Player Matchup

Sun Wukong
Sun Wukong
Bc-1504
Sun Wukong
Level 24
God Stats
3W - 7L
1,500 SR
Queue Stats
99W - 136L
1,228 Elo+
Solo
Set
Set
OKA_Zaikodemon
Set
Level 18
God Stats
15W - 9L
1,584 SR
Queue Stats
26W - 25L
1,262 Elo+
Party 1
Agni
Agni
Syberitik
Agni
Level 23
God Stats
31W - 27L
1,481 SR
Queue Stats
55W - 51L
1,226 Elo+
Solo
Hun Batz
Hun Batz
lufior11
Hun Batz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,293 Elo+
Solo
Hel
Hel
olaveale
Hel
Level 22
God Stats
8W - 6L
1,368 SR
Queue Stats
69W - 68L
1,298 Elo+
Party 1
Team Averages
Level 18
1,487 SR
1,261 Elo+

VS

Team Averages
Level 18
1,403 SR
1,258 Elo+
Ah Muzen Cab
Ah Muzen Cab
ElvishVICBAR
Ah Muzen Cab
Level 30
God Stats
33W - 36L
1,405 SR
Queue Stats
64W - 68L
1,304 Elo+
Solo
Ymir
Ymir
HI_IM_ZOMBIE
Ymir
Level 8
God Stats
3W - 1L
1,355 SR
Queue Stats
14W - 16L
1,037 Elo+
Solo
Cerberus
Cerberus
VektaRahFire
Cerberus
Level 27
God Stats
31W - 24L
1,496 SR
Queue Stats
70W - 81L
1,355 Elo+
Solo
Guan Yu
Guan Yu
hackernslicer
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Medusa
Medusa
lady_hightimes
Medusa
Level 23
God Stats
24W - 43L
1,261 SR
Queue Stats
35W - 63L
1,096 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bc-1504
Sun Wukong
15
5 / 3 / 9
9,525
454
9,898
22,282
10,722
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
7 / 3 / 1
9,033
430
10,636
16,132
7,219
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
14
6 / 5 / 5
9,265
441
14,306
10,480
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
lufior11
Hun Batz
10
4 / 10 / 5
7,655
365
3,051
15,374
5,156
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
4 / 3 / 7
8,908
424
6,363
13,829
9,524
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ElvishVICBAR
Ah Muzen Cab
20
11 / 1 / 3
13,080
623
25,015
14,434
6,002
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 8 / 4
9,197
438
8,803
13,517
7,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
VektaRahFire
Cerberus
18
7 / 0 / 6
11,636
554
12,893
13,431
10,022
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
12
1 / 13 / 6
8,655
412
3,599
15,676
11,506
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
1 / 5 / 3
9,434
449
8,942
8,153
2,661
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
44
26
Kills
22
24
Deaths
27
27
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bc-1504
Sun Wukong
5
3
9
3.17
W
Ah Muzen Cab
ElvishVICBAR
Ah Muzen Cab
11
1
3
12.5
W
2
8
4
0.5
L
7
3
1
2.5
L
Agni
6
5
5
1.7
W
Cerberus
VektaRahFire
Cerberus
7
0
6
10
W
Guan Yu
1
13
6
0.31
W
1
5
3
0.5
L
Hun Batz
lufior11
Hun Batz
4
10
5
0.65
L
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,254
Damage
59,252
78,097
Taken
65,211
35,711
Mitigated
38,083
24,556
Healing
15,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bc-1504
Sun Wukong
9,898
2,722
0
5,040
22,282
10,722
0
4,180
18,102
0
43,654
W
Ah Muzen Cab
ElvishVICBAR
Ah Muzen Cab
25,015
14,562
0
6,538
14,434
6,002
6,231
4,443
9,991
0
109,467
W
8,803
4,031
0
432
13,517
7,892
0
2,408
11,109
32,775
0
L
10,636
5,057
493
2,850
16,132
7,219
1,791
4,172
11,960
0
44,822
L
Agni
14,306
893
0
2,873
10,480
3,090
508
4,397
6,083
57,552
0
W
Cerberus
VektaRahFire
Cerberus
12,893
119
0
6,581
13,431
10,022
2,842
5,804
7,627
66,488
0
W
Guan Yu
3,599
924
498
1,270
15,676
11,506
822
5,770
9,906
0
16,715
W
8,942
4,178
0
0
8,153
2,661
0
2,736
5,417
125
41,703
L
Hun Batz
lufior11
Hun Batz
3,051
597
0
3,515
15,374
5,156
0
5,507
9,867
0
16,042
L
6,363
1,282
3,446
6,339
13,829
9,524
1,456
3,555
10,274
36,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,386
Gold Earned
52,002
341
Minions Killed
461
0
Camps Cleared
0
1,819,892
Distance Traveled
1,751,540
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,525
454
69
3
0
410,173
2
W
Ah Muzen Cab
13,080
623
172
8
0
341,168
0
W
Ymir
9,197
438
42
2
0
353,650
2
L
Set
9,033
430
83
4
0
409,524
0
L
Agni
9,265
441
97
5
0
292,509
3
W
Cerberus
11,636
554
147
7
0
390,696
2
W
Guan Yu
8,655
412
23
1
0
381,702
0
W
Medusa
9,434
449
77
4
0
284,324
1
L
Hun Batz
7,655
365
21
1
0
347,352
0
L
Hel
8,908
424
71
3
0
360,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role