Player Matchup

Cu Chulainn
Cu Chulainn
Chino_Quemao_PR
Cu Chulainn
Level 48
God Stats
3W - 2L
1,501 SR
Queue Stats
111W - 99L
1,454 Elo+
Party 2
Mercury
Mercury
Jxllyyy
Mercury
Level 48
God Stats
7W - 11L
1,442 SR
Queue Stats
83W - 100L
1,416 Elo+
Party 4
Bacchus
Bacchus
Merlin_El_Dragon
Bacchus
Level 152
God Stats
6W - 5L
1,811 SR
Queue Stats
344W - 334L
1,511 Elo+
Party 2
Medusa
Medusa
MrbackpackYT
Medusa
Level 25
God Stats
5W - 5L
1,507 SR
Queue Stats
15W - 26L
1,390 Elo+
Party 4
Zhong Kui
Zhong Kui
iiLag_x
Zhong Kui
Level 105
God Stats
0W - 2L
1,302 SR
Queue Stats
304W - 282L
1,402 Elo+
Party 4
Team Averages
Level 76
1,513 SR
1,435 Elo+

VS

Team Averages
Level 77
1,562 SR
1,461 Elo+
Gilgamesh
Gilgamesh
BallistikRainbow
Gilgamesh
Level 113
God Stats
2W - 3L
1,491 SR
Queue Stats
73W - 60L
1,487 Elo+
Party 3
Ah Puch
Ah Puch
Lyte-Caustic
Ah Puch
Level 105
God Stats
1W - 0L
1,677 SR
Queue Stats
70W - 62L
1,456 Elo+
Party 1
Kukulkan
Kukulkan
SavageDucky_
Kukulkan
Level 28
God Stats
2W - 2L
1,568 SR
Queue Stats
36W - 39L
1,426 Elo+
Party 1
Hercules
Hercules
Yaboi_Leroy
Hercules
Level 125
God Stats
12W - 10L
1,531 SR
Queue Stats
95W - 83L
1,498 Elo+
Party 3
Loki
Loki
Your_Lady_Leroy
Loki
Level 16
God Stats
16W - 10L
1,543 SR
Queue Stats
23W - 19L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Chino_Quemao_PR
Cu Chulainn
16
2 / 4 / 1
13,106
374
8,565
12,796
8,800
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
Jxllyyy
Mercury
20
8 / 5 / 9
19,367
553
19,516
29,966
13,646
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
6 / 2 / 18
17,301
494
19,311
25,727
51,832
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
20
10 / 7 / 9
18,048
516
27,321
29,978
11,197
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
iiLag_x
Zhong Kui
20
12 / 4 / 6
19,073
545
38,534
30,096
25,115
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
20
4 / 10 / 7
16,563
473
14,249
36,906
24,706
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Puch
Lyte-Caustic
Ah Puch
20
6 / 5 / 4
18,725
535
29,949
26,254
13,099
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
SavageDucky_
Kukulkan
20
3 / 9 / 5
14,610
417
12,291
16,775
6,453
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Yaboi_Leroy
Hercules
20
6 / 6 / 6
19,120
546
23,731
53,764
57,195
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
2 / 8 / 9
15,305
437
7,324
23,692
8,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
52
38
Kills
21
22
Deaths
38
43
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
4
10
7
0.75
L
Cu Chulainn
Chino_Quemao_PR
Cu Chulainn
2
4
1
0.63
L
Mercury
Jxllyyy
Mercury
8
5
9
2.5
W
Ah Puch
Lyte-Caustic
Ah Puch
6
5
4
1.6
L
6
2
18
7.5
L
Medusa
10
7
9
2.07
W
Kukulkan
SavageDucky_
Kukulkan
3
9
5
0.61
W
Hercules
Yaboi_Leroy
Hercules
6
6
6
1.5
W
2
8
9
0.81
L
Zhong Kui
iiLag_x
Zhong Kui
12
4
6
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,247
Damage
87,544
128,563
Taken
157,391
110,590
Mitigated
110,275
24,169
Healing
52,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
14,249
2,845
912
3,905
36,906
24,706
2,263
12,204
24,702
2,913
72,016
L
Cu Chulainn
Chino_Quemao_PR
Cu Chulainn
8,565
1,555
20
2,984
12,796
8,800
102
44
12,752
11,540
32,793
L
Mercury
Jxllyyy
Mercury
19,516
10,185
0
670
29,966
13,646
141
10,401
19,565
0
295,371
W
Ah Puch
Lyte-Caustic
Ah Puch
29,949
991
200
15,318
26,254
13,099
2,464
12,744
13,510
145,993
0
L
19,311
3,340
0
3,059
25,727
51,832
79
8,778
16,949
68,330
0
L
Medusa
27,321
16,409
0
2,743
29,978
11,197
3,422
15,057
14,921
0
117,788
W
Kukulkan
SavageDucky_
Kukulkan
12,291
923
0
0
16,775
6,453
1,308
7,252
9,523
62,673
0
W
Hercules
Yaboi_Leroy
Hercules
23,731
8,029
0
23,921
53,764
57,195
1,732
18,472
35,292
10,514
128,293
W
7,324
1,775
0
7,944
23,692
8,822
2,977
9,152
14,540
0
94,872
L
Zhong Kui
iiLag_x
Zhong Kui
38,534
437
423
14,270
30,096
25,115
1,138
15,149
14,947
176,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,895
Gold Earned
84,323
906
Minions Killed
805
0
Camps Cleared
0
2,993,557
Distance Traveled
2,996,178
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
16,563
473
88
3
0
621,108
0
L
Cu Chulainn
13,106
374
71
2
0
383,769
0
L
Mercury
19,367
553
268
8
0
761,370
2
W
Ah Puch
18,725
535
237
7
0
595,458
2
L
Bacchus
17,301
494
95
3
0
651,052
7
L
Medusa
18,048
516
207
6
0
582,276
1
W
Kukulkan
14,610
417
109
3
0
602,863
0
W
Hercules
19,120
546
234
7
0
562,859
0
W
Loki
15,305
437
137
4
0
613,890
0
L
Zhong Kui
19,073
545
265
8
0
615,090
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role