Player Matchup

Neith
Neith
Rawrexdeee
Neith
Level 104
God Stats
0W - 2L
1,751 SR
Queue Stats
63W - 76L
1,436 Elo+
Party 2
Ne Zha
Ne Zha
TWR Yuno
Ne Zha
Level 89
God Stats
1W - 3L
1,245 SR
Queue Stats
91W - 76L
1,564 Elo+
Party 2
Olorun
Olorun
YuqlyFN
Olorun
Level 106
God Stats
0W - 2L
1,522 SR
Queue Stats
111W - 91L
1,568 Elo+
Party 2
Team Averages
Level 100
1,506 SR
1,523 Elo+

VS

Team Averages
Level 51
1,500 SR
1,652 Elo+
Apollo
Apollo
Walleeeeeee
Apollo
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 49L
1,719 Elo+
Party 1
Sylvanus
Sylvanus
beardstash
Sylvanus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 15L
1,670 Elo+
Solo
Scylla
Scylla
shapoopytroopy
Scylla
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 43L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 7 / 2
7,012
637
6,929
10,610
3,442
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
TWR Yuno
Ne Zha
10
1 / 5 / 3
7,203
655
5,900
10,591
6,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Olorun
YuqlyFN
Olorun
10
3 / 5 / 1
7,349
668
3,514
9,762
6,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
10 / 0 / 7
9,728
884
10,816
6,051
2,111
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
beardstash
Sylvanus
12
3 / 1 / 11
8,458
769
4,086
8,717
8,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
4 / 4 / 13
9,144
831
9,653
8,942
2,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
5
Kills
17
17
Deaths
5
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Neith
1
7
2
0.29
L
Ne Zha
TWR Yuno
Ne Zha
1
5
3
0.5
W
Apollo
10
0
7
13.5
L
Olorun
YuqlyFN
Olorun
3
5
1
0.7
W
Sylvanus
beardstash
Sylvanus
3
1
11
8.5
W
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,343
Damage
24,555
30,963
Taken
23,710
16,478
Mitigated
13,089
6,531
Healing
7,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
6,929
1,586
97
1,395
10,610
3,442
175
4,995
5,615
0
21,190
L
Ne Zha
TWR Yuno
Ne Zha
5,900
1,552
0
2,315
10,591
6,469
71
4,297
6,294
0
19,723
W
Apollo
10,816
6,219
210
2,333
6,051
2,111
2,229
1,147
4,904
0
32,515
L
Olorun
YuqlyFN
Olorun
3,514
1,329
443
2,281
9,762
6,567
273
4,148
5,614
18,535
0
W
Sylvanus
beardstash
Sylvanus
4,086
2,101
1,073
1,789
8,717
8,248
624
1,096
7,621
12,979
2,726
W
9,653
1,162
116
1,697
8,942
2,730
49
2,032
6,910
25,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,564
Gold Earned
27,330
110
Minions Killed
111
8
Camps Cleared
2
516,912
Distance Traveled
586,340
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,012
637
43
4
2
190,063
2
L
Ne Zha
7,203
655
30
3
3
192,410
3
W
Apollo
9,728
884
55
5
1
214,284
3
L
Olorun
7,349
668
37
3
3
134,439
2
W
Sylvanus
8,458
769
26
2
0
183,986
2
W
Scylla
9,144
831
30
3
1
188,070
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role