Player Matchup

Bacchus
Bacchus
CcarterDubbleU
Bacchus
Level 28
God Stats
57W - 47L
1,502 SR
Queue Stats
102W - 116L
1,446 Elo+
Party 3
Achilles
Achilles
OS0 Slick
Achilles
Level 149
God Stats
1W - 0L
1,491 SR
Queue Stats
4W - 5L
1,429 Elo+
Party 2
Olorun
Olorun
RumpRoast51
Olorun
Level 15
God Stats
4W - 3L
1,796 SR
Queue Stats
7W - 11L
1,365 Elo+
Party 2
Anubis
Anubis
asbarii
Anubis
Level 33
God Stats
11W - 12L
1,500 SR
Queue Stats
95W - 109L
1,460 Elo+
Solo
Skadi
Skadi
cryanwells
Skadi
Level 79
God Stats
30W - 11L
1,704 SR
Queue Stats
287W - 288L
1,476 Elo+
Party 3
Team Averages
Level 61
1,598 SR
1,435 Elo+

VS

Team Averages
Level 61
1,609 SR
1,391 Elo+
Neith
Neith
Dawlfin
Neith
Level 20
God Stats
2W - 5L
1,425 SR
Queue Stats
31W - 62L
1,342 Elo+
Party 1
Odin
Odin
Embrac3Insan1ty
Odin
Level 105
God Stats
1W - 3L
1,833 SR
Queue Stats
52W - 57L
1,433 Elo+
Party 1
Fenrir
Fenrir
PrussianPotato
Fenrir
Level 31
God Stats
2W - 1L
1,597 SR
Queue Stats
87W - 87L
1,474 Elo+
Solo
Ah Puch
Ah Puch
Tedinat0r
Ah Puch
Level 40
God Stats
1W - 4L
1,581 SR
Queue Stats
4W - 11L
1,183 Elo+
Solo
Cerberus
Cerberus
xXG1NGAoN1NJAXx
Cerberus
Level 107
God Stats
110W - 90L
1,610 SR
Queue Stats
562W - 613L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 26
11,485
1,044
9,978
10,904
13,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
OS0 Slick
Achilles
19
5 / 2 / 22
11,754
1,069
22,639
18,507
21,447
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
17
0 / 4 / 14
9,853
896
5,581
10,786
4,519
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
asbarii
Anubis
19
3 / 2 / 24
11,265
1,024
12,289
10,805
5,190
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
20
31 / 1 / 7
17,071
1,552
47,973
14,724
6,532
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

245

VS

Team 2 Tickets

33

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dawlfin
Neith
16
1 / 9 / 3
9,284
844
6,076
14,460
5,002
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 10 / 7
10,732
976
14,229
25,156
20,370
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
3 / 7 / 3
10,162
924
14,528
24,769
18,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Tedinat0r
Ah Puch
16
2 / 5 / 5
10,585
962
16,208
15,171
5,367
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
17
2 / 9 / 7
10,376
943
7,484
26,285
24,474
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
35
40
Kills
10
10
Deaths
40
93
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
1
26
14
L
Neith
Dawlfin
Neith
1
9
3
0.28
L
2
10
7
0.55
W
Achilles
OS0 Slick
Achilles
5
2
22
8
L
3
7
3
0.64
W
Olorun
0
4
14
1.75
L
Ah Puch
Tedinat0r
Ah Puch
2
5
5
0.9
W
Anubis
asbarii
Anubis
3
2
24
7.5
W
Skadi
31
1
7
34.5
L
Cerberus
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,460
Damage
58,525
65,726
Taken
105,841
51,205
Mitigated
73,702
16,938
Healing
7,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,978
809
47
2,218
10,904
13,517
0
4,197
6,707
25,305
0
L
Neith
Dawlfin
Neith
6,076
3,388
306
1,112
14,460
5,002
0
3,990
10,370
0
29,542
L
14,229
2,460
0
0
25,156
20,370
0
10,205
14,250
0
42,704
W
Achilles
OS0 Slick
Achilles
22,639
6,164
225
5,614
18,507
21,447
0
6,648
11,161
0
31,689
L
14,528
3,971
0
1,222
24,769
18,489
0
5,707
18,790
0
26,079
W
Olorun
5,581
3,643
417
1,196
10,786
4,519
0
4,549
6,237
19,008
0
L
Ah Puch
Tedinat0r
Ah Puch
16,208
2,918
0
1,399
15,171
5,367
0
1,309
13,561
32,982
0
W
Anubis
asbarii
Anubis
12,289
2,477
0
3,368
10,805
5,190
0
3,393
7,412
23,261
0
W
Skadi
47,973
32,847
375
3,478
14,724
6,532
0
4,905
9,819
264
88,561
L
Cerberus
7,484
449
0
3,296
26,285
24,474
0
6,901
19,229
19,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,428
Gold Earned
51,139
248
Minions Killed
202
8
Camps Cleared
3
955,350
Distance Traveled
890,200
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,485
1,044
40
4
1
220,747
0
L
Neith
9,284
844
42
4
0
108,969
0
L
Odin
10,732
976
73
7
0
206,802
0
W
Achilles
11,754
1,069
31
3
1
211,160
1
L
Fenrir
10,162
924
20
2
1
221,297
3
W
Olorun
9,853
896
49
4
0
170,898
0
L
Ah Puch
10,585
962
38
3
1
186,365
0
W
Anubis
11,265
1,024
28
3
0
149,874
0
W
Skadi
17,071
1,552
100
9
6
202,671
0
L
Cerberus
10,376
943
29
3
1
166,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role