Player Matchup

Arachne
Arachne
BobertTheGreat
Arachne
Level 66
God Stats
0W - 2L
1,651 SR
Queue Stats
240W - 217L
1,514 Elo+
Party 1
Medusa
Medusa
DaddCrumb
Medusa
Level 28
God Stats
24W - 19L
1,751 SR
Queue Stats
128W - 134L
1,522 Elo+
Party 1
Cerberus
Cerberus
Earbuddz
Cerberus
Level 31
God Stats
5W - 5L
1,731 SR
Queue Stats
170W - 160L
1,512 Elo+
Party 1
Tiamat
Tiamat
LilacBunny2682
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,563 Elo+
Party 1
Chaac
Chaac
yucaluca69
Chaac
Level 108
God Stats
5W - 8L
1,513 SR
Queue Stats
414W - 406L
1,511 Elo+
Solo
Team Averages
Level 50
1,629 SR
1,524 Elo+

VS

Team Averages
Level 73
1,517 SR
1,590 Elo+
Chaac
Chaac
AeroYoYo
Chaac
Level 29
God Stats
9W - 7L
1,612 SR
Queue Stats
21W - 19L
1,586 Elo+
Party 2
Rama
Rama
Codycarl
Rama
Level 101
God Stats
9W - 5L
1,528 SR
Queue Stats
420W - 392L
1,556 Elo+
Party 3
Thanatos
Thanatos
JolIyy
Thanatos
Level 29
God Stats
25W - 12L
1,696 SR
Queue Stats
287W - 264L
1,564 Elo+
Party 3
Geb
Geb
Palatapus
Geb
Level 48
God Stats
9W - 11L
1,404 SR
Queue Stats
295W - 236L
1,620 Elo+
Party 2
Janus
Janus
Wubbn
Janus
Level 158
God Stats
9W - 8L
1,345 SR
Queue Stats
166W - 122L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 2
5,601
509
2,694
7,625
1,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
DaddCrumb
Medusa
9
2 / 3 / 5
5,944
540
6,418
6,167
1,560
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Earbuddz
Cerberus
9
2 / 4 / 1
5,729
521
5,300
9,729
7,161
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 2 / 3
6,372
579
6,123
8,571
4,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
8
3 / 3 / 3
5,594
509
4,271
11,193
4,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AeroYoYo
Chaac
9
1 / 3 / 1
5,471
497
2,532
8,158
4,309
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
10
2 / 3 / 4
5,816
529
4,337
5,707
1,351
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
JolIyy
Thanatos
11
10 / 2 / 5
7,345
668
9,718
9,474
3,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 3 / 4
4,941
449
2,224
9,765
4,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Wubbn
Janus
10
4 / 1 / 6
6,290
572
10,476
6,092
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
12
Kills
17
17
Deaths
12
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
AeroYoYo
Chaac
1
3
1
0.5
L
2
5
2
0.6
W
Rama
2
3
4
1.33
L
Medusa
DaddCrumb
Medusa
2
3
5
1.5
L
Cerberus
Earbuddz
Cerberus
2
4
1
0.63
W
Thanatos
JolIyy
Thanatos
10
2
5
6.25
L
3
2
3
2.25
W
0
3
4
0.67
W
Janus
Wubbn
Janus
4
1
6
7
L
Chaac
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,806
Damage
29,287
43,285
Taken
39,196
19,728
Mitigated
15,237
14,416
Healing
14,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AeroYoYo
Chaac
2,532
942
0
3,164
8,158
4,309
116
3,639
4,409
0
24,409
L
2,694
2,327
0
1,171
7,625
1,622
0
1,051
6,472
0
20,692
W
Rama
4,337
3,444
0
1,620
5,707
1,351
0
369
5,338
0
30,183
L
Medusa
DaddCrumb
Medusa
6,418
3,658
0
771
6,167
1,560
0
859
5,232
0
27,565
L
Cerberus
Earbuddz
Cerberus
5,300
927
0
2,962
9,729
7,161
0
3,141
6,456
27,583
0
W
Thanatos
JolIyy
Thanatos
9,718
2,769
0
6,882
9,474
3,257
0
1,886
7,559
0
40,340
L
6,123
500
37
4,165
8,571
4,465
0
3,156
5,212
37,170
0
W
2,224
414
0
1,728
9,765
4,511
0
3,284
6,481
7,558
0
W
Janus
Wubbn
Janus
10,476
976
0
1,047
6,092
1,809
0
2,386
3,706
37,078
0
L
Chaac
4,271
451
758
4,552
11,193
4,920
0
3,928
7,069
0
19,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,240
Gold Earned
29,863
247
Minions Killed
260
0
Camps Cleared
0
1,076,173
Distance Traveled
1,095,263
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,471
497
57
5
0
219,603
0
L
Arachne
5,601
509
44
4
0
227,643
0
W
Rama
5,816
529
69
6
0
190,019
4
L
Medusa
5,944
540
46
4
0
225,087
2
L
Cerberus
5,729
521
68
6
0
198,059
4
W
Thanatos
7,345
668
63
6
0
249,023
4
L
Tiamat
6,372
579
71
6
0
206,404
5
W
Geb
4,941
449
8
1
0
212,327
3
W
Janus
6,290
572
63
6
0
224,291
2
L
Chaac
5,594
509
18
2
0
218,980
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role