Player Matchup

Anhur
Anhur
AceFries0814
Anhur
Level 84
God Stats
13W - 9L
1,504 SR
Queue Stats
349W - 377L
1,487 Elo+
Party 2
Yemoja
Yemoja
BILLNATION860
Yemoja
Level 78
God Stats
22W - 17L
1,509 SR
Queue Stats
304W - 357L
1,351 Elo+
Party 2
Loki
Loki
KagirinaiRashi
Loki
Level 145
God Stats
442W - 372L
1,623 SR
Queue Stats
720W - 649L
1,538 Elo+
Party 2
Hades
Hades
RNMxViny1
Hades
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,540 Elo+
Party 2
Raijin
Raijin
Tepru
Raijin
Level 159
God Stats
4W - 2L
1,630 SR
Queue Stats
301W - 223L
1,592 Elo+
Party 2
Team Averages
Level 94
1,553 SR
1,501 Elo+

VS

Team Averages
Level 75
1,529 SR
1,388 Elo+
Cerberus
Cerberus
DesstroyerOfDark
Cerberus
Level 28
God Stats
3W - 4L
1,449 SR
Queue Stats
75W - 73L
1,273 Elo+
Party 3
Fenrir
Fenrir
Iced-_-FRB
Fenrir
Level 61
God Stats
5W - 1L
1,314 SR
Queue Stats
102W - 84L
1,328 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Melancholyism
Ah Muzen Cab
Level 143
God Stats
1W - 2L
1,432 SR
Queue Stats
266W - 268L
1,443 Elo+
Party 1
Baron Samedi
Baron Samedi
PapiBlunt
Baron Samedi
Level 28
God Stats
5W - 3L
1,670 SR
Queue Stats
58W - 59L
1,357 Elo+
Party 1
Scylla
Scylla
Yuμta
Scylla
Level 116
God Stats
25W - 13L
1,781 SR
Queue Stats
413W - 322L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 6
12,542
570
11,532
17,588
6,090
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
2 / 5 / 9
11,264
512
4,331
15,366
11,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
13 / 1 / 6
13,770
626
21,927
10,547
4,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hades
RNMxViny1
Hades
19
3 / 1 / 8
12,900
586
7,396
14,191
13,917
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
Tepru
Raijin
20
11 / 0 / 9
14,716
669
18,820
14,913
8,460
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
7,931
361
1,598
12,641
9,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Iced-_-FRB
Fenrir
12
1 / 10 / 2
8,542
388
3,580
19,864
5,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Melancholyism
Ah Muzen Cab
16
5 / 10 / 2
10,535
479
15,569
19,069
4,427
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
PapiBlunt
Baron Samedi
15
1 / 8 / 6
8,771
399
7,738
18,985
14,172
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Yuμta
Scylla
11
1 / 6 / 2
8,133
370
5,200
9,683
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
21
39
Kills
9
9
Deaths
39
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
10
2
6
6.5
W
2
5
9
1.3
L
1
5
0
0.2
L
Fenrir
Iced-_-FRB
Fenrir
1
10
2
0.2
W
13
1
6
16
L
Ah Muzen Cab
Melancholyism
Ah Muzen Cab
5
10
2
0.6
L
Baron Samedi
PapiBlunt
Baron Samedi
1
8
6
0.5
W
Hades
RNMxViny1
Hades
3
1
8
7
W
Raijin
Tepru
Raijin
11
0
9
15.5
L
Scylla
Yuμta
Scylla
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,006
Damage
33,685
72,605
Taken
80,242
44,182
Mitigated
35,508
21,941
Healing
15,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,532
6,619
0
8,837
17,588
6,090
3,279
2,765
14,823
0
102,397
W
4,331
596
1,026
805
15,366
11,237
993
5,142
10,224
42,021
0
L
1,598
185
0
3,678
12,641
9,557
596
5,255
7,386
22,166
0
L
Fenrir
Iced-_-FRB
Fenrir
3,580
300
0
1,911
19,864
5,216
0
4,749
15,115
0
51,797
W
21,927
7,546
0
330
10,547
4,478
3,014
1,312
9,235
0
91,494
L
Ah Muzen Cab
Melancholyism
Ah Muzen Cab
15,569
6,178
0
5,527
19,069
4,427
784
6,804
12,265
71
64,520
L
Baron Samedi
PapiBlunt
Baron Samedi
7,738
597
183
2,367
18,985
14,172
0
8,663
10,322
27,455
0
W
Hades
RNMxViny1
Hades
7,396
747
138
5,898
14,191
13,917
394
1,609
12,408
86,722
0
W
Raijin
Tepru
Raijin
18,820
1,106
0
4,907
14,913
8,460
2,251
4,120
10,793
119,226
0
L
Scylla
Yuμta
Scylla
5,200
712
0
2,018
9,683
2,136
0
5,134
4,549
36,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,192
Gold Earned
43,912
680
Minions Killed
357
0
Camps Cleared
0
2,102,580
Distance Traveled
1,608,027
28
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,542
570
147
7
0
418,510
9
W
Yemoja
11,264
512
81
4
0
380,949
3
L
Cerberus
7,931
361
45
2
0
250,332
0
L
Fenrir
8,542
388
90
4
0
372,209
0
W
Loki
13,770
626
108
5
0
465,821
5
L
Ah Muzen Cab
10,535
479
111
5
0
366,610
1
L
Baron Samedi
8,771
399
30
1
0
360,720
1
W
Hades
12,900
586
150
7
0
401,999
4
W
Raijin
14,716
669
194
9
0
435,301
7
L
Scylla
8,133
370
81
4
0
258,156
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role