Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
HamudiXx_Xx
Tiamat
Level 104
God Stats
7W - 7L
1,454 SR
Queue Stats
716W - 687L
1,476 Elo+
Party 1
Hades
Hades
LechePaTuBody
Hades
Level 25
God Stats
48W - 42L
1,505 SR
Queue Stats
153W - 164L
1,480 Elo+
Party 2
Chernobog
Chernobog
YoussefBossGDR10
Chernobog
Level 48
God Stats
2W - 1L
1,762 SR
Queue Stats
321W - 312L
1,429 Elo+
Party 1
Bakasura
Bakasura
lalecheketeandao
Bakasura
Level 126
God Stats
129W - 120L
1,535 SR
Queue Stats
329W - 325L
1,483 Elo+
Party 2
Team Averages
Level 86
1,551 SR
1,474 Elo+

VS

Team Averages
Level 106
1,556 SR
1,519 Elo+
Fenrir
Fenrir
Cristian-11-01
Fenrir
Level 136
God Stats
1W - 0L
1,722 SR
Queue Stats
134W - 110L
1,570 Elo+
Party 3
Ra
Ra
Cyru5 0n3
Ra
Level 160
God Stats
12W - 8L
1,384 SR
Queue Stats
295W - 290L
1,586 Elo+
Solo
Bellona
Bellona
Giovyx_x
Bellona
Level 40
God Stats
4W - 3L
1,581 SR
Queue Stats
53W - 51L
1,419 Elo+
Party 3
Danzaburou
Danzaburou
Le1709_
Danzaburou
Level 52
God Stats
9W - 8L
1,426 SR
Queue Stats
67W - 65L
1,459 Elo+
Party 3
Khepri
Khepri
gulli_92
Khepri
Level 141
God Stats
5W - 1L
1,667 SR
Queue Stats
122W - 107L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 0 / 1
5,374
537
3,656
5,501
3,394
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
10
1 / 1 / 0
5,449
545
3,946
7,295
4,102
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 1
5,004
500
3,265
4,979
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
9
1 / 4 / 1
5,386
539
3,886
7,124
1,812
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 4 / 1
5,285
529
4,569
7,388
2,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 1 / 1
5,767
577
4,863
9,520
3,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 4
6,203
620
5,131
4,913
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Giovyx_x
Bellona
9
0 / 1 / 2
5,141
514
2,893
4,553
3,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Le1709_
Danzaburou
9
3 / 2 / 2
6,149
615
4,056
6,428
1,893
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
gulli_92
Khepri
8
2 / 0 / 5
5,285
529
2,834
5,020
2,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
11
11
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
0
1
1.5
W
5
1
1
5.5
W
1
0
4
3
W
Bellona
Giovyx_x
Bellona
0
1
2
1
L
Tiamat
1
1
0
1
W
Danzaburou
Le1709_
Danzaburou
3
2
2
2
L
1
2
1
0.75
L
Chernobog
1
4
1
0.38
W
Khepri
gulli_92
Khepri
2
0
5
4.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,322
Damage
19,777
32,287
Taken
30,434
13,813
Mitigated
13,793
10,841
Healing
9,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,656
337
0
2,279
5,501
3,394
166
1,435
3,724
22,608
0
W
4,863
813
0
2,537
9,520
3,457
0
3,053
6,121
0
24,374
W
5,131
550
443
2,587
4,913
1,765
0
2,399
2,414
48,969
0
W
Bellona
Giovyx_x
Bellona
2,893
535
0
1,262
4,553
3,906
0
1,973
2,530
0
20,924
L
Tiamat
3,946
737
0
2,942
7,295
4,102
0
2,737
4,487
33,873
0
W
Danzaburou
Le1709_
Danzaburou
4,056
1,664
0
1,721
6,428
1,893
135
2,575
3,843
0
28,893
L
3,265
225
0
2,262
4,979
1,699
380
1,035
3,944
15,960
0
L
Chernobog
3,886
2,606
0
1,153
7,124
1,812
470
1,841
5,283
0
28,897
W
Khepri
gulli_92
Khepri
2,834
592
0
779
5,020
2,772
0
867
3,866
10,909
0
L
4,569
2,765
0
2,205
7,388
2,806
286
917
6,308
0
26,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,498
Gold Earned
28,545
257
Minions Killed
254
0
Camps Cleared
0
946,762
Distance Traveled
1,040,449
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,374
537
45
5
0
182,313
0
W
Fenrir
5,767
577
38
4
0
226,010
2
W
Ra
6,203
620
97
10
0
217,573
4
W
Bellona
5,141
514
48
5
0
203,086
1
L
Tiamat
5,449
545
58
6
0
197,520
1
W
Danzaburou
6,149
615
62
6
0
184,408
1
L
Hades
5,004
500
29
3
0
171,177
0
L
Chernobog
5,386
539
56
6
0
181,125
0
W
Khepri
5,285
529
9
1
0
209,372
3
L
Bakasura
5,285
529
69
7
0
214,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role