Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
RE_DRAGONE2
Cerberus
Level 135
God Stats
5W - 5L
1,321 SR
Queue Stats
408W - 322L
1,529 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SbrellitosWayne9
Ah Muzen Cab
Level 141
God Stats
4W - 3L
1,265 SR
Queue Stats
360W - 273L
1,548 Elo+
Party 1
Thanatos
Thanatos
d0m3n1k0
Thanatos
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
239W - 184L
1,586 Elo+
Party 1
Vulcan
Vulcan
pippedimr
Vulcan
Level 17
God Stats
3W - 1L
1,661 SR
Queue Stats
32W - 24L
1,523 Elo+
Party 1
Team Averages
Level 94
1,449 SR
1,537 Elo+

VS

Team Averages
Level 68
1,566 SR
1,421 Elo+
Artio
Artio
 
Artio
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
EIPoIlo__
Zhong Kui
Level 116
God Stats
0W - 1L
1,689 SR
Queue Stats
166W - 188L
1,420 Elo+
Party 2
Fenrir
Fenrir
III_Storm02_III
Fenrir
Level 88
God Stats
8W - 14L
1,450 SR
Queue Stats
113W - 134L
1,412 Elo+
Party 2
Hercules
Hercules
PaddeGER
Hercules
Level 14
God Stats
1W - 4L
1,335 SR
Queue Stats
9W - 10L
1,379 Elo+
Party 2
Cernunnos
Cernunnos
ToXiC_KarLo_
Cernunnos
Level 56
God Stats
3W - 2L
1,858 SR
Queue Stats
172W - 184L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
7 / 3 / 2
8,381
559
6,905
11,151
10,447
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cerberus
RE_DRAGONE2
Cerberus
12
2 / 2 / 13
7,972
531
7,418
13,718
12,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
SbrellitosWayne9
Ah Muzen Cab
14
6 / 2 / 5
8,628
575
12,348
9,140
3,092
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
d0m3n1k0
Thanatos
13
3 / 3 / 3
7,782
519
3,678
9,771
4,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
pippedimr
Vulcan
14
5 / 3 / 8
8,333
556
15,043
5,834
3,270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
3 / 6 / 3
7,187
479
3,381
14,871
10,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
EIPoIlo__
Zhong Kui
13
3 / 3 / 5
8,065
538
10,231
12,986
8,236
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 4 / 5
7,565
504
6,463
12,048
4,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
PaddeGER
Hercules
11
0 / 4 / 2
6,192
413
791
7,992
5,144
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
ToXiC_KarLo_
Cernunnos
13
3 / 6 / 4
7,702
513
7,720
11,944
3,438
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
31
23
Kills
12
13
Deaths
23
31
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
3
2
2.67
L
Artio
 
Artio
3
6
3
0.75
L
Zhong Kui
EIPoIlo__
Zhong Kui
3
3
5
1.83
L
3
4
5
1.38
L
Hercules
PaddeGER
Hercules
0
4
2
0.25
W
Cerberus
RE_DRAGONE2
Cerberus
2
2
13
4.25
W
Ah Muzen Cab
SbrellitosWayne9
Ah Muzen Cab
6
2
5
4.25
L
Cernunnos
ToXiC_KarLo_
Cernunnos
3
6
4
0.83
W
Thanatos
d0m3n1k0
Thanatos
3
3
3
1.5
W
Vulcan
pippedimr
Vulcan
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,392
Damage
28,586
49,614
Taken
59,841
33,844
Mitigated
31,144
17,562
Healing
14,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,905
590
0
2,933
11,151
10,447
0
2,710
8,441
39,937
0
L
Artio
 
Artio
3,381
349
820
4,225
14,871
10,047
0
7,791
7,080
12,760
0
L
Zhong Kui
EIPoIlo__
Zhong Kui
10,231
618
0
4,581
12,986
8,236
0
7,978
5,008
42,608
0
L
6,463
1,088
0
1,936
12,048
4,279
0
4,545
7,503
0
36,036
L
Hercules
PaddeGER
Hercules
791
483
0
704
7,992
5,144
1,032
4,853
3,139
0
13,582
W
Cerberus
RE_DRAGONE2
Cerberus
7,418
187
0
3,778
13,718
12,640
0
4,172
9,546
21,902
0
W
Ah Muzen Cab
SbrellitosWayne9
Ah Muzen Cab
12,348
5,361
0
3,705
9,140
3,092
1,756
3,630
5,510
0
63,158
L
Cernunnos
ToXiC_KarLo_
Cernunnos
7,720
3,858
0
2,616
11,944
3,438
0
4,199
7,745
0
45,538
W
Thanatos
d0m3n1k0
Thanatos
3,678
817
0
6,729
9,771
4,395
0
1,032
8,739
0
46,538
W
Vulcan
pippedimr
Vulcan
15,043
6,129
0
417
5,834
3,270
0
2,068
3,766
50,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,096
Gold Earned
36,711
375
Minions Killed
278
0
Camps Cleared
0
1,386,087
Distance Traveled
1,361,487
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,381
559
61
4
0
250,404
1
L
Artio
7,187
479
15
1
0
292,848
1
L
Zhong Kui
8,065
538
83
6
0
278,698
0
L
Fenrir
7,565
504
64
4
0
277,859
3
L
Hercules
6,192
413
26
2
0
245,880
0
W
Cerberus
7,972
531
31
2
0
289,253
6
W
Ah Muzen Cab
8,628
575
104
7
0
271,055
2
L
Cernunnos
7,702
513
90
6
0
266,202
5
W
Thanatos
7,782
519
95
6
0
272,468
0
W
Vulcan
8,333
556
84
6
0
302,907
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role