Player Matchup

Agni
Agni
INFINIT3 GHO5T
Agni
Level 160
God Stats
5W - 1L
1,597 SR
Queue Stats
351W - 300L
1,592 Elo+
Party 1
Jormungandr
Jormungandr
Nikaido Saki
Jormungandr
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,797 Elo+
Party 1
Achilles
Achilles
SkeletalCoder55
Achilles
Level 39
God Stats
2W - 1L
1,410 SR
Queue Stats
45W - 57L
1,501 Elo+
Solo
Heimdallr
Heimdallr
YawningScimitar
Heimdallr
Level 44
God Stats
3W - 0L
1,683 SR
Queue Stats
52W - 46L
1,443 Elo+
Solo
Thanatos
Thanatos
ultraWartortle
Thanatos
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
247W - 212L
1,564 Elo+
Party 1
Team Averages
Level 88
1,538 SR
1,579 Elo+

VS

Team Averages
Level 64
1,477 SR
1,549 Elo+
Ra
Ra
ERRYTU
Ra
Level 38
God Stats
1W - 4L
1,325 SR
Queue Stats
69W - 66L
1,386 Elo+
Solo
Kumbhakarna
Kumbhakarna
Hinata OP
Kumbhakarna
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 79L
1,682 Elo+
Party 2
Da Ji
Da Ji
TheShaftGivr
Da Ji
Level 36
God Stats
6W - 5L
1,680 SR
Queue Stats
200W - 257L
1,473 Elo+
Solo
Chiron
Chiron
Warsong1248
Chiron
Level 98
God Stats
67W - 49L
1,641 SR
Queue Stats
196W - 181L
1,595 Elo+
Party 2
Achilles
Achilles
mattja1998
Achilles
Level 127
God Stats
0W - 1L
1,237 SR
Queue Stats
110W - 99L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 0 / 8
10,894
641
20,607
14,200
7,331
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Nikaido Saki
Jormungandr
18
6 / 1 / 3
11,062
651
12,075
12,494
13,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
14
3 / 3 / 2
8,574
504
5,997
10,374
8,520
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
YawningScimitar
Heimdallr
14
3 / 9 / 5
7,965
469
7,110
11,275
3,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
14
4 / 4 / 10
9,174
540
8,550
11,255
3,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
0 / 5 / 2
7,446
438
4,659
11,108
4,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kumbhakarna
Hinata OP
Kumbhakarna
12
4 / 5 / 9
8,580
505
7,595
21,463
23,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 3 / 2
8,555
503
6,086
12,917
6,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
12
7 / 8 / 5
8,120
478
13,955
15,535
5,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
mattja1998
Achilles
15
3 / 5 / 0
8,694
511
6,696
15,192
14,567
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
35
26
Kills
17
17
Deaths
26
28
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ra
0
5
2
0.2
L
Kumbhakarna
Hinata OP
Kumbhakarna
4
5
9
1.7
W
10
0
8
14
W
Jormungandr
Nikaido Saki
Jormungandr
6
1
3
7.5
W
Achilles
3
3
2
1.33
L
3
3
2
1.33
L
Chiron
7
8
5
1.19
W
Heimdallr
YawningScimitar
Heimdallr
3
9
5
0.61
L
Achilles
mattja1998
Achilles
3
5
0
0.6
W
Thanatos
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,339
Damage
38,991
59,598
Taken
76,215
36,493
Mitigated
55,533
26,435
Healing
16,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
4,659
705
1,354
2,331
11,108
4,456
588
8,710
2,398
47,233
0
L
Kumbhakarna
Hinata OP
Kumbhakarna
7,595
1,638
0
2,787
21,463
23,868
155
8,661
12,802
23,328
0
W
20,607
1,643
0
9,528
14,200
7,331
0
5,167
9,033
77,017
0
W
Jormungandr
Nikaido Saki
Jormungandr
12,075
5,056
0
3,115
12,494
13,149
906
2,109
10,137
82,915
0
W
Achilles
5,997
2,047
0
2,966
10,374
8,520
406
890
9,484
0
44,612
L
6,086
1,060
0
2,217
12,917
6,902
35
3,437
9,480
0
63,096
L
Chiron
13,955
6,491
478
3,980
15,535
5,740
568
3,369
12,151
0
37,610
W
Heimdallr
YawningScimitar
Heimdallr
7,110
2,120
0
964
11,275
3,708
0
2,406
8,869
0
27,509
L
Achilles
mattja1998
Achilles
6,696
1,229
0
3,329
15,192
14,567
407
8,493
6,699
1,419
41,673
W
Thanatos
8,550
1,573
0
9,862
11,255
3,785
124
1,870
9,385
0
44,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,669
Gold Earned
41,395
482
Minions Killed
382
0
Camps Cleared
0
1,599,325
Distance Traveled
1,499,118
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,446
438
87
5
0
245,944
1
L
Kumbhakarna
8,580
505
34
2
0
313,656
3
W
Agni
10,894
641
134
8
0
295,236
5
W
Jormungandr
11,062
651
160
9
0
304,467
2
W
Achilles
8,574
504
65
4
0
307,031
3
L
Da Ji
8,555
503
106
6
0
309,478
0
L
Chiron
8,120
478
57
3
0
333,885
1
W
Heimdallr
7,965
469
45
3
0
316,359
3
L
Achilles
8,694
511
98
6
0
296,155
1
W
Thanatos
9,174
540
78
5
0
376,232
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role