Player Matchup

Tyr
Tyr
Jewtoricann
Tyr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 245L
1,441 Elo+
Party 1
Cerberus
Cerberus
SaltyxFatxJesus
Cerberus
Level 144
God Stats
25W - 9L
1,743 SR
Queue Stats
90W - 78L
1,463 Elo+
Solo
Cupid
Cupid
SeaJay419
Cupid
Level 73
God Stats
2W - 3L
1,397 SR
Queue Stats
356W - 340L
1,503 Elo+
Solo
Ne Zha
Ne Zha
Tempyn-
Ne Zha
Level 67
God Stats
17W - 12L
1,725 SR
Queue Stats
96W - 99L
1,468 Elo+
Party 1
Ra
Ra
WildOcean2015
Ra
Level 124
God Stats
1W - 1L
1,314 SR
Queue Stats
329W - 322L
1,496 Elo+
Party 1
Team Averages
Level 107
1,536 SR
1,474 Elo+

VS

Team Averages
Level 108
1,650 SR
1,455 Elo+
Sol
Sol
ITSEvilestDruid
Sol
Level 113
God Stats
12W - 7L
1,644 SR
Queue Stats
395W - 346L
1,435 Elo+
Party 2
Loki
Loki
ITSKingkobe
Loki
Level 129
God Stats
62W - 55L
1,592 SR
Queue Stats
204W - 194L
1,427 Elo+
Party 2
Bellona
Bellona
ITSislandboi
Bellona
Level 123
God Stats
24W - 4L
1,795 SR
Queue Stats
317W - 285L
1,465 Elo+
Party 2
Cupid
Cupid
xAqu4
Cupid
Level 68
God Stats
10W - 14L
1,451 SR
Queue Stats
314W - 320L
1,469 Elo+
Solo
Osiris
Osiris
xKuFi
Osiris
Level 105
God Stats
12W - 12L
1,768 SR
Queue Stats
447W - 424L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
7,561
540
7,558
9,286
7,681
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
11
4 / 5 / 2
6,981
499
5,694
12,609
14,169
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
SeaJay419
Cupid
11
1 / 7 / 4
6,604
472
7,015
10,335
2,959
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ne Zha
Tempyn-
Ne Zha
12
0 / 5 / 5
7,413
530
3,935
10,525
3,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
7 / 2 / 1
8,599
614
6,475
5,420
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 1
8,809
629
4,661
9,591
3,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
3 / 5 / 7
7,807
558
6,959
13,514
10,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Bellona
ITSislandboi
Bellona
14
7 / 2 / 0
8,646
618
7,007
9,108
6,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
xAqu4
Cupid
13
8 / 2 / 5
8,500
607
11,409
9,308
2,560
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
xKuFi
Osiris
13
0 / 2 / 1
8,085
578
4,518
9,833
8,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
14
Kills
21
21
Deaths
14
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
3
1
1.17
W
3
5
7
1.3
W
Bellona
ITSislandboi
Bellona
7
2
0
3.5
L
2
2
0
1
L
Cerberus
4
5
2
1
L
Cupid
SeaJay419
Cupid
1
7
4
0.43
L
Ne Zha
Tempyn-
Ne Zha
0
5
5
0.5
L
7
2
1
3.75
W
Cupid
xAqu4
Cupid
8
2
5
5.25
W
Osiris
xKuFi
Osiris
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,677
Damage
34,554
48,175
Taken
51,354
30,404
Mitigated
30,535
11,195
Healing
17,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,661
1,733
0
3,791
9,591
3,175
3,295
4,042
5,549
48,856
5,942
W
6,959
2,426
228
2,072
13,514
10,385
261
3,539
9,975
0
20,474
W
Bellona
ITSislandboi
Bellona
7,007
3,095
0
2,380
9,108
6,092
0
1,251
7,857
0
57,065
L
7,558
1,329
0
4,040
9,286
7,681
0
0
9,286
0
39,458
L
Cerberus
5,694
606
284
2,279
12,609
14,169
0
63
12,546
21,638
0
L
Cupid
SeaJay419
Cupid
7,015
4,610
290
2,052
10,335
2,959
0
0
10,335
0
36,960
L
Ne Zha
Tempyn-
Ne Zha
3,935
1,147
0
330
10,525
3,633
710
1,178
9,347
0
45,934
L
6,475
329
322
1,598
5,420
1,962
0
2,952
2,468
40,662
0
W
Cupid
xAqu4
Cupid
11,409
7,475
821
4,484
9,308
2,560
744
3,337
5,971
0
50,592
W
Osiris
xKuFi
Osiris
4,518
2,470
0
3,326
9,833
8,323
0
0
9,833
0
43,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,158
Gold Earned
41,847
387
Minions Killed
434
0
Camps Cleared
0
1,342,690
Distance Traveled
1,285,422
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,809
629
125
9
0
242,906
3
W
Loki
7,807
558
27
2
0
245,090
5
W
Bellona
8,646
618
88
6
0
296,510
0
L
Tyr
7,561
540
93
7
0
272,261
0
L
Cerberus
6,981
499
49
4
0
246,359
2
L
Cupid
6,604
472
70
5
0
246,669
1
L
Ne Zha
7,413
530
93
7
0
278,570
0
L
Ra
8,599
614
82
6
0
298,831
0
W
Cupid
8,500
607
88
6
0
246,106
3
W
Osiris
8,085
578
106
8
0
254,810
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role