Player Matchup

Cthulhu
Cthulhu
Cheemsburgers
Cthulhu
Level 61
God Stats
0W - 1L
1,497 SR
Queue Stats
25W - 32L
1,522 Elo+
Party 3
Baba Yaga
Baba Yaga
DarkXLord43
Baba Yaga
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Achilles
Achilles
GuinxGod
Achilles
Level 19
God Stats
3W - 6L
1,188 SR
Queue Stats
28W - 30L
1,377 Elo+
Party 2
Ymir
Ymir
LxxMrClutchxxL
Ymir
Level 69
God Stats
5W - 9L
1,300 SR
Queue Stats
114W - 136L
1,353 Elo+
Party 2
Artemis
Artemis
MerKSXX
Artemis
Level 76
God Stats
5W - 4L
1,488 SR
Queue Stats
125W - 151L
1,360 Elo+
Party 2
Team Averages
Level 51
1,395 SR
1,422 Elo+

VS

Team Averages
Level 46
1,595 SR
1,730 Elo+
Scylla
Scylla
Cräze
Scylla
Level 26
God Stats
14W - 4L
1,500 SR
Queue Stats
134W - 35L
1,826 Elo+
Party 1
Fenrir
Fenrir
LeslyVonWolfcall
Fenrir
Level 39
God Stats
152W - 152L
1,538 SR
Queue Stats
214W - 230L
1,488 Elo+
Solo
Charybdis
Charybdis
Reactionz10
Charybdis
Level 68
God Stats
6W - 4L
1,527 SR
Queue Stats
416W - 351L
1,596 Elo+
Party 1
Geb
Geb
ShieldRat
Geb
Level 16
God Stats
67W - 9L
1,709 SR
Queue Stats
216W - 37L
1,900 Elo+
Party 1
Apollo
Apollo
VyscoI
Apollo
Level 79
God Stats
45W - 15L
1,702 SR
Queue Stats
420W - 200L
1,841 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
7
0 / 2 / 0
4,519
452
1,651
7,539
2,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
DarkXLord43
Baba Yaga
7
1 / 4 / 0
4,687
469
986
4,252
1,289
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
GuinxGod
Achilles
10
3 / 4 / 0
6,150
615
4,977
8,621
6,237
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 3 / 1
4,778
478
2,891
7,939
3,789
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
MerKSXX
Artemis
7
0 / 4 / 0
4,363
436
2,162
5,184
1,152
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cräze
Scylla
13
1 / 1 / 4
7,051
705
3,571
4,485
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 3 / 0
7,013
701
5,468
9,455
3,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
Reactionz10
Charybdis
10
2 / 0 / 3
6,291
629
2,709
4,808
1,326
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 0 / 4
5,520
552
2,838
5,763
3,722
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
VyscoI
Apollo
12
9 / 0 / 2
7,191
719
7,636
5,294
2,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
4
Kills
17
17
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
2
0
0
W
Scylla
Cräze
Scylla
1
1
4
3
L
Baba Yaga
DarkXLord43
Baba Yaga
1
4
0
0.25
L
Achilles
GuinxGod
Achilles
3
4
0
0.75
W
4
3
0
1.33
L
0
3
1
0.17
L
Artemis
MerKSXX
Artemis
0
4
0
0
W
Charybdis
Reactionz10
Charybdis
2
0
3
3.5
W
1
0
4
3
W
Apollo
VyscoI
Apollo
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,667
Damage
22,222
33,535
Taken
29,805
15,428
Mitigated
12,295
7,413
Healing
12,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
1,651
261
0
1,170
7,539
2,961
0
3,136
4,403
11,030
0
W
Scylla
Cräze
Scylla
3,571
266
0
1,147
4,485
1,407
31
1,636
2,849
47,978
0
L
Baba Yaga
DarkXLord43
Baba Yaga
986
109
0
556
4,252
1,289
0
1,382
2,870
13,054
0
L
Achilles
GuinxGod
Achilles
4,977
1,796
0
2,853
8,621
6,237
0
0
8,621
0
17,674
W
5,468
2,927
0
5,248
9,455
3,663
0
692
7,961
0
32,352
L
2,891
819
0
1,868
7,939
3,789
0
1,085
6,854
19,436
0
L
Artemis
MerKSXX
Artemis
2,162
1,222
0
966
5,184
1,152
0
806
4,378
0
16,125
W
Charybdis
Reactionz10
Charybdis
2,709
1,129
0
2,083
4,808
1,326
1,022
1,570
3,238
0
41,156
W
2,838
457
60
2,104
5,763
3,722
180
957
4,806
15,103
0
W
Apollo
VyscoI
Apollo
7,636
4,459
0
2,043
5,294
2,177
880
979
4,315
0
46,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,497
Gold Earned
33,066
149
Minions Killed
360
0
Camps Cleared
0
875,092
Distance Traveled
1,050,021
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,519
452
20
2
0
204,473
1
W
Scylla
7,051
705
104
10
0
202,293
2
L
Baba Yaga
4,687
469
26
3
0
125,038
2
L
Achilles
6,150
615
32
3
0
188,409
4
W
Fenrir
7,013
701
66
7
0
175,837
1
L
Ymir
4,778
478
39
4
0
185,633
0
L
Artemis
4,363
436
32
3
0
171,539
2
W
Charybdis
6,291
629
81
8
0
195,729
4
W
Geb
5,520
552
21
2
0
258,314
7
W
Apollo
7,191
719
88
9
0
217,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role