Player Matchup

Artemis
Artemis
ExE Always Cold
Artemis
Level 153
God Stats
6W - 5L
1,568 SR
Queue Stats
186W - 184L
1,557 Elo+
Party 2
Gilgamesh
Gilgamesh
King Frosty OG
Gilgamesh
Level 123
God Stats
0W - 5L
1,239 SR
Queue Stats
27W - 29L
1,617 Elo+
Solo
Yemoja
Yemoja
RedAppleCrisp
Yemoja
Level 137
God Stats
7W - 20L
1,533 SR
Queue Stats
93W - 98L
1,536 Elo+
Party 2
Ah Puch
Ah Puch
Squiddy4112
Ah Puch
Level 83
God Stats
0W - 3L
1,500 SR
Queue Stats
155W - 129L
1,557 Elo+
Party 2
Thor
Thor
stick frisky
Thor
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 169L
1,480 Elo+
Solo
Team Averages
Level 116
1,468 SR
1,550 Elo+

VS

Team Averages
Level 92
1,510 SR
1,539 Elo+
Ao Kuang
Ao Kuang
DrSaIadin
Ao Kuang
Level 87
God Stats
38W - 40L
1,551 SR
Queue Stats
682W - 654L
1,539 Elo+
Party 1
Kali
Kali
Jay4G5843
Kali
Level 57
God Stats
2W - 2L
1,509 SR
Queue Stats
14W - 19L
1,461 Elo+
Party 3
Nu Wa
Nu Wa
MIST V Leechy88
Nu Wa
Level 105
God Stats
1W - 1L
1,337 SR
Queue Stats
36W - 39L
1,534 Elo+
Party 3
Chiron
Chiron
Squidnugget499
Chiron
Level 104
God Stats
11W - 9L
1,542 SR
Queue Stats
513W - 435L
1,580 Elo+
Party 1
Khepri
Khepri
sniperdog556
Khepri
Level 106
God Stats
9W - 4L
1,610 SR
Queue Stats
174W - 175L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,441
419
4,340
8,733
1,953
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
King Frosty OG
Gilgamesh
11
2 / 2 / 0
6,148
473
5,309
8,268
4,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 2 / 1
5,690
438
1,458
10,531
3,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Puch
Squiddy4112
Ah Puch
12
1 / 1 / 0
6,422
494
3,140
4,038
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 2 / 1
6,348
488
1,692
8,707
2,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DrSaIadin
Ao Kuang
14
1 / 2 / 0
8,224
633
3,761
7,974
3,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kali
11
1 / 0 / 3
7,345
565
1,018
4,711
3,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
5 / 0 / 2
8,127
625
10,366
4,394
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
6 / 0 / 2
8,230
633
7,562
6,391
2,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
10
0 / 2 / 8
6,526
502
2,227
7,433
3,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
13
13
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
DrSaIadin
Ao Kuang
1
2
0
0.5
L
0
6
1
0.08
W
Kali
1
0
3
2.5
L
Gilgamesh
King Frosty OG
Gilgamesh
2
2
0
1
W
5
0
2
6
L
0
2
1
0.25
L
Ah Puch
Squiddy4112
Ah Puch
1
1
0
1
W
6
0
2
7
W
Khepri
0
2
8
2
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,939
Damage
24,934
40,277
Taken
30,903
13,142
Mitigated
14,813
11,077
Healing
13,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
DrSaIadin
Ao Kuang
3,761
1,055
0
4,175
7,974
3,765
588
0
7,974
38,530
7,894
L
4,340
1,806
0
2,141
8,733
1,953
0
2,502
6,173
0
34,176
W
Kali
1,018
290
0
2,135
4,711
3,328
508
261
4,450
0
38,128
L
Gilgamesh
King Frosty OG
Gilgamesh
5,309
1,734
0
1,768
8,268
4,190
0
4,996
3,100
0
26,481
W
10,366
1,483
0
341
4,394
1,483
0
1,772
2,622
51,295
0
L
1,458
498
649
2,485
10,531
3,761
240
2,495
7,908
17,180
0
L
Ah Puch
Squiddy4112
Ah Puch
3,140
163
0
1,044
4,038
1,036
532
1,899
1,997
39,435
0
W
7,562
4,124
594
4,821
6,391
2,244
2,909
760
5,631
0
62,320
W
Khepri
2,227
292
260
877
7,433
3,993
463
1,872
5,561
13,504
0
L
1,692
532
0
2,990
8,707
2,202
0
3,257
5,274
0
30,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,049
Gold Earned
38,452
279
Minions Killed
407
0
Camps Cleared
0
1,173,778
Distance Traveled
1,254,752
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,224
633
96
7
0
244,873
4
L
Artemis
5,441
419
44
3
0
209,690
1
W
Kali
7,345
565
78
6
0
295,595
0
L
Gilgamesh
6,148
473
43
3
0
226,896
1
W
Nu Wa
8,127
625
102
8
0
256,939
4
L
Yemoja
5,690
438
37
3
0
226,036
0
L
Ah Puch
6,422
494
76
6
0
269,999
5
W
Chiron
8,230
633
106
8
0
242,849
1
W
Khepri
6,526
502
25
2
0
214,496
0
L
Thor
6,348
488
79
6
0
241,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role