Player Matchup

Nemesis
Nemesis
Ashthadon
Nemesis
Level 18
God Stats
1W - 1L
1,272 SR
Queue Stats
88W - 106L
1,245 Elo+
Solo
Geb
Geb
BubbaAKATheBest
Geb
Level 16
God Stats
15W - 16L
1,457 SR
Queue Stats
30W - 32L
1,304 Elo+
Party 1
He Bo
He Bo
Bubbly4real
He Bo
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,750 Elo+
Party 2
Artemis
Artemis
TDM Maple
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Thanatos
Thanatos
f0rb1dd3n69
Thanatos
Level 36
God Stats
13W - 17L
1,347 SR
Queue Stats
75W - 117L
1,241 Elo+
Party 1
Team Averages
Level 24
1,415 SR
1,408 Elo+

VS

Team Averages
Level 13
1,393 SR
1,359 Elo+
Odin
Odin
DiscoNatsu
Odin
Level 20
God Stats
6W - 5L
1,236 SR
Queue Stats
158W - 151L
1,284 Elo+
Solo
Ymir
Ymir
FootballTaco51
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hel
Hel
LeyaTheDuchess
Hel
Level 8
God Stats
28W - 46L
1,229 SR
Queue Stats
106W - 120L
1,147 Elo+
Solo
Bellona
Bellona
Shhearns
Bellona
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Charybdis
Charybdis
Xx_MLK_P0T4T0_xX
Charybdis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ashthadon
Nemesis
20
4 / 2 / 24
13,429
1,119
9,320
20,033
9,180
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
0 / 5 / 14
10,913
909
6,015
13,179
6,220
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
14 / 7 / 16
14,364
1,197
27,089
15,086
5,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artemis
TDM Maple
Artemis
19
1 / 5 / 13
11,923
994
9,688
9,366
3,554
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
f0rb1dd3n69
Thanatos
20
26 / 4 / 11
17,186
1,432
37,441
16,067
7,665
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

150

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 8 / 4
14,527
1,211
12,622
16,176
8,110
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
0 / 10 / 15
12,322
1,027
7,189
25,218
27,889
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
2 / 9 / 11
12,010
1,001
13,028
18,890
7,010
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Shhearns
Bellona
16
0 / 6 / 6
10,510
876
2,759
13,127
5,827
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
18
9 / 12 / 6
13,205
1,100
24,534
23,281
12,965
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
65
45
Kills
23
23
Deaths
45
78
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Ashthadon
Nemesis
4
2
24
8
W
0
5
14
1.4
W
14
7
16
3.14
L
12
8
4
1.75
L
0
10
15
0.75
L
2
9
11
0.83
L
Bellona
Shhearns
Bellona
0
6
6
0.5
W
Artemis
TDM Maple
Artemis
1
5
13
1.5
L
Charybdis
9
12
6
1
W
Thanatos
f0rb1dd3n69
Thanatos
26
4
11
7.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,553
Damage
60,132
73,731
Taken
96,692
31,961
Mitigated
61,801
15,023
Healing
4,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Ashthadon
Nemesis
9,320
3,329
0
470
20,033
9,180
0
5,478
14,555
0
15,844
W
6,015
1,630
0
500
13,179
6,220
0
4,048
9,131
17,290
0
W
27,089
1,133
237
2,369
15,086
5,342
0
3,740
11,346
47,606
0
L
12,622
5,640
0
0
16,176
8,110
0
4,451
11,725
0
36,859
L
7,189
3,587
0
0
25,218
27,889
0
8,510
16,708
21,991
0
L
13,028
4,557
0
976
18,890
7,010
0
5,578
13,312
27,460
0
L
Bellona
Shhearns
Bellona
2,759
1,320
0
212
13,127
5,827
0
6,326
6,801
0
8,179
W
Artemis
TDM Maple
Artemis
9,688
5,114
0
1,182
9,366
3,554
0
2,127
7,239
0
31,900
L
Charybdis
24,534
13,941
129
2,862
23,281
12,965
0
8,239
15,042
0
49,662
W
Thanatos
f0rb1dd3n69
Thanatos
37,441
19,068
0
10,265
16,067
7,665
0
4,824
11,243
0
59,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,815
Gold Earned
62,574
181
Minions Killed
176
4
Camps Cleared
3
1,114,075
Distance Traveled
883,019
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,429
1,119
16
1
0
310,194
1
W
Geb
10,913
909
15
1
1
196,262
0
W
He Bo
14,364
1,197
41
3
2
190,210
0
L
Odin
14,527
1,211
52
4
0
175,641
0
L
Ymir
12,322
1,027
39
3
0
215,924
0
L
Hel
12,010
1,001
35
3
1
186,995
0
L
Bellona
10,510
876
7
1
2
104,304
0
W
Artemis
11,923
994
63
5
0
187,918
2
L
Charybdis
13,205
1,100
43
4
0
200,155
1
W
Thanatos
17,186
1,432
46
4
1
229,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role