Player Matchup

Ra
Ra
FrankFillmore
Ra
Level 27
God Stats
2W - 1L
1,486 SR
Queue Stats
11W - 8L
1,580 Elo+
Solo
Sun Wukong
Sun Wukong
H_eKaTe_
Sun Wukong
Level 29
God Stats
3W - 2L
1,643 SR
Queue Stats
274W - 285L
1,523 Elo+
Solo
Chiron
Chiron
LSF x ANDROID
Chiron
Level 26
God Stats
12W - 13L
1,565 SR
Queue Stats
13W - 16L
1,560 Elo+
Solo
Yemoja
Yemoja
WolfSageJiraiya
Yemoja
Level 17
God Stats
3W - 2L
1,564 SR
Queue Stats
10W - 13L
1,468 Elo+
Solo
Da Ji
Da Ji
brysonbk7
Da Ji
Level 16
God Stats
7W - 8L
1,460 SR
Queue Stats
19W - 24L
1,496 Elo+
Solo
Team Averages
Level 23
1,543 SR
1,525 Elo+

VS

Team Averages
Level 13
1,558 SR
1,567 Elo+
Nox
Nox
Bobtheslump
Nox
Level 15
God Stats
3W - 2L
1,314 SR
Queue Stats
7W - 5L
1,558 Elo+
Party 1
Skadi
Skadi
DVN ANGEL
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,587 Elo+
Party 1
Kukulkan
Kukulkan
Trashmob420
Kukulkan
Level 17
God Stats
3W - 3L
1,549 SR
Queue Stats
27W - 30L
1,436 Elo+
Solo
Thanatos
Thanatos
ViewierComb1135
Thanatos
Level 18
God Stats
5W - 5L
1,738 SR
Queue Stats
10W - 7L
1,632 Elo+
Solo
Bellona
Bellona
jibbbbbbbbbbbs
Bellona
Level 2
God Stats
1W - 1L
1,691 SR
Queue Stats
1W - 2L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 2 / 10
12,192
610
19,297
13,609
5,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
H_eKaTe_
Sun Wukong
17
9 / 0 / 7
11,507
575
12,274
12,798
8,011
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 1 / 0
10,798
540
4,216
10,112
3,070
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 3 / 4
8,197
410
1,139
9,017
4,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
brysonbk7
Da Ji
15
7 / 5 / 3
10,187
509
5,672
11,474
4,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 2
7,611
381
10,545
10,112
3,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
DVN ANGEL
Skadi
12
1 / 5 / 2
7,304
365
4,103
10,008
6,009
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Trashmob420
Kukulkan
14
2 / 5 / 0
8,841
442
7,268
8,832
3,511
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
14
6 / 9 / 1
9,063
453
11,015
19,257
6,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 8 / 0
7,404
370
2,470
16,655
12,062
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
34
Kills
11
11
Deaths
35
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
L
Skadi
DVN ANGEL
Skadi
1
5
2
0.4
W
13
2
10
9
W
Sun Wukong
H_eKaTe_
Sun Wukong
9
0
7
12.5
W
5
1
0
5
L
Kukulkan
Trashmob420
Kukulkan
2
5
0
0.4
L
Thanatos
6
9
1
0.72
W
0
3
4
0.67
W
Da Ji
brysonbk7
Da Ji
7
5
3
1.7
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,598
Damage
35,401
57,010
Taken
64,864
25,249
Mitigated
32,059
19,146
Healing
13,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,545
623
0
0
10,112
3,554
485
4,356
5,756
46,154
0
L
Skadi
DVN ANGEL
Skadi
4,103
1,795
0
321
10,008
6,009
356
3,586
6,422
0
21,674
W
19,297
1,931
1,216
5,787
13,609
5,012
228
4,427
9,182
85,149
0
W
Sun Wukong
H_eKaTe_
Sun Wukong
12,274
2,253
0
3,489
12,798
8,011
1,142
3,579
9,219
0
63,537
W
4,216
1,115
154
4,643
10,112
3,070
2,342
3,595
6,517
0
61,687
L
Kukulkan
Trashmob420
Kukulkan
7,268
684
0
292
8,832
3,511
1,999
1,704
7,128
54,784
0
L
Thanatos
11,015
3,634
0
9,929
19,257
6,923
226
4,708
14,549
0
55,545
W
1,139
351
2,410
1,246
9,017
4,638
592
5,169
3,848
16,403
0
W
Da Ji
brysonbk7
Da Ji
5,672
1,298
0
201
11,474
4,518
1,700
1,043
10,431
0
36,394
L
2,470
772
0
2,704
16,655
12,062
272
6,082
10,573
0
35,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,881
Gold Earned
40,223
440
Minions Killed
335
0
Camps Cleared
0
1,796,449
Distance Traveled
1,680,268
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,611
381
82
4
0
334,742
2
L
Skadi
7,304
365
24
1
0
327,286
0
W
Ra
12,192
610
123
6
0
373,852
1
W
Sun Wukong
11,507
575
105
5
0
398,016
3
W
Chiron
10,798
540
117
6
0
362,658
0
L
Kukulkan
8,841
442
100
5
0
308,371
0
L
Thanatos
9,063
453
71
4
0
358,562
3
W
Yemoja
8,197
410
35
2
0
301,018
3
W
Da Ji
10,187
509
60
3
0
360,905
0
L
Bellona
7,404
370
58
3
0
351,307
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role