Player Matchup

Zhong Kui
Zhong Kui
Assass1nSpartan
Zhong Kui
Level 17
God Stats
7W - 9L
1,604 SR
Queue Stats
160W - 172L
1,324 Elo+
Solo
Loki
Loki
Seveenh
Loki
Level 28
God Stats
7W - 3L
1,566 SR
Queue Stats
117W - 77L
1,600 Elo+
Solo
Anhur
Anhur
Stepbro5988
Anhur
Level 28
God Stats
8W - 3L
1,582 SR
Queue Stats
153W - 86L
1,670 Elo+
Solo
King Arthur
King Arthur
Swejdyaszx
King Arthur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 105L
1,593 Elo+
Solo
Medusa
Medusa
TheMightyMedusa
Medusa
Level 3
God Stats
5W - 3L
1,710 SR
Queue Stats
5W - 4L
1,651 Elo+
Solo
Team Averages
Level 21
1,592 SR
1,568 Elo+

VS

Team Averages
Level 42
1,520 SR
1,291 Elo+
Fenrir
Fenrir
Amaziing_Jbus
Fenrir
Level 90
God Stats
9W - 16L
1,432 SR
Queue Stats
296W - 377L
1,356 Elo+
Party 1
Izanami
Izanami
BriBrax
Izanami
Level 88
God Stats
14W - 19L
1,476 SR
Queue Stats
164W - 197L
1,364 Elo+
Party 1
Bellona
Bellona
EMG_NaaeX
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,101 Elo+
Party 1
Ares
Ares
MVP-Jinpachi974
Ares
Level 23
God Stats
0W - 2L
1,694 SR
Queue Stats
8W - 10L
1,394 Elo+
Party 1
Amaterasu
Amaterasu
Ravage-_-Skymin
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Assass1nSpartan
Zhong Kui
10
4 / 0 / 4
5,921
592
3,834
4,510
3,226
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
Seveenh
Loki
10
6 / 1 / 3
6,407
641
4,387
5,682
1,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 0 / 2
6,929
693
4,255
5,129
1,419
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Swejdyaszx
King Arthur
9
4 / 3 / 9
6,037
604
6,203
8,279
5,086
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
4 / 1 / 2
6,182
618
3,277
3,938
1,929
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 1
5,543
554
4,362
7,902
3,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
BriBrax
Izanami
9
1 / 3 / 2
5,256
526
1,411
5,930
794
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
EMG_NaaeX
Bellona
3
0 / 5 / 0
3,685
369
838
5,050
2,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
2 / 4 / 2
5,175
518
3,037
7,229
3,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Amaterasu
Ravage-_-Skymin
Amaterasu
6
0 / 5 / 0
4,377
438
2,202
6,719
3,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
22
Kills
5
5
Deaths
22
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Zhong Kui
Assass1nSpartan
Zhong Kui
4
0
4
6
L
Izanami
BriBrax
Izanami
1
3
2
0.67
L
Bellona
EMG_NaaeX
Bellona
0
5
0
0
L
2
4
2
0.75
L
Amaterasu
Ravage-_-Skymin
Amaterasu
0
5
0
0
W
Loki
Seveenh
Loki
6
1
3
7.5
W
4
0
2
5
W
King Arthur
Swejdyaszx
King Arthur
4
3
9
2.83
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,956
Damage
11,850
27,538
Taken
32,830
13,324
Mitigated
13,021
8,349
Healing
5,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,362
1,779
0
1,539
7,902
3,047
0
987
6,915
0
22,897
W
Zhong Kui
Assass1nSpartan
Zhong Kui
3,834
786
0
3,013
4,510
3,226
428
511
3,999
20,404
0
L
Izanami
BriBrax
Izanami
1,411
800
0
1,557
5,930
794
0
73
5,857
0
28,346
L
Bellona
EMG_NaaeX
Bellona
838
627
0
664
5,050
2,531
0
923
4,127
0
4,035
L
3,037
65
0
770
7,229
3,411
0
567
6,662
8,602
0
L
Amaterasu
Ravage-_-Skymin
Amaterasu
2,202
968
0
1,172
6,719
3,238
0
1,284
5,435
0
15,329
W
Loki
Seveenh
Loki
4,387
1,399
0
1,157
5,682
1,664
0
557
5,125
0
35,595
W
4,255
3,325
0
2,556
5,129
1,419
0
912
4,217
0
42,465
W
King Arthur
Swejdyaszx
King Arthur
6,203
1,891
0
983
8,279
5,086
0
714
7,565
0
22,789
W
3,277
1,512
0
640
3,938
1,929
1,875
343
3,595
0
31,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,476
Gold Earned
24,036
297
Minions Killed
142
0
Camps Cleared
0
932,424
Distance Traveled
926,010
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,543
554
38
4
0
193,375
0
W
Zhong Kui
5,921
592
38
4
0
185,969
2
L
Izanami
5,256
526
63
6
0
184,591
1
L
Bellona
3,685
369
8
1
0
169,655
0
L
Ares
5,175
518
8
1
0
171,749
0
L
Amaterasu
4,377
438
25
3
0
206,640
0
W
Loki
6,407
641
74
7
0
213,997
3
W
Anhur
6,929
693
92
9
0
187,181
1
W
King Arthur
6,037
604
31
3
0
190,550
1
W
Medusa
6,182
618
62
6
0
154,727
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role