Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
GoodShepperd
Gilgamesh
Level 97
God Stats
10W - 8L
1,551 SR
Queue Stats
57W - 47L
1,586 Elo+
Party 1
Ra
Ra
OF_Its_N1C0L4s
Ra
Level 64
God Stats
34W - 21L
1,594 SR
Queue Stats
338W - 364L
1,362 Elo+
Solo
Persephone
Persephone
eltotolpqtp
Persephone
Level 156
God Stats
77W - 86L
1,455 SR
Queue Stats
563W - 622L
1,421 Elo+
Solo
Medusa
Medusa
goldbeezie
Medusa
Level 124
God Stats
6W - 2L
1,500 SR
Queue Stats
128W - 125L
1,580 Elo+
Party 1
Team Averages
Level 117
1,520 SR
1,490 Elo+

VS

Team Averages
Level 78
1,576 SR
1,416 Elo+
Izanami
Izanami
Demise999
Izanami
Level 52
God Stats
8W - 2L
1,722 SR
Queue Stats
249W - 269L
1,379 Elo+
Solo
Merlin
Merlin
HarMoniccS
Merlin
Level 145
God Stats
14W - 15L
1,530 SR
Queue Stats
831W - 846L
1,568 Elo+
Solo
Tyr
Tyr
IronSide99
Tyr
Level 64
God Stats
3W - 2L
1,558 SR
Queue Stats
275W - 313L
1,467 Elo+
Solo
Yemoja
Yemoja
LeoLovegood
Yemoja
Level 61
God Stats
2W - 2L
1,797 SR
Queue Stats
55W - 52L
1,454 Elo+
Solo
Tiamat
Tiamat
RubberShark00
Tiamat
Level 66
God Stats
2W - 5L
1,273 SR
Queue Stats
3W - 6L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
1 / 0 / 9
5,986
599
3,538
5,899
2,469
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
GoodShepperd
Gilgamesh
9
2 / 0 / 2
5,580
558
1,742
4,419
1,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 2 / 0
5,903
590
2,308
4,101
1,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
eltotolpqtp
Persephone
10
0 / 1 / 2
5,746
575
1,286
3,782
979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
goldbeezie
Medusa
12
11 / 0 / 1
7,013
701
9,747
6,571
2,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Demise999
Izanami
7
0 / 7 / 0
4,881
488
2,530
7,560
1,399
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
HarMoniccS
Merlin
11
1 / 2 / 0
6,138
614
1,227
4,756
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
2 / 0 / 0
6,204
620
2,777
4,178
1,794
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
7
0 / 2 / 0
4,446
445
1,929
6,379
2,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
0 / 4 / 2
4,929
493
2,358
6,277
2,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
15
Kills
3
3
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
0
9
5.5
L
Izanami
Demise999
Izanami
0
7
0
0
W
Gilgamesh
GoodShepperd
Gilgamesh
2
0
2
3
L
Merlin
HarMoniccS
Merlin
1
2
0
0.5
L
2
0
0
2
L
Yemoja
0
2
0
0
W
1
2
0
0.5
L
0
4
2
0.25
W
Persephone
eltotolpqtp
Persephone
0
1
2
1
W
Medusa
goldbeezie
Medusa
11
0
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,621
Damage
10,821
24,772
Taken
29,150
8,424
Mitigated
9,600
7,672
Healing
6,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,538
319
90
1,585
5,899
2,469
0
1,484
4,415
16,553
0
L
Izanami
Demise999
Izanami
2,530
1,280
0
650
7,560
1,399
0
1,852
5,708
0
25,741
W
Gilgamesh
GoodShepperd
Gilgamesh
1,742
459
0
1,225
4,419
1,743
0
1,186
3,233
0
25,585
L
Merlin
HarMoniccS
Merlin
1,227
66
0
555
4,756
1,401
0
1,810
2,946
40,997
0
L
2,777
351
0
1,173
4,178
1,794
104
1,830
2,176
0
27,254
L
Yemoja
1,929
926
244
1,473
6,379
2,804
0
1,142
5,237
7,639
0
W
2,308
109
89
1,154
4,101
1,040
352
201
3,900
29,284
0
L
2,358
358
0
2,286
6,277
2,202
0
348
5,887
20,810
0
W
Persephone
eltotolpqtp
Persephone
1,286
0
475
564
3,782
979
331
1,002
2,779
29,236
0
W
Medusa
goldbeezie
Medusa
9,747
4,710
0
2,490
6,571
2,193
736
1,754
4,817
0
48,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,228
Gold Earned
26,598
295
Minions Killed
263
0
Camps Cleared
0
986,466
Distance Traveled
897,936
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,986
599
5
1
0
213,793
4
L
Izanami
4,881
488
59
6
0
167,891
3
W
Gilgamesh
5,580
558
55
6
0
165,346
1
L
Merlin
6,138
614
93
9
0
176,736
2
L
Tyr
6,204
620
59
6
0
219,278
4
L
Yemoja
4,446
445
12
1
0
160,658
5
W
Ra
5,903
590
81
8
0
221,003
5
L
Tiamat
4,929
493
40
4
0
173,373
0
W
Persephone
5,746
575
65
7
0
198,821
1
W
Medusa
7,013
701
89
9
0
187,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role