Player Matchup

Loki
Loki
Hyperwolf500
Loki
Level 28
God Stats
1W - 1L
1,520 SR
Queue Stats
25W - 28L
1,328 Elo+
Solo
Artio
Artio
PinitaRG
Artio
Level 10
God Stats
1W - 2L
1,261 SR
Queue Stats
9W - 12L
1,316 Elo+
Solo
Freya
Freya
Raginghaven5445
Freya
Level 27
God Stats
1W - 3L
1,183 SR
Queue Stats
89W - 110L
1,288 Elo+
Solo
Bellona
Bellona
TheBromanator50
Bellona
Level 26
God Stats
10W - 7L
1,500 SR
Queue Stats
77W - 63L
1,333 Elo+
Solo
Anubis
Anubis
XDavidX6355
Anubis
Level 27
God Stats
28W - 13L
1,621 SR
Queue Stats
40W - 22L
1,467 Elo+
Solo
Team Averages
Level 24
1,417 SR
1,346 Elo+

VS

Team Averages
Level 22
1,439 SR
1,343 Elo+
Tiamat
Tiamat
Richy1603
Tiamat
Level 27
God Stats
22W - 34L
1,465 SR
Queue Stats
71W - 97L
1,331 Elo+
Solo
Xbalanque
Xbalanque
iM-_-RaDinVN
Xbalanque
Level 16
God Stats
16W - 19L
1,456 SR
Queue Stats
26W - 35L
1,291 Elo+
Solo
Medusa
Medusa
lFaiz3ns-
Medusa
Level 26
God Stats
19W - 27L
1,371 SR
Queue Stats
19W - 29L
1,316 Elo+
Solo
Bellona
Bellona
lyonabucater
Bellona
Level 25
God Stats
17W - 15L
1,479 SR
Queue Stats
57W - 83L
1,283 Elo+
Solo
Mercury
Mercury
wd dr gaster
Mercury
Level 18
God Stats
2W - 6L
1,426 SR
Queue Stats
28W - 31L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 11
10,569
528
10,100
11,405
5,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
PinitaRG
Artio
15
1 / 0 / 4
9,567
478
3,548
16,459
17,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

4
0 / 1 / 0
5,943
297
271
2,149
463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
16 / 0 / 1
12,138
607
21,618
15,798
18,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
18
14 / 0 / 4
11,613
581
19,206
15,620
9,278
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Richy1603
Tiamat
14
0 / 11 / 0
8,262
413
5,160
17,692
7,754
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
iM-_-RaDinVN
Xbalanque
12
0 / 9 / 0
7,731
387
10,721
12,237
3,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
lFaiz3ns-
Medusa
11
0 / 6 / 0
7,628
381
6,033
10,700
3,228
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
lyonabucater
Bellona
12
0 / 9 / 0
7,403
370
4,012
18,585
12,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
wd dr gaster
Mercury
11
0 / 4 / 0
7,409
370
3,242
11,875
6,713
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
0
39
Kills
0
1
Deaths
39
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
8
0
11
13.5
W
Artio
PinitaRG
Artio
1
0
4
3
W
0
1
0
0
L
Tiamat
Richy1603
Tiamat
0
11
0
0
W
16
0
1
16.5
W
Anubis
14
0
4
16
L
Xbalanque
iM-_-RaDinVN
Xbalanque
0
9
0
0
L
Medusa
lFaiz3ns-
Medusa
0
6
0
0
L
Bellona
lyonabucater
Bellona
0
9
0
0
L
Mercury
wd dr gaster
Mercury
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,743
Damage
29,168
61,431
Taken
71,089
50,686
Mitigated
33,665
25,445
Healing
9,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,100
2,944
0
3,538
11,405
5,065
0
904
10,501
0
60,132
W
Artio
PinitaRG
Artio
3,548
511
60
3,133
16,459
17,541
1,144
1,163
15,296
32,844
0
W
271
160
0
527
2,149
463
0
142
2,007
4,809
0
L
Tiamat
Richy1603
Tiamat
5,160
343
0
4,057
17,692
7,754
431
10,340
7,169
42,932
0
W
21,618
6,248
0
6,028
15,798
18,339
1,563
914
14,884
7,360
72,597
W
Anubis
19,206
1,201
486
11,673
15,620
9,278
2,952
2,650
12,970
80,926
0
L
Xbalanque
iM-_-RaDinVN
Xbalanque
10,721
7,170
0
911
12,237
3,650
1,976
4,239
7,796
0
41,200
L
Medusa
lFaiz3ns-
Medusa
6,033
2,774
0
0
10,700
3,228
2,493
4,435
6,124
0
38,933
L
Bellona
lyonabucater
Bellona
4,012
1,289
0
4,204
18,585
12,320
74
960
16,210
210
28,607
L
Mercury
wd dr gaster
Mercury
3,242
1,051
0
0
11,875
6,713
358
4,329
7,492
0
28,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,830
Gold Earned
38,433
451
Minions Killed
330
0
Camps Cleared
0
1,525,609
Distance Traveled
1,624,360
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,569
528
94
5
0
412,366
1
W
Artio
9,567
478
60
3
0
333,034
0
W
Freya
5,943
297
10
1
0
74,849
1
L
Tiamat
8,262
413
80
4
0
298,666
2
W
Bellona
12,138
607
149
7
0
401,869
5
W
Anubis
11,613
581
138
7
0
303,491
4
L
Xbalanque
7,731
387
65
3
0
326,091
0
L
Medusa
7,628
381
81
4
0
270,258
0
L
Bellona
7,403
370
53
3
0
346,013
5
L
Mercury
7,409
370
51
3
0
383,332
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role