Player Matchup

Jing Wei
Jing Wei
Bgrd
Jing Wei
Level 9
God Stats
3W - 4L
1,289 SR
Queue Stats
14W - 11L
1,563 Elo+
Party 1
Bellona
Bellona
Koigami
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,637 Elo+
Solo
Anubis
Anubis
MyG_FeellpZ
Anubis
Level 86
God Stats
0W - 2L
1,263 SR
Queue Stats
65W - 59L
1,498 Elo+
Party 1
Janus
Janus
aCoupleSkeets
Janus
Level 8
God Stats
5W - 2L
1,691 SR
Queue Stats
113W - 97L
1,530 Elo+
Solo
Ymir
Ymir
moreuwu
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,446 Elo+
Solo
Team Averages
Level 23
1,449 SR
1,535 Elo+

VS

Team Averages
Level 16
1,539 SR
1,563 Elo+
Chaac
Chaac
AoDragon97
Chaac
Level 16
God Stats
2W - 2L
1,233 SR
Queue Stats
28W - 32L
1,391 Elo+
Solo
Neith
Neith
CULODECACA
Neith
Level 20
God Stats
11W - 7L
1,581 SR
Queue Stats
17W - 20L
1,377 Elo+
Party 2
Thanatos
Thanatos
CutePapayaOwO
Thanatos
Level 26
God Stats
10W - 4L
1,632 SR
Queue Stats
88W - 92L
1,433 Elo+
Party 2
Ares
Ares
SolosTheWorld
Ares
Level 12
God Stats
7W - 2L
1,752 SR
Queue Stats
40W - 24L
1,728 Elo+
Solo
Ra
Ra
TheJoegy
Ra
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 27L
1,883 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bgrd
Jing Wei
16
3 / 4 / 0
9,542
477
5,461
14,163
4,573
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Koigami
Bellona
15
1 / 5 / 2
9,460
473
9,997
19,117
16,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
18
4 / 3 / 0
10,812
541
7,689
9,344
4,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 4 / 3
9,564
478
9,500
13,339
5,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
moreuwu
Ymir
10
1 / 4 / 2
7,803
390
2,115
12,616
5,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
3 / 1 / 6
10,730
537
11,118
18,163
14,727
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Neith
13
1 / 4 / 4
8,488
424
9,377
10,306
2,821
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
CutePapayaOwO
Thanatos
15
7 / 2 / 6
9,955
498
8,973
13,356
4,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 2 / 9
9,245
462
6,831
13,032
13,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
7 / 1 / 4
12,417
621
11,629
10,070
3,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
10
Kills
20
20
Deaths
10
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chaac
3
1
6
6
L
Jing Wei
Bgrd
Jing Wei
3
4
0
0.75
W
Neith
1
4
4
0.75
W
Thanatos
CutePapayaOwO
Thanatos
7
2
6
5
L
Bellona
Koigami
Bellona
1
5
2
0.4
L
Anubis
4
3
0
1.33
W
2
2
9
3.25
W
7
1
4
9
L
1
4
3
0.63
L
Ymir
moreuwu
Ymir
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,762
Damage
47,928
68,579
Taken
64,927
37,432
Mitigated
39,258
20,462
Healing
31,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
11,118
2,871
0
8,458
18,163
14,727
683
6,126
12,037
6,299
60,474
L
Jing Wei
Bgrd
Jing Wei
5,461
3,391
0
7,944
14,163
4,573
531
3,525
10,512
0
64,853
W
Neith
9,377
3,941
0
3,063
10,306
2,821
302
2,952
7,354
0
45,150
W
Thanatos
CutePapayaOwO
Thanatos
8,973
1,546
0
8,946
13,356
4,368
1,460
4,794
8,562
0
44,052
L
Bellona
Koigami
Bellona
9,997
2,895
310
6,064
19,117
16,883
196
3,319
15,700
12,601
47,810
L
Anubis
7,689
379
0
2,731
9,344
4,974
0
1,704
7,564
87,175
0
W
6,831
180
0
1,802
13,032
13,588
0
4,088
8,944
16,778
0
W
11,629
1,016
3,393
5,704
10,070
3,754
169
4,108
5,962
124,945
0
L
9,500
412
82
3,081
13,339
5,629
0
8,369
4,736
66,639
0
L
Ymir
moreuwu
Ymir
2,115
673
0
250
12,616
5,373
145
2,650
9,857
16,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,181
Gold Earned
50,835
514
Minions Killed
523
0
Camps Cleared
0
1,821,449
Distance Traveled
1,992,513
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,730
537
147
7
0
409,615
5
L
Jing Wei
9,542
477
108
5
0
371,218
0
W
Neith
8,488
424
66
3
0
319,582
0
W
Thanatos
9,955
498
62
3
0
436,703
0
L
Bellona
9,460
473
106
5
0
391,462
2
L
Anubis
10,812
541
151
8
0
390,595
5
W
Ares
9,245
462
16
1
0
398,916
8
W
Ra
12,417
621
232
12
0
427,697
3
L
Janus
9,564
478
126
6
0
417,315
3
L
Ymir
7,803
390
23
1
0
250,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role