Player Matchup

Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Beastmastermeal
Nike
Level 143
God Stats
6W - 2L
1,527 SR
Queue Stats
66W - 88L
1,307 Elo+
Solo
Loki
Loki
YouAreThe_Worst
Loki
Level 29
God Stats
4W - 6L
1,290 SR
Queue Stats
202W - 253L
1,319 Elo+
Solo
Team Averages
Level 107
1,439 SR
1,375 Elo+

VS

Team Averages
Level 51
1,315 SR
1,312 Elo+
Sun Wukong
Sun Wukong
BlazeBerserker7
Sun Wukong
Level 21
God Stats
1W - 3L
1,229 SR
Queue Stats
1W - 3L
1,278 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SoulMaster12
Ah Muzen Cab
Level 69
God Stats
5W - 4L
1,464 SR
Queue Stats
42W - 36L
1,377 Elo+
Solo
Scylla
Scylla
damUmad
Scylla
Level 63
God Stats
56W - 91L
1,251 SR
Queue Stats
1,072W - 1,670L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
5 / 5 / 1
10,989
733
10,748
11,467
3,392
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 7 / 3
9,635
642
4,423
14,575
5,690
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 3 / 3
9,204
614
3,557
7,288
2,161
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlazeBerserker7
Sun Wukong
11
3 / 7 / 6
9,221
615
4,150
12,740
10,068
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
SoulMaster12
Ah Muzen Cab
16
9 / 1 / 3
11,168
745
16,055
8,619
3,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
damUmad
Scylla
9
0 / 0 / 5
7,922
528
462
918
237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
8
Kills
12
15
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
5
1
1.1
W
2
7
3
0.5
L
Sun Wukong
BlazeBerserker7
Sun Wukong
3
7
6
0.86
L
Ah Muzen Cab
SoulMaster12
Ah Muzen Cab
9
1
3
10.5
W
1
3
3
0.83
L
Scylla
damUmad
Scylla
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,728
Damage
20,667
33,330
Taken
22,277
11,243
Mitigated
13,728
5,879
Healing
2,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,748
3,809
0
3,869
11,467
3,392
1,119
295
11,172
54,509
0
W
4,423
1,194
0
1,641
14,575
5,690
962
114
14,461
0
28,260
L
Sun Wukong
BlazeBerserker7
Sun Wukong
4,150
1,269
0
187
12,740
10,068
0
6,264
6,476
0
13,578
L
Ah Muzen Cab
SoulMaster12
Ah Muzen Cab
16,055
5,633
0
1,815
8,619
3,423
0
4,614
4,005
0
53,470
W
3,557
1,086
0
369
7,288
2,161
0
690
6,598
0
26,248
L
Scylla
damUmad
Scylla
462
76
0
0
918
237
0
530
388
2,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,828
Gold Earned
28,311
212
Minions Killed
121
10
Camps Cleared
3
740,584
Distance Traveled
528,444
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,989
733
97
6
5
238,260
10
W
Nike
9,635
642
63
4
1
212,826
0
L
Sun Wukong
9,221
615
17
1
0
207,371
0
L
Ah Muzen Cab
11,168
745
99
7
2
256,605
2
W
Loki
9,204
614
52
3
4
289,498
0
L
Scylla
7,922
528
5
0
1
64,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role