Player Matchup

Bacchus
Bacchus
DinDP0
Bacchus
Level 18
God Stats
5W - 3L
1,602 SR
Queue Stats
34W - 21L
1,581 Elo+
Solo
Anubis
Anubis
Dumbo_020
Anubis
Level 105
God Stats
1W - 0L
1,784 SR
Queue Stats
6W - 7L
1,214 Elo+
Party 1
Neith
Neith
GUDONFER
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,329 Elo+
Party 1
Charybdis
Charybdis
Serafinka
Charybdis
Level 11
God Stats
8W - 7L
1,865 SR
Queue Stats
33W - 37L
1,504 Elo+
Solo
Baron Samedi
Baron Samedi
sheepchreep
Baron Samedi
Level 26
God Stats
6W - 2L
1,957 SR
Queue Stats
219W - 85L
1,696 Elo+
Solo
Team Averages
Level 34
1,742 SR
1,465 Elo+

VS

Team Averages
Level 21
1,536 SR
1,471 Elo+
Chronos
Chronos
Bergax
Chronos
Level 13
God Stats
1W - 3L
1,584 SR
Queue Stats
10W - 11L
1,501 Elo+
Solo
Thoth
Thoth
Liakos89
Thoth
Level 26
God Stats
49W - 47L
1,559 SR
Queue Stats
87W - 83L
1,526 Elo+
Party 2
Thanatos
Thanatos
Segamai
Thanatos
Level 28
God Stats
10W - 6L
1,671 SR
Queue Stats
93W - 98L
1,526 Elo+
Party 2
Bakasura
Bakasura
Zllossyn
Bakasura
Level 10
God Stats
5W - 16L
1,272 SR
Queue Stats
68W - 63L
1,357 Elo+
Solo
Fenrir
Fenrir
sjel18
Fenrir
Level 29
God Stats
8W - 10L
1,593 SR
Queue Stats
16W - 17L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DinDP0
Bacchus
20
8 / 1 / 12
13,451
1,035
11,277
15,386
24,382
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
Dumbo_020
Anubis
20
10 / 9 / 20
15,398
1,184
26,443
26,724
13,570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
GUDONFER
Neith
20
6 / 8 / 21
13,871
1,067
13,904
17,349
5,430
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Serafinka
Charybdis
20
3 / 4 / 26
13,185
1,014
14,399
15,819
3,980
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
sheepchreep
Baron Samedi
20
10 / 4 / 21
14,938
1,149
30,860
17,065
7,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

95

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bergax
Chronos
20
5 / 6 / 10
13,686
1,053
21,754
17,290
4,962
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
Liakos89
Thoth
20
6 / 4 / 15
14,386
1,107
25,793
14,393
5,133
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Segamai
Thanatos
20
10 / 12 / 8
14,124
1,086
18,019
24,473
9,525
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bakasura
Zllossyn
Bakasura
20
3 / 11 / 11
13,129
1,010
6,964
22,768
7,936
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
sjel18
Fenrir
20
2 / 4 / 17
13,266
1,020
14,494
26,584
29,278
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
87
37
Kills
26
26
Deaths
37
100
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Chronos
Bergax
Chronos
5
6
10
1.67
W
Bacchus
DinDP0
Bacchus
8
1
12
14
W
Anubis
Dumbo_020
Anubis
10
9
20
2.22
W
Neith
GUDONFER
Neith
6
8
21
2.06
L
Thoth
Liakos89
Thoth
6
4
15
3.38
L
Thanatos
Segamai
Thanatos
10
12
8
1.17
W
Charybdis
Serafinka
Charybdis
3
4
26
4
L
Bakasura
Zllossyn
Bakasura
3
11
11
0.77
W
Baron Samedi
sheepchreep
Baron Samedi
10
4
21
5.13
L
Fenrir
sjel18
Fenrir
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,883
Damage
87,024
92,343
Taken
105,508
54,589
Mitigated
56,834
20,765
Healing
17,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Bergax
Chronos
21,754
11,622
0
3,106
17,290
4,962
0
12,344
4,844
54,154
0
W
Bacchus
DinDP0
Bacchus
11,277
1,564
0
1,013
15,386
24,382
0
7,286
7,431
28,427
0
W
Anubis
Dumbo_020
Anubis
26,443
980
0
6,904
26,724
13,570
0
13,662
12,127
51,019
0
W
Neith
GUDONFER
Neith
13,904
5,069
0
624
17,349
5,430
0
11,905
5,444
0
40,459
L
Thoth
Liakos89
Thoth
25,793
485
0
1,065
14,393
5,133
0
9,224
4,978
44,902
0
L
Thanatos
Segamai
Thanatos
18,019
4,184
0
8,202
24,473
9,525
0
16,626
7,583
0
30,401
W
Charybdis
Serafinka
Charybdis
14,399
10,027
0
1,004
15,819
3,980
0
9,332
6,487
0
43,444
L
Bakasura
Zllossyn
Bakasura
6,964
4,249
0
2,343
22,768
7,936
0
14,738
7,858
0
18,844
W
Baron Samedi
sheepchreep
Baron Samedi
30,860
2,395
4,997
6,223
17,065
7,227
0
9,088
7,977
44,757
0
L
Fenrir
sjel18
Fenrir
14,494
3,439
348
1,964
26,584
29,278
0
14,461
11,665
14,988
21,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,843
Gold Earned
68,591
259
Minions Killed
225
9
Camps Cleared
5
1,135,635
Distance Traveled
1,289,367
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
13,686
1,053
63
5
4
234,698
2
W
Bacchus
13,451
1,035
35
3
3
276,621
3
W
Anubis
15,398
1,184
59
5
4
180,160
0
W
Neith
13,871
1,067
48
4
2
204,917
0
L
Thoth
14,386
1,107
40
3
0
253,827
1
L
Thanatos
14,124
1,086
32
2
0
245,861
0
W
Charybdis
13,185
1,014
80
6
0
212,745
0
L
Bakasura
13,129
1,010
47
4
1
278,784
0
W
Baron Samedi
14,938
1,149
37
3
0
261,192
0
L
Fenrir
13,266
1,020
43
3
0
276,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role