Player Matchup

Neith
Neith
Ailuu
Neith
Level 63
God Stats
20W - 13L
1,680 SR
Queue Stats
129W - 108L
1,596 Elo+
Party 2
Ra
Ra
Dandipowsad2
Ra
Level 29
God Stats
3W - 2L
1,525 SR
Queue Stats
62W - 38L
1,676 Elo+
Party 2
Cerberus
Cerberus
Tremendobollo
Cerberus
Level 16
God Stats
9W - 8L
1,556 SR
Queue Stats
20W - 21L
1,500 Elo+
Party 2
Team Averages
Level 36
1,587 SR
1,591 Elo+

VS

Team Averages
Level 56
1,536 SR
1,412 Elo+
Neith
Neith
ASlANZlNG
Neith
Level 51
God Stats
27W - 18L
1,600 SR
Queue Stats
126W - 126L
1,412 Elo+
Party 1
Scylla
Scylla
Greg678
Scylla
Level 99
God Stats
12W - 11L
1,454 SR
Queue Stats
167W - 181L
1,470 Elo+
Party 1
Artio
Artio
Mummy Titan
Artio
Level 17
God Stats
8W - 8L
1,554 SR
Queue Stats
16W - 25L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ailuu
Neith
15
9 / 3 / 8
12,200
718
20,883
13,139
4,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
10 / 3 / 7
12,878
758
18,576
16,925
5,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
Tremendobollo
Cerberus
13
0 / 2 / 15
10,581
622
8,458
17,766
19,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ASlANZlNG
Neith
16
5 / 6 / 3
12,194
717
13,828
18,347
5,425
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
Greg678
Scylla
14
1 / 8 / 6
10,682
628
14,536
16,853
4,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 5 / 2
9,644
567
4,836
23,076
22,637
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
19
Kills
8
8
Deaths
19
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
ASlANZlNG
Neith
5
6
3
1.08
W
Neith
Ailuu
Neith
9
3
8
4.33
W
10
3
7
4.5
L
Scylla
Greg678
Scylla
1
8
6
0.5
L
2
5
2
0.6
W
Cerberus
Tremendobollo
Cerberus
0
2
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,917
Damage
33,200
47,830
Taken
58,276
29,798
Mitigated
32,786
18,491
Healing
9,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ASlANZlNG
Neith
13,828
8,587
0
4,503
18,347
5,425
0
6,276
11,610
0
47,772
W
Neith
Ailuu
Neith
20,883
5,916
0
3,983
13,139
4,796
2,042
4,226
8,613
0
64,298
W
18,576
2,040
2,927
5,746
16,925
5,531
941
9,307
6,738
54,851
0
L
Scylla
Greg678
Scylla
14,536
1,234
183
1,792
16,853
4,724
0
6,561
9,757
53,138
0
L
4,836
434
531
2,847
23,076
22,637
0
12,846
9,092
12,656
0
W
Cerberus
Tremendobollo
Cerberus
8,458
343
0
5,835
17,766
19,471
0
4,446
12,412
22,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,659
Gold Earned
32,520
208
Minions Killed
163
9
Camps Cleared
6
900,718
Distance Traveled
784,531
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,194
717
63
4
1
262,063
4
W
Neith
12,200
718
68
4
6
276,786
5
W
Ra
12,878
758
100
6
2
315,041
4
L
Scylla
10,682
628
77
5
4
243,843
3
L
Artio
9,644
567
23
1
1
278,625
2
W
Cerberus
10,581
622
40
2
1
308,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role