Player Matchup

Cerberus
Cerberus
Mental-Catalyst
Cerberus
Level 13
God Stats
14W - 16L
1,694 SR
Queue Stats
185W - 169L
1,521 Elo+
Party 2
Odin
Odin
RandomOnDemand1
Odin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,069 Elo+
Solo
Da Ji
Da Ji
TEAM_BESTIA
Da Ji
Level 22
God Stats
26W - 17L
1,574 SR
Queue Stats
31W - 18L
1,282 Elo+
Party 2
Artemis
Artemis
iCognee
Artemis
Level 19
God Stats
15W - 18L
1,323 SR
Queue Stats
20W - 27L
1,280 Elo+
Solo
Cthulhu
Cthulhu
maxton88
Cthulhu
Level 15
God Stats
3W - 7L
1,320 SR
Queue Stats
7W - 10L
1,198 Elo+
Solo
Team Averages
Level 16
1,482 SR
1,270 Elo+

VS

Team Averages
Level 25
1,500 SR
1,402 Elo+
Fenrir
Fenrir
DarkmoonServant2
Fenrir
Level 28
God Stats
1W - 1L
1,535 SR
Queue Stats
125W - 133L
1,274 Elo+
Solo
Tsukuyomi
Tsukuyomi
JER_BEAR_227
Tsukuyomi
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
95W - 66L
1,475 Elo+
Party 3
Chernobog
Chernobog
Juancer_YT
Chernobog
Level 48
God Stats
45W - 36L
1,532 SR
Queue Stats
268W - 316L
1,382 Elo+
Party 1
Yemoja
Yemoja
MARSHMELLO-1280
Yemoja
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Anubis
Anubis
joebuff2
Anubis
Level 21
God Stats
11W - 6L
1,434 SR
Queue Stats
54W - 40L
1,380 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
5 / 1 / 2
6,676
556
4,837
7,815
4,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

1
0 / 0 / 0
3,771
314
0
0
0
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

10
6 / 4 / 1
6,370
531
5,866
8,490
2,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
iCognee
Artemis
9
1 / 1 / 2
5,449
454
1,211
4,028
1,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
maxton88
Cthulhu
6
0 / 2 / 1
4,453
371
662
3,938
650
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 1
5,067
422
1,588
6,140
1,573
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
JER_BEAR_227
Tsukuyomi
10
5 / 2 / 0
6,658
555
4,625
5,964
2,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
Juancer_YT
Chernobog
10
1 / 2 / 2
6,195
516
2,237
4,167
994
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 3 / 0
4,693
391
234
3,566
2,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
joebuff2
Anubis
10
1 / 3 / 4
6,263
522
4,623
6,645
3,382
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
12
Kills
8
8
Deaths
13
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
3
1
0.5
W
Tsukuyomi
JER_BEAR_227
Tsukuyomi
5
2
0
2.5
W
Chernobog
Juancer_YT
Chernobog
1
2
2
1
W
0
3
0
0
L
Cerberus
5
1
2
6
L
0
0
0
0
L
6
4
1
1.63
L
Artemis
iCognee
Artemis
1
1
2
2
W
Anubis
joebuff2
Anubis
1
3
4
1
L
Cthulhu
maxton88
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,576
Damage
13,307
24,271
Taken
26,482
8,539
Mitigated
11,116
2,470
Healing
5,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,588
816
0
695
6,140
1,573
0
2,265
3,875
0
11,400
W
Tsukuyomi
JER_BEAR_227
Tsukuyomi
4,625
1,619
0
804
5,964
2,859
40
902
5,062
0
24,090
W
Chernobog
Juancer_YT
Chernobog
2,237
1,161
0
1,108
4,167
994
1,063
291
3,876
0
28,493
W
234
102
246
24
3,566
2,308
108
464
3,102
4,557
0
L
Cerberus
4,837
764
0
1,609
7,815
4,471
186
1,120
6,606
21,451
0
L
0
0
0
0
0
0
0
0
0
0
0
L
5,866
2,061
0
146
8,490
2,343
368
1,456
6,739
0
26,170
L
Artemis
iCognee
Artemis
1,211
484
0
585
4,028
1,075
0
46
3,938
0
22,427
W
Anubis
joebuff2
Anubis
4,623
186
0
2,183
6,645
3,382
801
1,577
5,068
31,535
0
L
Cthulhu
maxton88
Cthulhu
662
336
0
130
3,938
650
186
2,235
1,703
6,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,719
Gold Earned
28,876
144
Minions Killed
191
0
Camps Cleared
0
772,682
Distance Traveled
994,456
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,067
422
18
2
0
231,020
0
W
Tsukuyomi
6,658
555
57
5
0
241,762
0
W
Chernobog
6,195
516
55
5
0
181,299
0
W
Yemoja
4,693
391
3
0
0
148,690
0
L
Cerberus
6,676
556
39
3
0
203,011
0
L
Odin
3,771
314
0
0
0
0
0
L
Da Ji
6,370
531
48
4
0
223,465
0
L
Artemis
5,449
454
45
4
0
206,116
2
W
Anubis
6,263
522
58
5
0
191,685
0
L
Cthulhu
4,453
371
12
1
0
140,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role