Player Matchup

Ymir
Ymir
DEVIL CARIBBEAN
Ymir
Level 47
God Stats
21W - 15L
1,596 SR
Queue Stats
165W - 113L
1,598 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NyxxyXD
Cu Chulainn
Level 143
God Stats
2W - 7L
1,233 SR
Queue Stats
503W - 582L
1,562 Elo+
Party 2
Tyr
Tyr
Reel her in
Tyr
Level 141
God Stats
6W - 4L
1,531 SR
Queue Stats
638W - 532L
1,690 Elo+
Party 2
Anhur
Anhur
The fish slaper
Anhur
Level 129
God Stats
22W - 8L
1,696 SR
Queue Stats
352W - 273L
1,626 Elo+
Party 2
Scylla
Scylla
xMysticxWolfx
Scylla
Level 105
God Stats
12W - 9L
1,653 SR
Queue Stats
274W - 269L
1,553 Elo+
Party 2
Team Averages
Level 113
1,542 SR
1,606 Elo+

VS

Team Averages
Level 93
1,584 SR
1,642 Elo+
Loki
Loki
EnderKitten25
Loki
Level 109
God Stats
16W - 12L
1,638 SR
Queue Stats
49W - 51L
1,560 Elo+
Party 1
Kukulkan
Kukulkan
Furry Drake 666
Kukulkan
Level 41
God Stats
1W - 1L
1,573 SR
Queue Stats
2W - 2L
1,850 Elo+
Solo
Hachiman
Hachiman
IDECID3URF4TE
Hachiman
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 162L
1,644 Elo+
Party 1
Aphrodite
Aphrodite
UnchainedxFenrir
Aphrodite
Level 150
God Stats
26W - 26L
1,655 SR
Queue Stats
224W - 251L
1,588 Elo+
Party 1
Ymir
Ymir
ZachBrinz
Ymir
Level 24
God Stats
4W - 5L
1,553 SR
Queue Stats
22W - 21L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 3
5,962
497
554
4,943
3,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
NyxxyXD
Cu Chulainn
12
3 / 1 / 5
7,312
609
8,379
9,777
6,408
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
6 / 0 / 2
7,076
590
3,870
5,848
2,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
4 / 2 / 1
7,148
596
4,367
5,789
1,597
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 2 / 1
6,825
569
3,313
5,736
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,396
533
4,671
8,648
2,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
9
0 / 6 / 0
5,622
469
1,688
4,774
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
IDECID3URF4TE
Hachiman
12
2 / 3 / 0
6,939
578
4,929
9,096
2,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
10
0 / 1 / 1
5,998
500
809
3,825
1,247
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
10
1 / 5 / 0
5,707
476
3,906
9,613
7,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
18
Kills
5
5
Deaths
18
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
2
3
0
0.67
L
Kukulkan
0
6
0
0
L
Hachiman
IDECID3URF4TE
Hachiman
2
3
0
0.67
W
Cu Chulainn
NyxxyXD
Cu Chulainn
3
1
5
5.5
W
6
0
2
7
W
4
2
1
2.25
L
Aphrodite
0
1
1
0.5
L
Ymir
1
5
0
0.2
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,483
Damage
16,003
32,093
Taken
35,956
15,016
Mitigated
14,426
10,542
Healing
11,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
554
58
0
1,271
4,943
3,053
0
1,046
3,897
15,618
0
L
4,671
1,214
0
3,441
8,648
2,429
0
742
7,638
0
32,445
L
Kukulkan
1,688
364
0
0
4,774
1,591
729
2,185
2,382
23,737
0
L
Hachiman
IDECID3URF4TE
Hachiman
4,929
2,058
0
3,689
9,096
2,022
20
78
9,018
0
49,548
W
Cu Chulainn
NyxxyXD
Cu Chulainn
8,379
2,522
0
4,812
9,777
6,408
0
4,003
5,774
0
40,153
W
3,870
1,030
0
1,107
5,848
2,273
0
519
5,329
0
33,731
W
4,367
2,557
0
1,752
5,789
1,597
0
280
5,509
0
43,789
L
Aphrodite
809
74
852
2,370
3,825
1,247
0
606
3,179
33,832
0
L
Ymir
3,906
1,620
0
1,410
9,613
7,137
544
0
8,894
22,662
0
W
3,313
484
0
1,600
5,736
1,685
0
555
5,181
41,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,323
Gold Earned
30,662
341
Minions Killed
330
0
Camps Cleared
0
1,192,637
Distance Traveled
1,031,727
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,962
497
25
2
0
242,444
3
L
Loki
6,396
533
71
6
0
248,524
1
L
Kukulkan
5,622
469
52
4
0
208,445
1
L
Hachiman
6,939
578
102
9
0
185,842
3
W
Cu Chulainn
7,312
609
83
7
0
252,726
4
W
Tyr
7,076
590
65
5
0
272,933
2
W
Anhur
7,148
596
83
7
0
214,386
2
L
Aphrodite
5,998
500
69
6
0
201,686
4
L
Ymir
5,707
476
36
3
0
187,230
0
W
Scylla
6,825
569
85
7
0
210,148
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role