Player Matchup

Jormungandr
Jormungandr
HegLaTarta
Jormungandr
Level 18
God Stats
0W - 3L
1,167 SR
Queue Stats
160W - 200L
1,301 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IGhost000
Morgan Le Fay
Level 29
God Stats
78W - 68L
1,554 SR
Queue Stats
286W - 328L
1,512 Elo+
Party 2
Bakasura
Bakasura
NatureIsClean
Bakasura
Level 5
God Stats
6W - 14L
1,069 SR
Queue Stats
18W - 24L
1,012 Elo+
Solo
Danzaburou
Danzaburou
Nielzito
Danzaburou
Level 26
God Stats
23W - 20L
1,532 SR
Queue Stats
122W - 139L
1,448 Elo+
Party 2
Izanami
Izanami
SheepieHime
Izanami
Level 15
God Stats
28W - 27L
1,519 SR
Queue Stats
38W - 41L
1,400 Elo+
Solo
Team Averages
Level 19
1,368 SR
1,334 Elo+

VS

Team Averages
Level 31
1,468 SR
1,426 Elo+
Neith
Neith
 
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DemonHIIRO
Sun Wukong
Level 24
God Stats
1W - 0L
1,587 SR
Queue Stats
13W - 10L
1,435 Elo+
Solo
Loki
Loki
GlazedNut
Loki
Level 85
God Stats
2W - 3L
1,252 SR
Queue Stats
30W - 21L
1,565 Elo+
Party 1
Ymir
Ymir
XayXay
Ymir
Level 3
God Stats
2W - 1L
1,503 SR
Queue Stats
2W - 1L
1,405 Elo+
Party 1
Tiamat
Tiamat
akittles17
Tiamat
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HegLaTarta
Jormungandr
20
4 / 5 / 12
13,807
986
16,113
23,657
36,890
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
IGhost000
Morgan Le Fay
20
3 / 3 / 12
13,624
973
27,174
16,093
6,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
NatureIsClean
Bakasura
20
3 / 16 / 11
13,056
933
11,665
30,788
11,746
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
Nielzito
Danzaburou
20
4 / 8 / 10
14,281
1,020
19,230
18,918
7,656
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
SheepieHime
Izanami
19
6 / 8 / 5
13,529
966
15,541
19,047
6,667
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
9 / 2 / 18
13,945
996
19,745
13,356
5,738
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
DemonHIIRO
Sun Wukong
20
5 / 3 / 22
13,305
950
11,863
20,706
16,585
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
20
13 / 5 / 20
15,717
1,123
27,615
20,638
7,668
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
XayXay
Ymir
20
6 / 6 / 23
14,059
1,004
13,222
19,253
23,524
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
akittles17
Tiamat
20
7 / 4 / 25
15,501
1,107
29,607
19,582
14,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
148
20
Kills
40
40
Deaths
20
50
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
2
18
9
W
Sun Wukong
DemonHIIRO
Sun Wukong
5
3
22
5.33
W
Loki
13
5
20
4.6
L
Jormungandr
HegLaTarta
Jormungandr
4
5
12
2
L
Morgan Le Fay
IGhost000
Morgan Le Fay
3
3
12
3
L
Bakasura
NatureIsClean
Bakasura
3
16
11
0.53
L
Danzaburou
Nielzito
Danzaburou
4
8
10
1.13
L
Izanami
SheepieHime
Izanami
6
8
5
1.06
W
Ymir
XayXay
Ymir
6
6
23
2.92
W
Tiamat
akittles17
Tiamat
7
4
25
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,723
Damage
102,052
108,503
Taken
93,535
68,989
Mitigated
68,019
4,965
Healing
14,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
19,745
12,394
1,280
5,288
13,356
5,738
0
6,656
6,534
0
32,459
W
Sun Wukong
DemonHIIRO
Sun Wukong
11,863
1,962
0
2,029
20,706
16,585
0
8,624
11,171
7,755
15,999
W
Loki
27,615
3,838
0
460
20,638
7,668
0
10,383
9,940
0
48,244
L
Jormungandr
HegLaTarta
Jormungandr
16,113
3,072
0
0
23,657
36,890
0
7,152
16,228
44,673
0
L
Morgan Le Fay
IGhost000
Morgan Le Fay
27,174
1,429
140
2,088
16,093
6,030
0
8,805
7,288
60,312
0
L
Bakasura
NatureIsClean
Bakasura
11,665
4,933
0
911
30,788
11,746
0
12,742
18,010
223
16,971
L
Danzaburou
Nielzito
Danzaburou
19,230
7,042
0
1,227
18,918
7,656
0
8,374
10,544
0
48,918
L
Izanami
SheepieHime
Izanami
15,541
10,680
0
599
19,047
6,667
0
8,859
10,188
0
42,914
W
Ymir
XayXay
Ymir
13,222
2,153
0
0
19,253
23,524
0
8,082
10,516
39,011
0
W
Tiamat
akittles17
Tiamat
29,607
1,961
393
5,300
19,582
14,504
0
9,750
9,363
71,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,297
Gold Earned
72,527
266
Minions Killed
291
8
Camps Cleared
8
1,176,230
Distance Traveled
1,271,990
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,945
996
38
3
1
212,648
0
W
Sun Wukong
13,305
950
22
2
2
273,423
1
W
Loki
15,717
1,123
46
3
1
285,571
0
L
Jormungandr
13,807
986
63
5
0
245,194
0
L
Morgan Le Fay
13,624
973
67
5
1
263,755
2
L
Bakasura
13,056
933
13
1
2
228,035
4
L
Danzaburou
14,281
1,020
63
5
2
228,738
1
L
Izanami
13,529
966
60
4
3
210,508
0
W
Ymir
14,059
1,004
73
5
1
225,767
0
W
Tiamat
15,501
1,107
112
8
3
274,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role