Player Matchup

Baron Samedi
Baron Samedi
ATL Longhorn
Baron Samedi
Level 29
God Stats
67W - 103L
1,424 SR
Queue Stats
215W - 361L
1,303 Elo+
Solo
Ares
Ares
abadmane
Ares
Level 29
God Stats
3W - 4L
1,313 SR
Queue Stats
108W - 148L
1,319 Elo+
Party 1
Charybdis
Charybdis
agentb719
Charybdis
Level 29
God Stats
20W - 17L
1,374 SR
Queue Stats
87W - 106L
1,378 Elo+
Party 1
Jormungandr
Jormungandr
xAHMx TOUCHUDIE
Jormungandr
Level 25
God Stats
5W - 1L
1,530 SR
Queue Stats
57W - 46L
1,425 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zone kidtrok
Morgan Le Fay
Level 27
God Stats
10W - 8L
1,444 SR
Queue Stats
88W - 58L
1,477 Elo+
Solo
Team Averages
Level 28
1,417 SR
1,380 Elo+

VS

Team Averages
Level 20
1,501 SR
1,346 Elo+
Chaac
Chaac
AImightyboards
Chaac
Level 18
God Stats
9W - 10L
1,440 SR
Queue Stats
15W - 19L
1,350 Elo+
Solo
Bastet
Bastet
Liliana Vess130
Bastet
Level 27
God Stats
6W - 6L
1,659 SR
Queue Stats
248W - 272L
1,443 Elo+
Party 2
Ao Kuang
Ao Kuang
MRODanib1
Ao Kuang
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,394 Elo+
Solo
Thor
Thor
TeddyHeezy
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 46L
1,227 Elo+
Solo
Sol
Sol
beardedfergy
Sol
Level 20
God Stats
37W - 42L
1,405 SR
Queue Stats
175W - 213L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ATL Longhorn
Baron Samedi
20
3 / 6 / 19
12,135
933
19,984
15,428
7,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
20
6 / 5 / 19
13,043
1,003
16,188
18,672
24,057
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
agentb719
Charybdis
20
13 / 2 / 11
15,132
1,164
35,719
10,351
4,597
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
xAHMx TOUCHUDIE
Jormungandr
20
7 / 1 / 22
13,999
1,077
24,927
27,015
33,956
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
zone kidtrok
Morgan Le Fay
20
5 / 3 / 18
13,012
1,001
23,668
13,890
6,235
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

160

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 3 / 11
11,992
922
16,689
25,746
31,428
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 3 / 7
13,995
1,077
21,332
17,226
6,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
MRODanib1
Ao Kuang
19
10 / 11 / 3
14,022
1,079
22,503
33,937
21,449
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
0 / 12 / 5
10,994
846
3,723
28,839
24,854
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
0 / 5 / 8
11,973
921
15,131
24,776
11,243
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
51
34
Kills
17
17
Deaths
34
89
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
3
11
1.83
W
Baron Samedi
ATL Longhorn
Baron Samedi
3
6
19
2.08
L
7
3
7
3.5
L
Ao Kuang
MRODanib1
Ao Kuang
10
11
3
1.05
L
0
12
5
0.21
W
Ares
6
5
19
3.1
W
Charybdis
agentb719
Charybdis
13
2
11
9.25
L
0
5
8
0.8
W
Jormungandr
xAHMx TOUCHUDIE
Jormungandr
7
1
22
18
W
Morgan Le Fay
zone kidtrok
Morgan Le Fay
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,486
Damage
79,378
85,356
Taken
130,524
76,358
Mitigated
95,932
13,697
Healing
18,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,689
2,181
0
5,576
25,746
31,428
0
19,192
6,554
0
49,289
W
Baron Samedi
ATL Longhorn
Baron Samedi
19,984
4,147
6,348
1,736
15,428
7,513
0
4,926
10,502
31,452
0
L
21,332
5,388
0
1,470
17,226
6,958
0
9,740
7,486
0
36,052
L
Ao Kuang
MRODanib1
Ao Kuang
22,503
8,766
78
7,410
33,937
21,449
0
22,158
11,779
39,643
0
L
3,723
3,723
0
1,431
28,839
24,854
0
19,509
9,330
0
10,666
W
Ares
16,188
1,471
0
0
18,672
24,057
0
7,173
11,499
21,145
0
W
Charybdis
agentb719
Charybdis
35,719
22,523
0
0
10,351
4,597
0
4,868
5,483
0
76,869
L
15,131
3,574
0
2,144
24,776
11,243
0
14,168
10,608
38,385
0
W
Jormungandr
xAHMx TOUCHUDIE
Jormungandr
24,927
7,224
900
1,204
27,015
33,956
0
12,068
14,724
58,762
0
W
Morgan Le Fay
zone kidtrok
Morgan Le Fay
23,668
5,578
309
3,200
13,890
6,235
0
8,599
5,291
33,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,321
Gold Earned
62,976
258
Minions Killed
225
8
Camps Cleared
3
1,065,622
Distance Traveled
1,187,299
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,992
922
73
6
0
250,091
0
W
Baron Samedi
12,135
933
36
3
1
195,065
0
L
Bastet
13,995
1,077
38
3
2
288,659
1
L
Ao Kuang
14,022
1,079
31
2
1
225,860
0
L
Thor
10,994
846
23
2
0
166,308
0
W
Ares
13,043
1,003
12
1
0
213,665
0
W
Charybdis
15,132
1,164
97
7
6
216,488
0
L
Sol
11,973
921
60
5
0
256,381
0
W
Jormungandr
13,999
1,077
83
6
0
220,863
0
W
Morgan Le Fay
13,012
1,001
30
2
1
219,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role