Player Matchup

Thanatos
Thanatos
Beanbaddeh
Thanatos
Level 26
God Stats
1W - 0L
1,210 SR
Queue Stats
2W - 3L
1,265 Elo+
Party 2
Khepri
Khepri
BigBoiChipsAhoy
Khepri
Level 29
God Stats
6W - 6L
1,711 SR
Queue Stats
63W - 56L
1,493 Elo+
Solo
Loki
Loki
ElSumeMolleras
Loki
Level 5
God Stats
6W - 0L
1,932 SR
Queue Stats
19W - 10L
1,613 Elo+
Solo
Sol
Sol
Pototohead420
Sol
Level 17
God Stats
6W - 3L
1,611 SR
Queue Stats
31W - 28L
1,470 Elo+
Solo
Cupid
Cupid
cootuwu
Cupid
Level 12
God Stats
7W - 5L
1,680 SR
Queue Stats
43W - 36L
1,485 Elo+
Party 2
Team Averages
Level 18
1,629 SR
1,465 Elo+

VS

Team Averages
Level 20
1,521 SR
1,464 Elo+
Danzaburou
Danzaburou
AmiinoFayde
Danzaburou
Level 25
God Stats
9W - 10L
1,570 SR
Queue Stats
36W - 45L
1,438 Elo+
Party 1
Gilgamesh
Gilgamesh
NeikGrim2
Gilgamesh
Level 6
God Stats
7W - 8L
1,744 SR
Queue Stats
114W - 140L
1,369 Elo+
Solo
Kukulkan
Kukulkan
Peluche7
Kukulkan
Level 26
God Stats
0W - 2L
1,307 SR
Queue Stats
40W - 32L
1,562 Elo+
Solo
Cerberus
Cerberus
Schuylermaureen
Cerberus
Level 18
God Stats
19W - 26L
1,482 SR
Queue Stats
21W - 27L
1,418 Elo+
Party 1
Thanatos
Thanatos
thommysLab
Thanatos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 237L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Beanbaddeh
Thanatos
13
6 / 0 / 4
8,089
578
6,834
7,150
2,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 2 / 10
7,929
566
2,839
9,345
7,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
11 / 0 / 5
9,473
677
15,968
9,181
3,168
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 1 / 2
8,330
595
6,830
8,994
2,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
cootuwu
Cupid
12
9 / 2 / 4
8,249
589
6,068
7,647
3,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AmiinoFayde
Danzaburou
11
1 / 7 / 3
6,620
473
3,958
8,720
2,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
NeikGrim2
Gilgamesh
10
0 / 8 / 0
5,999
429
3,665
13,709
7,124
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Peluche7
Kukulkan
11
0 / 3 / 1
6,574
470
4,046
7,648
2,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
9
0 / 5 / 4
5,854
418
4,047
10,467
7,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thanatos
thommysLab
Thanatos
10
4 / 7 / 0
6,867
491
3,747
12,465
3,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
30
Kills
5
5
Deaths
30
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AmiinoFayde
Danzaburou
1
7
3
0.36
W
Thanatos
Beanbaddeh
Thanatos
6
0
4
8
W
2
2
10
3.5
W
11
0
5
13.5
L
Gilgamesh
NeikGrim2
Gilgamesh
0
8
0
0
L
Kukulkan
Peluche7
Kukulkan
0
3
1
0.17
W
2
1
2
3
L
Cerberus
0
5
4
0.4
W
Cupid
cootuwu
Cupid
9
2
4
5.5
L
Thanatos
thommysLab
Thanatos
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,539
Damage
19,463
42,317
Taken
53,009
19,319
Mitigated
24,134
24,705
Healing
12,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AmiinoFayde
Danzaburou
3,958
1,356
0
607
8,720
2,509
0
1,266
7,454
0
27,439
W
Thanatos
Beanbaddeh
Thanatos
6,834
3,228
0
7,832
7,150
2,369
106
966
6,152
0
34,270
W
2,839
242
0
2,478
9,345
7,521
127
1,433
7,870
15,497
0
W
15,968
4,745
0
3,684
9,181
3,168
405
1,940
7,179
0
54,542
L
Gilgamesh
NeikGrim2
Gilgamesh
3,665
1,144
0
2,086
13,709
7,124
0
1,468
12,241
0
31,117
L
Kukulkan
Peluche7
Kukulkan
4,046
78
0
1,850
7,648
2,788
0
3,327
4,321
42,122
0
W
6,830
1,559
0
5,313
8,994
2,894
1,373
2,201
6,667
55,467
0
L
Cerberus
4,047
116
0
1,663
10,467
7,840
0
2,257
8,210
15,552
0
W
Cupid
cootuwu
Cupid
6,068
3,489
981
4,417
7,647
3,367
1,612
1,481
6,136
0
49,451
L
Thanatos
thommysLab
Thanatos
3,747
1,136
0
6,190
12,465
3,873
0
1,351
11,114
0
25,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,070
Gold Earned
31,914
370
Minions Killed
298
0
Camps Cleared
0
1,337,443
Distance Traveled
1,173,310
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,620
473
60
4
0
208,286
2
W
Thanatos
8,089
578
65
5
0
298,580
4
W
Khepri
7,929
566
25
2
0
263,208
2
W
Loki
9,473
677
92
7
0
315,665
3
L
Gilgamesh
5,999
429
60
4
0
237,100
4
L
Kukulkan
6,574
470
94
7
0
260,706
5
W
Sol
8,330
595
114
8
0
234,565
4
L
Cerberus
5,854
418
27
2
0
256,680
4
W
Cupid
8,249
589
74
5
0
225,425
2
L
Thanatos
6,867
491
57
4
0
210,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role