Player Matchup

Serqet
Serqet
Daharion
Serqet
Level 47
God Stats
2W - 5L
1,396 SR
Queue Stats
189W - 211L
1,448 Elo+
Solo
Chronos
Chronos
GankMeL8r
Chronos
Level 147
God Stats
21W - 15L
1,662 SR
Queue Stats
166W - 198L
1,567 Elo+
Party 1
Bellona
Bellona
Mitnol
Bellona
Level 160
God Stats
19W - 24L
1,281 SR
Queue Stats
319W - 395L
1,537 Elo+
Party 1
Kukulkan
Kukulkan
Nef Dog
Kukulkan
Level 28
God Stats
8W - 11L
1,606 SR
Queue Stats
55W - 73L
1,406 Elo+
Party 1
Apollo
Apollo
iCriticiiZe
Apollo
Level 121
God Stats
4W - 3L
1,545 SR
Queue Stats
255W - 278L
1,583 Elo+
Party 1
Team Averages
Level 101
1,498 SR
1,508 Elo+

VS

Team Averages
Level 62
1,593 SR
1,518 Elo+
Fenrir
Fenrir
DadBurps
Fenrir
Level 119
God Stats
3W - 5L
1,754 SR
Queue Stats
49W - 49L
1,460 Elo+
Party 3
Ares
Ares
GarbageHacker
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,465 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
IKnc3R-
Morgan Le Fay
Level 29
God Stats
7W - 6L
1,531 SR
Queue Stats
110W - 95L
1,564 Elo+
Party 2
Chaac
Chaac
Zavaxy
Chaac
Level 104
God Stats
24W - 11L
1,755 SR
Queue Stats
547W - 539L
1,583 Elo+
Party 3
Izanami
Izanami
cBeazt-
Izanami
Level 43
God Stats
31W - 24L
1,424 SR
Queue Stats
233W - 182L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Daharion
Serqet
6
0 / 1 / 0
6,117
340
801
3,853
861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
GankMeL8r
Chronos
15
2 / 1 / 0
8,728
485
9,258
11,670
10,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Mitnol
Bellona
13
1 / 2 / 0
7,903
439
5,004
14,684
11,373
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Nef Dog
Kukulkan
14
0 / 2 / 0
8,244
458
1,496
6,086
2,209
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
15
0 / 2 / 1
8,731
485
4,199
7,842
2,236
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DadBurps
Fenrir
13
2 / 2 / 3
8,981
499
5,596
12,950
5,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 1 / 2
8,221
457
1,996
8,436
5,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
IKnc3R-
Morgan Le Fay
16
4 / 0 / 2
10,134
563
7,573
7,465
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Zavaxy
Chaac
17
2 / 0 / 1
10,284
571
8,023
10,352
11,482
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
cBeazt-
Izanami
17
0 / 0 / 1
9,611
534
1,796
5,838
2,180
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
8
8
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DadBurps
Fenrir
2
2
3
1.75
L
Serqet
Daharion
Serqet
0
1
0
0
L
Chronos
GankMeL8r
Chronos
2
1
0
2
W
0
1
2
1
W
Morgan Le Fay
IKnc3R-
Morgan Le Fay
4
0
2
5
L
Bellona
Mitnol
Bellona
1
2
0
0.5
L
Kukulkan
Nef Dog
Kukulkan
0
2
0
0
W
Chaac
Zavaxy
Chaac
2
0
1
2.5
W
Izanami
cBeazt-
Izanami
0
0
1
0.5
L
Apollo
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,758
Damage
24,984
44,135
Taken
45,041
26,713
Mitigated
27,380
9,830
Healing
13,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DadBurps
Fenrir
5,596
444
0
2,310
12,950
5,343
0
1,832
11,118
0
68,153
L
Serqet
Daharion
Serqet
801
135
0
1,573
3,853
861
0
105
3,748
0
14,379
L
Chronos
GankMeL8r
Chronos
9,258
3,266
0
2,662
11,670
10,034
636
1,268
10,402
60,207
11,121
W
1,996
82
0
2,420
8,436
5,379
0
2,531
5,905
16,504
0
W
Morgan Le Fay
IKnc3R-
Morgan Le Fay
7,573
238
0
2,111
7,465
2,996
341
1,554
5,911
66,740
0
L
Bellona
Mitnol
Bellona
5,004
1,133
0
3,474
14,684
11,373
0
3,000
11,684
4,908
46,763
L
Kukulkan
Nef Dog
Kukulkan
1,496
43
0
157
6,086
2,209
0
3,526
2,560
40,672
0
W
Chaac
Zavaxy
Chaac
8,023
960
0
5,034
10,352
11,482
0
3,869
6,483
164
68,776
W
Izanami
cBeazt-
Izanami
1,796
1,532
0
1,628
5,838
2,180
129
944
4,894
0
86,312
L
Apollo
4,199
1,143
0
1,964
7,842
2,236
162
2,015
5,827
0
68,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,723
Gold Earned
47,231
470
Minions Killed
592
0
Camps Cleared
0
1,595,287
Distance Traveled
1,831,530
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,981
499
103
6
0
367,065
1
L
Serqet
6,117
340
44
2
0
275,713
0
L
Chronos
8,728
485
112
6
0
314,928
3
W
Ares
8,221
457
24
1
0
369,128
0
W
Morgan Le Fay
10,134
563
132
7
0
376,464
8
L
Bellona
7,903
439
92
5
0
329,868
3
L
Kukulkan
8,244
458
102
6
0
316,086
0
W
Chaac
10,284
571
152
8
0
389,753
2
W
Izanami
9,611
534
181
10
0
329,120
1
L
Apollo
8,731
485
120
7
0
358,692
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role