Player Matchup

Chang'e
Chang'e
Jnav99
Chang'e
Level 15
God Stats
0W - 1L
1,199 SR
Queue Stats
14W - 23L
1,288 Elo+
Solo
Serqet
Serqet
Jonxxthxxn
Serqet
Level 66
God Stats
0W - 1L
1,063 SR
Queue Stats
204W - 316L
1,267 Elo+
Solo
Chaac
Chaac
MetaphorDaGre8t
Chaac
Level 127
God Stats
7W - 5L
1,692 SR
Queue Stats
110W - 143L
1,422 Elo+
Solo
Team Averages
Level 69
1,318 SR
1,326 Elo+

VS

Team Averages
Level 128
1,583 SR
1,303 Elo+
Neith
Neith
VenomEtId
Neith
Level 119
God Stats
7W - 2L
1,764 SR
Queue Stats
61W - 79L
1,314 Elo+
Party 1
Hercules
Hercules
gabeXeatsXf00d
Hercules
Level 115
God Stats
3W - 5L
1,456 SR
Queue Stats
63W - 81L
1,321 Elo+
Party 1
Sol
Sol
nuclearblackeye
Sol
Level 149
God Stats
1W - 0L
1,527 SR
Queue Stats
12W - 13L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jnav99
Chang'e
14
2 / 2 / 4
10,357
647
8,162
14,176
5,167
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Serqet
Jonxxthxxn
Serqet
12
1 / 9 / 2
9,263
579
5,442
14,409
5,291
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 3 / 2
10,156
635
9,346
11,169
8,728
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
VenomEtId
Neith
13
5 / 4 / 4
10,865
679
7,093
13,695
4,049
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
14
1 / 0 / 11
10,566
660
4,247
12,282
7,379
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
8 / 3 / 5
12,089
756
20,090
14,182
4,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
6
Kills
14
14
Deaths
7
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Jnav99
Chang'e
2
2
4
2
L
Serqet
Jonxxthxxn
Serqet
1
9
2
0.22
L
3
3
2
1.33
W
Neith
VenomEtId
Neith
5
4
4
1.75
W
Hercules
1
0
11
6.5
W
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,950
Damage
31,430
39,754
Taken
40,159
19,186
Mitigated
15,953
10,983
Healing
13,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Jnav99
Chang'e
8,162
1,091
1,720
6,580
14,176
5,167
0
8,502
5,674
28,865
0
L
Serqet
Jonxxthxxn
Serqet
5,442
2,022
0
250
14,409
5,291
156
7,310
7,099
0
32,774
L
9,346
593
98
2,335
11,169
8,728
224
5,421
5,748
0
29,203
W
Neith
VenomEtId
Neith
7,093
3,306
144
2,149
13,695
4,049
1,167
2,257
10,949
0
43,096
W
Hercules
4,247
796
0
4,031
12,282
7,379
137
2,639
9,331
0
19,169
W
20,090
10,062
0
7,424
14,182
4,525
1,820
4,940
8,707
59,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,776
Gold Earned
33,520
134
Minions Killed
164
6
Camps Cleared
8
853,818
Distance Traveled
857,395
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,357
647
45
3
0
297,350
3
L
Serqet
9,263
579
47
3
5
290,236
2
L
Chaac
10,156
635
42
3
1
266,232
0
W
Neith
10,865
679
63
4
3
252,542
2
W
Hercules
10,566
660
21
1
0
328,131
6
W
Sol
12,089
756
80
5
5
276,722
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role