Player Matchup

Bakasura
Bakasura
Nael30
Bakasura
Level 26
God Stats
6W - 0L
1,500 SR
Queue Stats
36W - 32L
1,452 Elo+
Solo
Anubis
Anubis
TheFoxz22
Anubis
Level 25
God Stats
2W - 3L
1,319 SR
Queue Stats
46W - 72L
1,257 Elo+
Solo
Geb
Geb
Virtude3057
Geb
Level 8
God Stats
2W - 1L
1,218 SR
Queue Stats
3W - 5L
1,196 Elo+
Solo
Thor
Thor
francoruiz71
Thor
Level 25
God Stats
4W - 1L
1,857 SR
Queue Stats
52W - 57L
1,459 Elo+
Solo
Freya
Freya
miguelitogamer49
Freya
Level 28
God Stats
2W - 0L
1,761 SR
Queue Stats
154W - 176L
1,363 Elo+
Solo
Team Averages
Level 22
1,531 SR
1,345 Elo+

VS

Team Averages
Level 10
1,362 SR
1,396 Elo+
Anubis
Anubis
 
Anubis
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DarkHool23
Anhur
Level 7
God Stats
0W - 2L
1,109 SR
Queue Stats
1W - 6L
1,176 Elo+
Party 1
Nemesis
Nemesis
JH224ON
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
Marquinhos6291
Bellona
Level 4
God Stats
0W - 2L
1,290 SR
Queue Stats
6W - 4L
1,516 Elo+
Solo
Apollo
Apollo
ZZ77
Apollo
Level 19
God Stats
55W - 47L
1,410 SR
Queue Stats
118W - 125L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Nael30
Bakasura
13
9 / 0 / 3
7,697
770
4,791
6,050
2,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
TheFoxz22
Anubis
11
8 / 2 / 6
6,956
696
6,421
6,391
3,436
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

7
1 / 3 / 5
5,186
519
614
6,766
5,083
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
9 / 0 / 3
6,823
682
6,845
5,287
2,239
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
3 / 2 / 6
6,355
636
3,251
5,215
1,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
1
0 / 0 / 0
3,491
349
0
39
18
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
6
0 / 5 / 4
4,564
456
1,392
6,315
1,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
JH224ON
Nemesis
5
0 / 10 / 1
4,214
421
1,192
7,782
2,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 8 / 0
4,110
411
1,965
7,386
2,970
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
ZZ77
Apollo
8
5 / 7 / 0
5,389
539
7,933
9,836
2,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
30
Kills
5
7
Deaths
30
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
0
0
0
L
Anhur
0
5
4
0.4
L
Nemesis
JH224ON
Nemesis
0
10
1
0.05
L
0
8
0
0
W
Bakasura
Nael30
Bakasura
9
0
3
10.5
W
Anubis
TheFoxz22
Anubis
8
2
6
5.5
W
1
3
5
1.17
L
Apollo
ZZ77
Apollo
5
7
0
0.71
W
9
0
3
10.5
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,922
Damage
12,482
29,709
Taken
31,358
14,863
Mitigated
9,022
8,270
Healing
1,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
0
0
0
8
39
18
0
0
39
299
0
L
Anhur
1,392
1,080
0
180
6,315
1,373
25
1,883
4,284
0
10,835
L
Nemesis
JH224ON
Nemesis
1,192
340
0
340
7,782
2,045
0
2,952
4,498
0
8,154
L
1,965
561
0
240
7,386
2,970
0
1,330
6,056
0
8,796
W
Bakasura
Nael30
Bakasura
4,791
3,614
0
3,115
6,050
2,607
0
58
5,992
0
47,076
W
Anubis
TheFoxz22
Anubis
6,421
1,625
0
3,085
6,391
3,436
1,641
0
6,391
27,528
0
W
614
64
0
360
6,766
5,083
529
0
6,766
4,085
0
L
Apollo
ZZ77
Apollo
7,933
5,057
0
250
9,836
2,616
0
3,753
5,827
0
26,699
W
6,845
1,356
0
250
5,287
2,239
0
0
5,287
0
29,156
W
3,251
1,028
0
1,460
5,215
1,498
1,015
0
5,215
18,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,017
Gold Earned
21,768
237
Minions Killed
86
0
Camps Cleared
0
977,054
Distance Traveled
738,172
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,491
349
1
0
0
19,955
0
L
Anhur
4,564
456
17
2
0
164,214
0
L
Nemesis
4,214
421
9
1
0
204,301
1
L
Bellona
4,110
411
11
1
0
168,982
0
W
Bakasura
7,697
770
97
10
0
265,619
1
W
Anubis
6,956
696
36
4
0
132,499
0
W
Geb
5,186
519
10
1
0
197,524
3
L
Apollo
5,389
539
48
5
0
180,720
0
W
Thor
6,823
682
51
5
0
196,262
0
W
Freya
6,355
636
43
4
0
185,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role