Player Matchup

Cerberus
Cerberus
Altinerate
Cerberus
Level 138
God Stats
1W - 1L
1,917 SR
Queue Stats
38W - 36L
1,625 Elo+
Solo
Apollo
Apollo
BigBoy07
Apollo
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,670 Elo+
Party 2
Poseidon
Poseidon
FrankTheTankSR
Poseidon
Level 160
God Stats
2W - 0L
1,479 SR
Queue Stats
197W - 177L
1,583 Elo+
Party 2
Janus
Janus
SKYzLIMIT
Janus
Level 156
God Stats
9W - 5L
1,734 SR
Queue Stats
209W - 174L
1,607 Elo+
Party 2
Tsukuyomi
Tsukuyomi
stevieeee
Tsukuyomi
Level 160
God Stats
23W - 11L
1,753 SR
Queue Stats
365W - 308L
1,571 Elo+
Party 2
Team Averages
Level 135
1,677 SR
1,611 Elo+

VS

Team Averages
Level 144
1,524 SR
1,561 Elo+
Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
VéLkO
Tyr
Level 156
God Stats
3W - 2L
1,507 SR
Queue Stats
102W - 93L
1,664 Elo+
Party 1
Xing Tian
Xing Tian
lWinsl
Xing Tian
Level 128
God Stats
0W - 1L
1,614 SR
Queue Stats
173W - 164L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Altinerate
Cerberus
15
1 / 0 / 17
9,436
858
10,958
10,918
11,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
BigBoy07
Apollo
13
2 / 6 / 8
7,991
726
6,057
9,245
4,992
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
17
10 / 2 / 11
11,274
1,025
20,110
12,067
6,270
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
SKYzLIMIT
Janus
15
6 / 2 / 10
9,353
850
11,084
6,235
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
stevieeee
Tsukuyomi
15
5 / 2 / 7
9,174
834
11,060
11,252
6,746
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
3 / 6 / 2
7,980
725
9,713
12,788
5,108
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
 
Merlin
12
1 / 6 / 4
7,475
680
5,221
9,816
3,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
 
Danzaburou
14
1 / 4 / 3
7,329
666
5,634
10,855
3,508
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
VéLkO
Tyr
14
3 / 5 / 6
8,290
754
6,019
15,682
13,794
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
lWinsl
Xing Tian
14
4 / 3 / 5
9,243
840
7,213
18,415
18,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
32
24
Kills
12
12
Deaths
24
53
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
6
2
0.67
L
Merlin
 
Merlin
1
6
4
0.5
L
Danzaburou
 
Danzaburou
1
4
3
0.63
W
Cerberus
Altinerate
Cerberus
1
0
17
9.5
W
Apollo
BigBoy07
Apollo
2
6
8
1
W
Poseidon
10
2
11
7.75
W
Janus
SKYzLIMIT
Janus
6
2
10
5.5
L
Tyr
VéLkO
Tyr
3
5
6
1.2
L
Xing Tian
lWinsl
Xing Tian
4
3
5
2.17
W
Tsukuyomi
stevieeee
Tsukuyomi
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,269
Damage
33,800
49,717
Taken
67,556
31,991
Mitigated
44,310
15,371
Healing
13,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
9,713
2,483
0
6,346
12,788
5,108
0
7,714
5,074
0
27,066
L
Merlin
 
Merlin
5,221
185
204
1,202
9,816
3,528
1
5,269
4,547
13,288
0
L
Danzaburou
 
Danzaburou
5,634
1,711
0
925
10,855
3,508
1
8,035
2,820
0
27,323
W
Cerberus
Altinerate
Cerberus
10,958
928
0
5,721
10,918
11,525
365
2,038
8,880
21,189
0
W
Apollo
BigBoy07
Apollo
6,057
3,369
0
370
9,245
4,992
376
2,087
7,158
0
15,489
W
Poseidon
20,110
4,665
0
7,809
12,067
6,270
1,019
3,959
8,108
47,019
0
W
Janus
SKYzLIMIT
Janus
11,084
437
0
645
6,235
2,458
264
2,472
3,763
31,457
0
L
Tyr
VéLkO
Tyr
6,019
242
0
2,035
15,682
13,794
0
10,603
5,079
0
16,530
L
Xing Tian
lWinsl
Xing Tian
7,213
359
0
3,241
18,415
18,372
0
10,866
7,549
19,210
0
W
Tsukuyomi
stevieeee
Tsukuyomi
11,060
2,027
0
826
11,252
6,746
1,065
2,179
9,073
0
32,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,228
Gold Earned
40,317
242
Minions Killed
164
9
Camps Cleared
7
1,083,340
Distance Traveled
928,382
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,980
725
49
4
6
195,240
2
L
Merlin
7,475
680
22
2
0
133,037
4
L
Danzaburou
7,329
666
57
5
0
184,682
1
W
Cerberus
9,436
858
25
2
1
224,078
3
W
Apollo
7,991
726
29
3
1
199,699
1
W
Poseidon
11,274
1,025
82
7
2
202,148
3
W
Janus
9,353
850
56
5
2
221,094
3
L
Tyr
8,290
754
23
2
0
214,400
1
L
Xing Tian
9,243
840
13
1
1
201,023
3
W
Tsukuyomi
9,174
834
50
5
3
236,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role