Player Matchup

Thor
Thor
DoonkeyKang
Thor
Level 26
God Stats
6W - 9L
1,456 SR
Queue Stats
56W - 65L
1,404 Elo+
Solo
Terra
Terra
G0ld3n_phX20
Terra
Level 48
God Stats
1W - 3L
1,636 SR
Queue Stats
4W - 4L
1,169 Elo+
Solo
Charybdis
Charybdis
Notice123
Charybdis
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 7L
1,698 Elo+
Solo
Hades
Hades
TheFidFiddler
Hades
Level 29
God Stats
0W - 2L
1,365 SR
Queue Stats
8W - 15L
1,365 Elo+
Solo
Scylla
Scylla
o Drizzly o
Scylla
Level 144
God Stats
0W - 1L
1,589 SR
Queue Stats
3W - 2L
1,687 Elo+
Solo
Team Averages
Level 71
1,509 SR
1,465 Elo+

VS

Team Averages
Level 69
1,560 SR
1,444 Elo+
Mercury
Mercury
BLnKOcean3201
Mercury
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
287W - 296L
1,391 Elo+
Solo
Kukulkan
Kukulkan
Dahysn
Kukulkan
Level 17
God Stats
1W - 0L
1,825 SR
Queue Stats
2W - 0L
1,673 Elo+
Party 1
Gilgamesh
Gilgamesh
FEAR Hurricane
Gilgamesh
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,255 Elo+
Solo
Sol
Sol
JustinClay
Sol
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,509 Elo+
Party 1
Hachiman
Hachiman
RAGING VOLCANO7
Hachiman
Level 71
God Stats
4W - 4L
1,476 SR
Queue Stats
157W - 187L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 3
6,240
891
1,945
3,871
2,019
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 0
4,020
574
0
0
0
Charybdis
Notice123
Charybdis
10
3 / 3 / 4
6,124
875
4,691
7,454
2,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 4 / 2
5,729
818
4,467
6,196
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
11
4 / 1 / 3
6,378
911
4,318
5,290
1,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
10
0 / 2 / 2
4,927
704
701
4,653
2,609
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Dahysn
Kukulkan
12
3 / 3 / 6
6,800
971
6,146
4,512
1,699
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
FEAR Hurricane
Gilgamesh
10
0 / 0 / 3
5,046
721
1,260
3,214
3,269
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

13
5 / 2 / 4
7,282
1,040
9,168
6,914
2,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
10
1 / 4 / 4
5,444
778
2,294
4,451
1,378
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
11
Kills
9
9
Deaths
11
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Mercury
0
2
2
0.5
W
Kukulkan
Dahysn
Kukulkan
3
3
6
2
L
2
1
3
3.5
W
Gilgamesh
FEAR Hurricane
Gilgamesh
0
0
3
1.5
L
0
0
0
0
W
5
2
4
3.5
L
Charybdis
Notice123
Charybdis
3
3
4
1.67
W
Hachiman
1
4
4
0.75
L
2
4
2
0.75
L
Scylla
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,421
Damage
19,569
22,811
Taken
23,744
8,919
Mitigated
11,548
1,923
Healing
4,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
701
0
95
451
4,653
2,609
0
2,061
2,592
0
8,733
W
Kukulkan
Dahysn
Kukulkan
6,146
1,267
0
16
4,512
1,699
0
2,427
2,085
20,533
0
L
1,945
354
0
179
3,871
2,019
0
2,365
1,506
0
22,544
W
Gilgamesh
FEAR Hurricane
Gilgamesh
1,260
68
14
142
3,214
3,269
198
821
2,393
0
10,424
L
0
0
0
0
0
0
0
0
0
0
0
W
9,168
3,757
0
3,664
6,914
2,593
264
2,685
4,229
24,049
2,278
L
Charybdis
Notice123
Charybdis
4,691
2,262
0
1,071
7,454
2,558
0
5,188
2,266
0
8,481
W
Hachiman
2,294
1,020
145
417
4,451
1,378
164
1,372
3,079
0
7,645
L
4,467
213
0
673
6,196
2,628
112
4,007
2,189
9,563
0
L
Scylla
4,318
90
0
0
5,290
1,714
1
3,078
2,212
13,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,491
Gold Earned
29,499
103
Minions Killed
139
3
Camps Cleared
8
445,877
Distance Traveled
632,291
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
4,927
704
16
2
1
154,745
0
W
Kukulkan
6,800
971
41
6
4
122,372
2
L
Thor
6,240
891
56
8
1
113,927
3
W
Gilgamesh
5,046
721
16
2
1
138,131
0
L
Terra
4,020
574
0
0
0
0
0
W
Sol
7,282
1,040
53
8
2
116,585
1
L
Charybdis
6,124
875
11
2
0
102,962
0
W
Hachiman
5,444
778
13
2
0
100,458
1
L
Hades
5,729
818
14
2
2
107,746
0
L
Scylla
6,378
911
22
3
0
121,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role