Player Matchup

Morgan Le Fay
Morgan Le Fay
ISlyfrankie
Morgan Le Fay
Level 103
God Stats
0W - 1L
1,542 SR
Queue Stats
0W - 3L
1,374 Elo+
Party 1
King Arthur
King Arthur
IlJ0HNWICKlI
King Arthur
Level 114
God Stats
0W - 1L
1,390 SR
Queue Stats
0W - 3L
1,374 Elo+
Party 1
Charybdis
Charybdis
Korralis
Charybdis
Level 28
God Stats
0W - 2L
1,542 SR
Queue Stats
0W - 2L
1,431 Elo+
Party 1
Kuzenbo
Kuzenbo
Orbenski
Kuzenbo
Level 108
God Stats
0W - 1L
1,768 SR
Queue Stats
0W - 3L
1,374 Elo+
Party 1
Team Averages
Level 88
1,561 SR
1,388 Elo+

VS

Team Averages
Level 123
1,583 SR
1,540 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Fatal_Mesmerism
Chaac
Level 98
God Stats
2W - 1L
1,732 SR
Queue Stats
3W - 1L
1,771 Elo+
Solo
Gilgamesh
Gilgamesh
Rock_Candy_85
Gilgamesh
Level 158
God Stats
12W - 8L
1,617 SR
Queue Stats
67W - 82L
1,510 Elo+
Solo
Aphrodite
Aphrodite
dookie785
Aphrodite
Level 93
God Stats
2W - 2L
1,482 SR
Queue Stats
15W - 31L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ISlyfrankie
Morgan Le Fay
13
3 / 3 / 3
7,759
776
7,419
10,254
4,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
IlJ0HNWICKlI
King Arthur
13
1 / 6 / 7
7,711
771
8,033
12,421
8,358
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Korralis
Charybdis
13
3 / 2 / 2
7,900
790
7,246
8,819
3,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
Orbenski
Kuzenbo
13
2 / 1 / 4
7,726
773
5,555
11,909
16,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
8 / 1 / 3
10,324
1,032
13,318
7,867
3,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 9
8,956
896
7,563
14,194
8,282
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
Rock_Candy_85
Gilgamesh
13
1 / 4 / 5
8,160
816
7,659
12,401
9,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
dookie785
Aphrodite
13
2 / 2 / 3
8,932
893
5,799
9,246
6,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
9
Kills
12
12
Deaths
10
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
8
1
3
9.5
W
1
3
9
1.83
L
Morgan Le Fay
ISlyfrankie
Morgan Le Fay
3
3
3
1.5
L
King Arthur
IlJ0HNWICKlI
King Arthur
1
6
7
0.75
L
Charybdis
Korralis
Charybdis
3
2
2
2
L
Kuzenbo
Orbenski
Kuzenbo
2
1
4
4
W
Gilgamesh
Rock_Candy_85
Gilgamesh
1
4
5
0.88
W
Aphrodite
dookie785
Aphrodite
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,253
Damage
34,339
43,403
Taken
43,708
32,403
Mitigated
27,577
10,186
Healing
14,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
13,318
883
231
2,730
7,867
3,899
1,730
3,389
4,478
49,606
0
W
7,563
1,376
0
3,636
14,194
8,282
1,000
4,760
9,434
0
20,837
L
Morgan Le Fay
ISlyfrankie
Morgan Le Fay
7,419
1,633
0
1,964
10,254
4,210
48
4,558
5,696
22,196
0
L
King Arthur
IlJ0HNWICKlI
King Arthur
8,033
1,289
0
1,620
12,421
8,358
30
6,688
5,733
0
20,769
L
Charybdis
Korralis
Charybdis
7,246
4,448
0
2,357
8,819
3,572
442
3,405
5,414
0
28,979
L
Kuzenbo
Orbenski
Kuzenbo
5,555
1,742
328
3,917
11,909
16,263
76
4,895
7,014
15,474
0
W
Gilgamesh
Rock_Candy_85
Gilgamesh
7,659
2,300
0
321
12,401
9,311
1,210
2,425
9,976
0
26,491
W
Aphrodite
dookie785
Aphrodite
5,799
874
2,957
4,664
9,246
6,085
568
2,671
6,575
19,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,096
Gold Earned
36,372
137
Minions Killed
193
8
Camps Cleared
7
713,335
Distance Traveled
813,285
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,324
1,032
78
8
3
216,412
1
W
Chaac
8,956
896
38
4
1
200,836
2
L
Morgan Le Fay
7,759
776
33
3
2
170,946
0
L
King Arthur
7,711
771
29
3
1
168,110
2
L
Charybdis
7,900
790
55
6
2
176,396
0
L
Kuzenbo
7,726
773
20
2
3
197,883
2
W
Gilgamesh
8,160
816
41
4
2
197,323
1
W
Aphrodite
8,932
893
36
4
1
198,714
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role