Player Matchup

Persephone
Persephone
Fr0g3r_L_J
Persephone
Level 13
God Stats
1W - 4L
1,320 SR
Queue Stats
2W - 6L
1,244 Elo+
Solo
Khepri
Khepri
Syco Si117
Khepri
Level 62
God Stats
3W - 7L
1,474 SR
Queue Stats
84W - 103L
1,329 Elo+
Party 2
Fenrir
Fenrir
onyxwarrior117
Fenrir
Level 32
God Stats
0W - 2L
1,065 SR
Queue Stats
33W - 43L
1,357 Elo+
Party 2
Team Averages
Level 36
1,287 SR
1,310 Elo+

VS

Team Averages
Level 65
1,575 SR
1,425 Elo+
Loki
Loki
ScarceSpy714
Loki
Level 106
God Stats
1W - 0L
1,838 SR
Queue Stats
20W - 21L
1,676 Elo+
Solo
Merlin
Merlin
Tritenicks
Merlin
Level 71
God Stats
2W - 2L
1,500 SR
Queue Stats
174W - 253L
1,362 Elo+
Party 1
Cthulhu
Cthulhu
ty1Bestplayer
Cthulhu
Level 17
God Stats
6W - 4L
1,388 SR
Queue Stats
60W - 112L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Fr0g3r_L_J
Persephone
16
3 / 3 / 1
12,136
607
17,926
18,727
7,681
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
Syco Si117
Khepri
15
1 / 5 / 6
12,140
607
7,001
25,086
29,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
2 / 1 / 2
10,106
505
2,144
5,377
1,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 4
12,453
623
7,935
12,501
3,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Merlin
Tritenicks
Merlin
17
6 / 2 / 3
13,408
670
27,529
11,997
3,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
15
0 / 2 / 8
11,893
595
7,252
22,903
15,511
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
6
Kills
9
9
Deaths
8
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Persephone
Fr0g3r_L_J
Persephone
3
3
1
1.17
W
3
4
4
1.25
L
Khepri
Syco Si117
Khepri
1
5
6
0.8
W
Merlin
Tritenicks
Merlin
6
2
3
3.75
L
2
1
2
3
W
Cthulhu
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,071
Damage
42,716
49,190
Taken
47,401
38,443
Mitigated
23,250
6,515
Healing
14,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Fr0g3r_L_J
Persephone
17,926
484
34
2,660
18,727
7,681
0
14,788
3,936
75,469
0
W
7,935
1,624
0
3,465
12,501
3,889
416
6,244
5,237
0
60,365
L
Khepri
Syco Si117
Khepri
7,001
1,496
104
2,810
25,086
29,139
0
18,528
6,389
14,915
0
W
Merlin
Tritenicks
Merlin
27,529
2,823
0
4,904
11,997
3,850
842
7,272
4,725
76,066
0
L
2,144
713
0
907
5,377
1,623
0
1,971
3,406
0
5,710
W
Cthulhu
7,252
549
313
6,142
22,903
15,511
323
12,412
10,491
30,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,382
Gold Earned
37,754
156
Minions Killed
225
3
Camps Cleared
14
702,647
Distance Traveled
1,068,927
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
12,136
607
122
6
2
307,430
1
W
Loki
12,453
623
60
3
11
370,284
5
L
Khepri
12,140
607
21
1
1
301,404
2
W
Merlin
13,408
670
109
5
3
365,216
2
L
Fenrir
10,106
505
13
1
0
93,813
2
W
Cthulhu
11,893
595
56
3
0
333,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role