Player Matchup

Zhong Kui
Zhong Kui
Leinad2Hearts
Zhong Kui
Level 46
God Stats
19W - 22L
1,514 SR
Queue Stats
270W - 323L
1,422 Elo+
Party 1
Skadi
Skadi
RedRyderGaming
Skadi
Level 68
God Stats
10W - 6L
1,512 SR
Queue Stats
454W - 564L
1,439 Elo+
Party 1
Sobek
Sobek
dethboob
Sobek
Level 103
God Stats
46W - 53L
1,454 SR
Queue Stats
230W - 319L
1,388 Elo+
Party 1
Team Averages
Level 72
1,494 SR
1,417 Elo+

VS

Team Averages
Level 100
1,498 SR
1,589 Elo+
Ne Zha
Ne Zha
JoWayyy
Ne Zha
Level 157
God Stats
11W - 6L
1,548 SR
Queue Stats
375W - 279L
1,574 Elo+
Party 2
Tyr
Tyr
LedTasso4
Tyr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,740 Elo+
Party 2
Ra
Ra
totaldomination0
Ra
Level 137
God Stats
22W - 31L
1,447 SR
Queue Stats
554W - 646L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Leinad2Hearts
Zhong Kui
16
5 / 6 / 5
13,243
631
17,939
23,125
16,537
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
3 / 8 / 4
13,024
620
15,855
19,953
8,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
dethboob
Sobek
15
4 / 4 / 6
12,967
617
12,666
26,198
33,171
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
JoWayyy
Ne Zha
18
6 / 6 / 9
13,953
664
19,968
20,019
9,436
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
8 / 1 / 9
15,627
744
14,682
21,772
31,471
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
4 / 5 / 13
13,877
661
21,946
16,444
6,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
12
Kills
18
18
Deaths
12
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
JoWayyy
Ne Zha
6
6
9
1.75
W
8
1
9
12.5
L
Zhong Kui
Leinad2Hearts
Zhong Kui
5
6
5
1.25
L
3
8
4
0.63
L
Sobek
dethboob
Sobek
4
4
6
1.75
W
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,460
Damage
56,596
69,276
Taken
58,235
57,919
Mitigated
47,726
13,115
Healing
25,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
JoWayyy
Ne Zha
19,968
4,775
0
5,615
20,019
9,436
1,516
10,542
9,477
0
67,293
W
14,682
1,132
0
9,817
21,772
31,471
363
9,671
12,101
0
36,135
L
Zhong Kui
Leinad2Hearts
Zhong Kui
17,939
1,763
914
7,279
23,125
16,537
532
6,629
16,496
61,093
0
L
15,855
6,891
626
681
19,953
8,211
140
7,500
12,453
0
55,860
L
Sobek
dethboob
Sobek
12,666
410
450
3,165
26,198
33,171
46
7,972
18,226
26,310
0
W
21,946
1,426
4,202
5,548
16,444
6,819
674
11,419
5,025
71,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,234
Gold Earned
43,457
197
Minions Killed
241
6
Camps Cleared
11
1,018,760
Distance Traveled
1,195,887
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,953
664
79
4
7
375,961
2
W
Tyr
15,627
744
32
2
2
448,802
6
L
Zhong Kui
13,243
631
101
5
3
342,681
2
L
Skadi
13,024
620
81
4
2
330,134
2
L
Sobek
12,967
617
15
1
1
345,945
4
W
Ra
13,877
661
130
6
2
371,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role