Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
ChaoticSmallz
Heimdallr
Level 42
God Stats
42W - 50L
1,549 SR
Queue Stats
105W - 139L
1,450 Elo+
Party 1
Cerberus
Cerberus
GearNaught
Cerberus
Level 129
God Stats
3W - 5L
1,635 SR
Queue Stats
329W - 328L
1,421 Elo+
Party 1
Ra
Ra
Ravenous-Turtles
Ra
Level 88
God Stats
4W - 0L
1,881 SR
Queue Stats
128W - 127L
1,490 Elo+
Party 1
Zhong Kui
Zhong Kui
TheRavenl11
Zhong Kui
Level 87
God Stats
13W - 9L
1,556 SR
Queue Stats
374W - 380L
1,432 Elo+
Party 1
Team Averages
Level 91
1,624 SR
1,459 Elo+

VS

Team Averages
Level 63
1,472 SR
1,400 Elo+
Skadi
Skadi
 
Skadi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Amare20418
Ymir
Level 44
God Stats
1W - 1L
1,864 SR
Queue Stats
25W - 36L
1,393 Elo+
Party 3
Agni
Agni
D_5160
Agni
Level 15
God Stats
0W - 3L
1,172 SR
Queue Stats
4W - 8L
1,171 Elo+
Party 2
Set
Set
MericanPlayz
Set
Level 45
God Stats
1W - 2L
1,220 SR
Queue Stats
240W - 240L
1,474 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sraxil
Cu Chulainn
Level 104
God Stats
9W - 6L
1,605 SR
Queue Stats
166W - 147L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
17
4 / 1 / 2
11,081
583
10,575
15,970
12,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
ChaoticSmallz
Heimdallr
17
5 / 4 / 4
10,548
555
6,110
15,370
5,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
GearNaught
Cerberus
15
4 / 1 / 11
10,641
560
11,792
15,428
15,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
8 / 3 / 6
12,338
649
14,207
10,778
3,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zhong Kui
TheRavenl11
Zhong Kui
18
6 / 1 / 4
11,062
582
8,660
9,287
6,556
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
4 / 6 / 1
8,562
451
12,961
12,921
2,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 6 / 3
7,526
396
2,939
15,635
10,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
D_5160
Agni
15
2 / 3 / 1
8,965
472
4,544
11,609
5,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
4 / 8 / 2
9,449
497
7,541
15,336
5,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
Sraxil
Cu Chulainn
13
0 / 4 / 1
8,556
450
6,825
13,034
8,529
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
27
Kills
10
10
Deaths
27
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
4
1
2
5
L
Skadi
 
Skadi
4
6
1
0.75
L
0
6
3
0.25
W
Heimdallr
ChaoticSmallz
Heimdallr
5
4
4
1.75
L
Agni
D_5160
Agni
2
3
1
0.83
W
Cerberus
GearNaught
Cerberus
4
1
11
9.5
L
4
8
2
0.63
W
8
3
6
3.67
L
Cu Chulainn
Sraxil
Cu Chulainn
0
4
1
0.13
W
Zhong Kui
TheRavenl11
Zhong Kui
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,344
Damage
34,810
66,833
Taken
68,535
43,505
Mitigated
33,115
28,723
Healing
12,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
10,575
3,346
0
8,207
15,970
12,252
917
1,241
13,979
0
62,047
L
Skadi
 
Skadi
12,961
7,255
0
2,973
12,921
2,977
511
5,664
7,257
0
56,836
L
2,939
450
0
1,653
15,635
10,639
87
11,468
4,167
28,014
0
W
Heimdallr
ChaoticSmallz
Heimdallr
6,110
2,929
0
4,164
15,370
5,350
3,426
217
15,153
0
70,569
L
Agni
D_5160
Agni
4,544
328
0
681
11,609
5,196
654
8,500
3,109
41,743
0
W
Cerberus
GearNaught
Cerberus
11,792
153
0
6,167
15,428
15,447
152
1,644
13,784
46,714
0
L
7,541
2,999
0
4,021
15,336
5,774
0
7,718
7,618
0
56,461
W
14,207
1,039
1,188
4,021
10,778
3,900
1,452
3,686
6,521
94,892
0
L
Cu Chulainn
Sraxil
Cu Chulainn
6,825
1,052
0
3,100
13,034
8,529
346
1,309
11,725
4,481
41,109
W
Zhong Kui
TheRavenl11
Zhong Kui
8,660
835
0
4,976
9,287
6,556
263
1,436
7,756
75,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,670
Gold Earned
43,058
585
Minions Killed
424
0
Camps Cleared
0
1,806,825
Distance Traveled
1,629,113
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,081
583
122
6
0
347,692
4
L
Skadi
8,562
451
103
5
0
328,550
3
L
Ymir
7,526
396
31
2
0
292,972
4
W
Heimdallr
10,548
555
93
5
0
330,615
0
L
Agni
8,965
472
101
5
0
323,401
0
W
Cerberus
10,641
560
81
4
0
373,632
2
L
Set
9,449
497
86
5
0
360,728
1
W
Ra
12,338
649
170
9
0
392,687
2
L
Cu Chulainn
8,556
450
103
5
0
323,462
4
W
Zhong Kui
11,062
582
119
6
0
362,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role