Player Matchup

Neith
Neith
Bkined
Neith
Level 111
God Stats
2W - 0L
1,612 SR
Queue Stats
85W - 100L
1,475 Elo+
Solo
Baron Samedi
Baron Samedi
Efessius
Baron Samedi
Level 128
God Stats
6W - 5L
1,538 SR
Queue Stats
58W - 90L
1,410 Elo+
Party 1
Ymir
Ymir
Lokorroco
Ymir
Level 41
God Stats
3W - 1L
1,504 SR
Queue Stats
12W - 25L
1,342 Elo+
Party 1
Team Averages
Level 93
1,551 SR
1,409 Elo+

VS

Team Averages
Level 99
1,554 SR
1,423 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Den1800
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,319 Elo+
Solo
Osiris
Osiris
Winnergame91
Osiris
Level 107
God Stats
7W - 3L
1,662 SR
Queue Stats
474W - 614L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bkined
Neith
15
14 / 1 / 6
11,247
865
18,597
10,661
3,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Efessius
Baron Samedi
14
8 / 1 / 11
10,672
821
8,526
8,403
4,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
11
0 / 2 / 17
8,633
664
6,271
9,917
8,976
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 6 / 4
7,441
572
7,160
8,679
4,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
Den1800
Thor
10
2 / 13 / 2
7,657
589
5,858
16,040
6,210
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
11
2 / 3 / 1
8,023
617
9,098
15,188
8,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
22
Kills
4
4
Deaths
22
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
6
4
0.33
W
Neith
Bkined
Neith
14
1
6
17
L
Thor
Den1800
Thor
2
13
2
0.23
W
Baron Samedi
Efessius
Baron Samedi
8
1
11
13.5
W
Ymir
0
2
17
4.25
L
Osiris
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,394
Damage
22,116
28,981
Taken
39,907
16,935
Mitigated
19,039
10,750
Healing
3,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,160
440
0
1,082
8,679
4,822
0
2,527
6,152
18,926
0
W
Neith
Bkined
Neith
18,597
7,386
0
5,262
10,661
3,584
1,873
1,685
8,573
0
52,718
L
Thor
Den1800
Thor
5,858
830
0
890
16,040
6,210
0
4,117
11,923
0
13,264
W
Baron Samedi
Efessius
Baron Samedi
8,526
716
2,098
2,963
8,403
4,375
325
2,318
5,871
32,733
0
W
Ymir
6,271
759
0
427
9,917
8,976
37
2,602
6,961
12,214
0
L
Osiris
9,098
3,289
0
1,416
15,188
8,007
0
8,596
6,592
0
21,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,552
Gold Earned
23,121
157
Minions Killed
68
7
Camps Cleared
3
681,231
Distance Traveled
611,602
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,441
572
29
2
1
210,552
3
W
Neith
11,247
865
86
7
4
227,350
4
L
Thor
7,657
589
17
1
0
162,324
0
W
Baron Samedi
10,672
821
56
4
3
238,328
0
W
Ymir
8,633
664
15
1
0
215,553
1
L
Osiris
8,023
617
22
2
2
238,726
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role