoth
Level 67
God Stats
8W - 9L
1,672 SR
Queue Stats
92W - 83L
1,737 Elo+
Solo
Athena
Athena
YvesOverHeaven
Athena
Level 157
God Stats
14W - 5L
1,904 SR
Queue Stats
313W - 186L
1,780 Elo+
Solo
Danzaburou
Danzaburou
xSaskiex
Danzaburou
Level 148
God Stats
2W - 5L
1,520 SR
Queue Stats
33W - 41L
1,588 Elo+
Solo
Team Averages
Level 124
1,699 SR
1,701 Elo+

VS

Team Averages
Level 116
1,619 SR
1,603 Elo+
Chaac
Chaac
NukaColaRanger
Chaac
Level 149
God Stats
17W - 10L
1,755 SR
Queue Stats
854W - 653L
1,723 Elo+
Solo
Ares
Ares
OBT5658
Ares
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,469 Elo+
Party 1
Merlin
Merlin
SYCLIP
Merlin
Level 75
God Stats
16W - 18L
1,601 SR
Queue Stats
16W - 18L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
GDI11
Thoth
9
0 / 4 / 3
5,886
589
7,851
6,287
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 2 / 2
6,994
699
4,249
14,634
10,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
xSaskiex
Danzaburou
9
2 / 4 / 2
6,663
666
5,122
9,339
2,746
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 3
7,350
735
13,994
12,062
7,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
OBT5658
Ares
11
4 / 2 / 3
7,292
729
5,084
7,760
4,862
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
SYCLIP
Merlin
11
2 / 1 / 7
7,155
716
7,140
4,651
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
4
Kills
10
10
Deaths
4
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thoth
GDI11
Thoth
0
4
3
0.38
W
4
1
3
5.5
W
Ares
OBT5658
Ares
4
2
3
2.75
W
Merlin
SYCLIP
Merlin
2
1
7
5.5
L
2
2
2
1.5
L
Danzaburou
xSaskiex
Danzaburou
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,222
Damage
26,218
30,260
Taken
24,473
14,932
Mitigated
13,827
6,243
Healing
10,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
GDI11
Thoth
7,851
85
0
409
6,287
1,764
0
2,501
3,377
17,970
0
W
13,994
3,769
0
6,840
12,062
7,071
0
7,312
4,750
0
36,531
W
Ares
OBT5658
Ares
5,084
538
315
1,903
7,760
4,862
0
3,233
4,527
9,999
0
W
Merlin
SYCLIP
Merlin
7,140
275
502
842
4,651
1,894
0
2,560
2,091
27,619
0
L
4,249
1,566
0
3,684
14,634
10,422
0
5,778
8,311
9,785
0
L
Danzaburou
xSaskiex
Danzaburou
5,122
2,172
0
2,150
9,339
2,746
0
3,945
5,132
0
19,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,543
Gold Earned
21,797
81
Minions Killed
127
0
Camps Cleared
9
550,186
Distance Traveled
602,801
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,886
589
26
3
0
197,557
1
W
Chaac
7,350
735
59
6
7
210,435
5
W
Ares
7,292
729
9
1
0
192,458
1
W
Merlin
7,155
716
59
6
2
199,908
2
L
Athena
6,994
699
13
1
0
188,515
2
L
Danzaburou
6,663
666
42
4
0
164,114
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role