Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
CaptKaladin
Sun Wukong
Level 15
God Stats
14W - 12L
1,513 SR
Queue Stats
49W - 43L
1,533 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Nmgl23
Ah Muzen Cab
Level 141
God Stats
0W - 2L
1,602 SR
Queue Stats
81W - 122L
1,482 Elo+
Party 1
Vulcan
Vulcan
TenOzMouse0822
Vulcan
Level 127
God Stats
14W - 33L
1,577 SR
Queue Stats
320W - 388L
1,508 Elo+
Party 1
Athena
Athena
Thessily
Athena
Level 102
God Stats
4W - 8L
1,453 SR
Queue Stats
369W - 525L
1,481 Elo+
Party 1
Team Averages
Level 103
1,529 SR
1,501 Elo+

VS

Team Averages
Level 69
1,529 SR
1,444 Elo+
Izanami
Izanami
DadBurps
Izanami
Level 119
God Stats
7W - 2L
1,607 SR
Queue Stats
49W - 49L
1,438 Elo+
Party 3
Baba Yaga
Baba Yaga
Fleur Mauvee
Baba Yaga
Level 90
God Stats
3W - 3L
1,364 SR
Queue Stats
121W - 119L
1,443 Elo+
Party 2
Cerberus
Cerberus
GarbageHacker
Cerberus
Level 17
God Stats
9W - 8L
1,580 SR
Queue Stats
13W - 16L
1,430 Elo+
Party 3
Loki
Loki
Zavaxy
Loki
Level 104
God Stats
5W - 3L
1,543 SR
Queue Stats
547W - 539L
1,568 Elo+
Party 3
Artio
Artio
toxic_dragon_09
Artio
Level 15
God Stats
4W - 4L
1,552 SR
Queue Stats
119W - 117L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
0 / 4 / 1
7,226
425
3,426
12,828
4,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
CaptKaladin
Sun Wukong
15
1 / 2 / 2
9,092
535
8,436
10,190
6,691
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Nmgl23
Ah Muzen Cab
13
2 / 5 / 0
8,527
502
8,016
9,757
3,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 6 / 2
8,002
471
6,243
9,176
3,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Thessily
Athena
13
2 / 3 / 3
8,764
516
6,656
12,446
10,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DadBurps
Izanami
13
1 / 2 / 4
8,392
494
4,204
9,315
2,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
Fleur Mauvee
Baba Yaga
14
4 / 2 / 6
8,565
504
9,829
7,927
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
GarbageHacker
Cerberus
11
0 / 1 / 5
7,352
432
1,897
10,821
6,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
Zavaxy
Loki
17
12 / 1 / 4
10,458
615
12,759
11,231
3,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 0 / 4
7,837
461
3,298
8,084
5,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
6
Kills
20
20
Deaths
6
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
4
1
0.13
L
Sun Wukong
CaptKaladin
Sun Wukong
1
2
2
1
W
Izanami
DadBurps
Izanami
1
2
4
1.5
W
Baba Yaga
Fleur Mauvee
Baba Yaga
4
2
6
3.5
W
Cerberus
GarbageHacker
Cerberus
0
1
5
2.5
L
Ah Muzen Cab
Nmgl23
Ah Muzen Cab
2
5
0
0.4
L
1
6
2
0.33
L
Athena
Thessily
Athena
2
3
3
1.17
W
Loki
Zavaxy
Loki
12
1
4
14
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,777
Damage
31,987
54,397
Taken
47,378
28,139
Mitigated
21,263
13,551
Healing
15,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,426
863
0
5,752
12,828
4,027
20
2,725
10,103
0
39,060
L
Sun Wukong
CaptKaladin
Sun Wukong
8,436
1,542
0
2,033
10,190
6,691
77
3,063
7,127
0
65,046
W
Izanami
DadBurps
Izanami
4,204
2,986
0
2,346
9,315
2,404
0
1,874
7,441
0
57,390
W
Baba Yaga
Fleur Mauvee
Baba Yaga
9,829
542
0
1,636
7,927
3,127
120
3,098
4,683
57,683
0
W
Cerberus
GarbageHacker
Cerberus
1,897
180
0
3,040
10,821
6,694
0
5,077
5,661
19,250
0
L
Ah Muzen Cab
Nmgl23
Ah Muzen Cab
8,016
2,157
0
1,476
9,757
3,614
1,236
358
9,399
0
68,631
L
6,243
2,436
0
1,331
9,176
3,304
0
4,776
4,400
47,800
0
L
Athena
Thessily
Athena
6,656
1,850
247
2,712
12,446
10,503
0
4,172
8,274
31,982
0
W
Loki
Zavaxy
Loki
12,759
3,387
0
5,169
11,231
3,996
0
2,164
9,001
0
72,378
W
3,298
405
144
3,457
8,084
5,042
0
351
7,693
28,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,611
Gold Earned
42,604
450
Minions Killed
462
0
Camps Cleared
0
1,481,671
Distance Traveled
1,594,391
23
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,226
425
67
4
0
285,279
6
L
Sun Wukong
9,092
535
127
7
0
272,631
5
W
Izanami
8,392
494
138
8
0
308,792
4
W
Baba Yaga
8,565
504
84
5
0
299,600
0
W
Cerberus
7,352
432
58
3
0
335,787
0
L
Ah Muzen Cab
8,527
502
119
7
0
287,248
5
L
Vulcan
8,002
471
90
5
0
297,171
5
L
Athena
8,764
516
47
3
0
339,342
2
W
Loki
10,458
615
123
7
0
394,231
0
W
Artio
7,837
461
59
3
0
255,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role