Player Matchup

Charybdis
Charybdis
Bucketlol21
Charybdis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,245 Elo+
Solo
Kukulkan
Kukulkan
Shoelaceee
Kukulkan
Level 53
God Stats
19W - 43L
1,470 SR
Queue Stats
41W - 98L
1,261 Elo+
Party 2
Ymir
Ymir
smugcoder1
Ymir
Level 26
God Stats
10W - 10L
1,431 SR
Queue Stats
28W - 59L
1,258 Elo+
Party 2
Team Averages
Level 28
1,467 SR
1,254 Elo+

VS

Team Averages
Level 73
1,394 SR
1,429 Elo+
Cupid
Cupid
Barninja3160
Cupid
Level 127
God Stats
10W - 4L
1,412 SR
Queue Stats
157W - 147L
1,492 Elo+
Party 1
Sol
Sol
SwandoBoii
Sol
Level 62
God Stats
2W - 8L
1,269 SR
Queue Stats
232W - 273L
1,427 Elo+
Party 1
Artio
Artio
xpurplesnowx
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 166L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bucketlol21
Charybdis
9
1 / 7 / 1
6,169
617
3,192
7,623
2,460
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Shoelaceee
Kukulkan
11
1 / 1 / 2
7,023
702
5,986
5,342
1,974
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 2
7,107
711
2,105
8,495
6,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 5
7,648
765
5,447
5,283
1,513
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
5 / 0 / 5
7,857
786
9,873
3,549
900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 1 / 8
7,074
707
2,322
7,553
5,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
10
10
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
L
Charybdis
Bucketlol21
Charybdis
1
7
1
0.21
L
Kukulkan
Shoelaceee
Kukulkan
1
1
2
2
W
5
0
5
7.5
L
1
2
2
1
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,283
Damage
17,642
21,460
Taken
16,385
11,259
Mitigated
7,899
3,404
Healing
4,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,447
3,744
200
1,682
5,283
1,513
506
3,311
1,972
0
24,477
L
Charybdis
Bucketlol21
Charybdis
3,192
1,654
0
250
7,623
2,460
0
3,758
3,251
0
8,883
L
Kukulkan
Shoelaceee
Kukulkan
5,986
127
0
1,252
5,342
1,974
0
3,282
1,794
38,413
0
W
9,873
1,913
0
2,035
3,549
900
981
1,396
2,153
24,848
0
L
2,105
278
130
1,772
8,495
6,825
0
4,180
3,703
3,798
0
W
2,322
317
0
1,071
7,553
5,486
87
3,990
3,563
6,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,299
Gold Earned
22,579
103
Minions Killed
107
6
Camps Cleared
4
507,227
Distance Traveled
583,174
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,648
765
54
5
2
177,327
2
L
Charybdis
6,169
617
13
1
1
135,193
1
L
Kukulkan
7,023
702
87
9
5
185,600
0
W
Sol
7,857
786
43
4
2
202,073
1
L
Ymir
7,107
711
3
0
0
186,434
1
W
Artio
7,074
707
10
1
0
203,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role