Player Matchup

Chaac
Chaac
DakHughes
Chaac
Level 25
God Stats
8W - 6L
1,348 SR
Queue Stats
78W - 92L
1,422 Elo+
Solo
Olorun
Olorun
Dundun321
Olorun
Level 4
God Stats
4W - 3L
1,299 SR
Queue Stats
5W - 5L
1,242 Elo+
Solo
Hun Batz
Hun Batz
KraziTak
Hun Batz
Level 28
God Stats
6W - 6L
1,646 SR
Queue Stats
97W - 74L
1,586 Elo+
Solo
Hera
Hera
MartinViscarra69
Hera
Level 28
God Stats
8W - 2L
1,544 SR
Queue Stats
153W - 91L
1,711 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
blazedDingo
Morgan Le Fay
Level 29
God Stats
1W - 0L
1,866 SR
Queue Stats
35W - 24L
1,612 Elo+
Solo
Team Averages
Level 23
1,541 SR
1,515 Elo+

VS

Team Averages
Level 22
1,507 SR
1,574 Elo+
Ares
Ares
Amadoiscool
Ares
Level 27
God Stats
12W - 9L
1,666 SR
Queue Stats
124W - 130L
1,421 Elo+
Solo
Merlin
Merlin
DatB00ty445
Merlin
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 37L
1,741 Elo+
Party 1
Cabrakan
Cabrakan
Lil Pogchamp383
Cabrakan
Level 19
God Stats
4W - 6L
1,698 SR
Queue Stats
44W - 37L
1,604 Elo+
Party 1
Mercury
Mercury
Míndful
Mercury
Level 15
God Stats
0W - 2L
1,310 SR
Queue Stats
54W - 37L
1,612 Elo+
Solo
Apollo
Apollo
PowderKeg420
Apollo
Level 19
God Stats
7W - 21L
1,360 SR
Queue Stats
141W - 159L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DakHughes
Chaac
8
0 / 0 / 2
5,234
523
2,345
3,868
2,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
Dundun321
Olorun
7
0 / 2 / 0
4,439
444
3,859
5,257
1,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hun Batz
KraziTak
Hun Batz
9
3 / 0 / 3
5,884
588
2,142
4,949
1,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
7 / 0 / 2
6,783
678
7,771
3,989
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
blazedDingo
Morgan Le Fay
10
1 / 0 / 1
5,563
556
4,763
4,348
1,789
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
4,419
442
1,854
8,241
2,994
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
8
0 / 4 / 0
4,698
470
1,314
6,153
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cabrakan
10
0 / 1 / 0
5,452
545
2,844
6,718
4,802
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
Míndful
Mercury
7
0 / 4 / 1
4,606
461
1,890
6,945
2,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
8
1 / 0 / 0
4,807
481
2,061
4,640
1,310
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
11
Kills
1
2
Deaths
11
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Chaac
DakHughes
Chaac
0
0
2
1
L
Merlin
0
4
0
0
W
Olorun
Dundun321
Olorun
0
2
0
0
W
Hun Batz
KraziTak
Hun Batz
3
0
3
4.5
L
Cabrakan
0
1
0
0
W
7
0
2
8
L
Mercury
Míndful
Mercury
0
4
1
0.13
L
Apollo
1
0
0
1
W
Morgan Le Fay
blazedDingo
Morgan Le Fay
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,880
Damage
9,963
22,411
Taken
32,697
7,888
Mitigated
13,152
10,127
Healing
6,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,854
119
0
1,390
8,241
2,994
0
3,186
4,997
8,971
0
W
Chaac
DakHughes
Chaac
2,345
433
0
2,544
3,868
2,081
0
606
3,262
0
17,874
L
Merlin
1,314
154
0
875
6,153
2,035
0
3,662
2,289
24,053
0
W
Olorun
Dundun321
Olorun
3,859
2,449
0
1,493
5,257
1,351
520
1,248
4,009
19,349
0
W
Hun Batz
KraziTak
Hun Batz
2,142
172
0
2,928
4,949
1,445
0
950
3,999
0
27,118
L
Cabrakan
2,844
482
0
1,981
6,718
4,802
0
4,469
2,249
25,315
0
W
7,771
1,845
0
1,235
3,989
1,222
42
1,113
2,876
40,858
0
L
Mercury
Míndful
Mercury
1,890
826
0
1,185
6,945
2,011
0
2,862
3,958
0
19,382
L
Apollo
2,061
1,145
0
1,011
4,640
1,310
0
1,785
2,811
0
23,934
W
Morgan Le Fay
blazedDingo
Morgan Le Fay
4,763
809
0
1,927
4,348
1,789
0
2,095
2,253
28,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,903
Gold Earned
23,982
261
Minions Killed
212
0
Camps Cleared
0
956,024
Distance Traveled
916,612
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,419
442
16
2
0
180,851
0
W
Chaac
5,234
523
31
3
0
196,751
0
L
Merlin
4,698
470
46
5
0
164,879
2
W
Olorun
4,439
444
36
4
0
170,081
0
W
Hun Batz
5,884
588
62
6
0
214,384
2
L
Cabrakan
5,452
545
58
6
0
171,755
1
W
Hera
6,783
678
76
8
0
196,728
4
L
Mercury
4,606
461
42
4
0
206,011
1
L
Apollo
4,807
481
50
5
0
193,116
5
W
Morgan Le Fay
5,563
556
56
6
0
178,080
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role