Player Matchup

Guan Yu
Guan Yu
ManoGoldBe
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,556 Elo+
Solo
Cthulhu
Cthulhu
PatoRe22
Cthulhu
Level 4
God Stats
1W - 1L
1,705 SR
Queue Stats
3W - 5L
1,621 Elo+
Solo
Thanatos
Thanatos
Raiek-M
Thanatos
Level 11
God Stats
3W - 2L
1,366 SR
Queue Stats
10W - 9L
1,607 Elo+
Solo
Tiamat
Tiamat
Rei_De_Zurigui
Tiamat
Level 26
God Stats
4W - 10L
1,381 SR
Queue Stats
109W - 122L
1,412 Elo+
Solo
Heimdallr
Heimdallr
TirThenHow
Heimdallr
Level 23
God Stats
19W - 11L
1,577 SR
Queue Stats
136W - 52L
1,547 Elo+
Solo
Team Averages
Level 14
1,506 SR
1,549 Elo+

VS

Team Averages
Level 40
1,581 SR
1,495 Elo+
Bellona
Bellona
 
Bellona
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Emerson Junior4
Jormungandr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,504 Elo+
Solo
Ao Kuang
Ao Kuang
LuucasCReboucas
Ao Kuang
Level 148
God Stats
12W - 13L
1,516 SR
Queue Stats
123W - 119L
1,493 Elo+
Party 1
Ra
Ra
MMessias20
Ra
Level 16
God Stats
3W - 1L
1,664 SR
Queue Stats
84W - 24L
1,605 Elo+
Solo
Neith
Neith
Strenty
Neith
Level 4
God Stats
4W - 2L
1,724 SR
Queue Stats
9W - 9L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ManoGoldBe
Guan Yu
10
0 / 8 / 1
6,096
435
2,744
8,789
5,987
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
PatoRe22
Cthulhu
9
0 / 4 / 3
5,642
403
2,258
7,572
3,845
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
Raiek-M
Thanatos
9
1 / 6 / 2
6,031
431
1,967
8,826
3,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 5 / 2
7,051
504
7,376
7,925
5,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
TirThenHow
Heimdallr
13
5 / 4 / 0
7,633
545
6,863
9,468
4,066
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
8 / 0 / 8
9,408
672
10,225
10,292
10,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Emerson Junior4
Jormungandr
12
1 / 2 / 8
7,110
508
4,704
8,124
5,874
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
15
11 / 0 / 5
9,224
659
6,579
7,640
3,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
7 / 0 / 4
8,711
622
6,256
6,428
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Strenty
Neith
12
0 / 4 / 7
6,994
500
3,982
7,450
2,008
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
59
6
Kills
27
27
Deaths
6
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
8
0
8
12
W
Jormungandr
Emerson Junior4
Jormungandr
1
2
8
2.5
W
Ao Kuang
11
0
5
13.5
W
7
0
4
9
L
Guan Yu
ManoGoldBe
Guan Yu
0
8
1
0.06
L
Cthulhu
PatoRe22
Cthulhu
0
4
3
0.38
L
Thanatos
Raiek-M
Thanatos
1
6
2
0.33
L
0
5
2
0.2
W
Neith
Strenty
Neith
0
4
7
0.88
L
Heimdallr
TirThenHow
Heimdallr
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,208
Damage
31,746
42,580
Taken
39,934
22,491
Mitigated
24,001
8,539
Healing
17,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
10,225
4,600
0
4,838
10,292
10,242
850
767
9,525
0
56,586
W
Jormungandr
Emerson Junior4
Jormungandr
4,704
889
0
487
8,124
5,874
799
3,471
4,215
25,539
0
W
Ao Kuang
6,579
2,200
0
5,563
7,640
3,395
1,179
702
6,912
38,529
10,776
W
6,256
710
2,227
3,194
6,428
2,482
1,735
2,076
4,238
65,595
0
L
Guan Yu
ManoGoldBe
Guan Yu
2,744
820
42
576
8,789
5,987
512
1,489
7,300
0
24,910
L
Cthulhu
PatoRe22
Cthulhu
2,258
61
198
320
7,572
3,845
175
4,606
2,966
7,385
0
L
Thanatos
Raiek-M
Thanatos
1,967
633
0
3,612
8,826
3,408
282
2,646
6,180
0
24,144
L
7,376
560
0
1,462
7,925
5,185
594
4,856
3,069
41,421
0
W
Neith
Strenty
Neith
3,982
1,144
0
1,273
7,450
2,008
1,599
1,936
5,407
0
28,347
L
Heimdallr
TirThenHow
Heimdallr
6,863
3,138
0
2,329
9,468
4,066
256
3,856
5,612
0
63,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,453
Gold Earned
41,447
302
Minions Killed
444
0
Camps Cleared
0
1,284,697
Distance Traveled
1,553,295
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,408
672
118
8
0
310,061
6
W
Jormungandr
7,110
508
57
4
0
272,000
1
W
Ao Kuang
9,224
659
82
6
0
355,633
1
W
Ra
8,711
622
125
9
0
318,744
5
L
Guan Yu
6,096
435
45
3
0
246,779
3
L
Cthulhu
5,642
403
18
1
0
267,520
1
L
Thanatos
6,031
431
50
4
0
265,311
1
L
Tiamat
7,051
504
86
6
0
241,914
1
W
Neith
6,994
500
62
4
0
296,857
4
L
Heimdallr
7,633
545
103
7
0
263,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role