Player Matchup

Sylvanus
Sylvanus
Jeroyme
Sylvanus
Level 121
God Stats
1W - 1L
1,418 SR
Queue Stats
111W - 77L
1,657 Elo+
Party 1
Discordia
Discordia
MatyFest
Discordia
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 65L
1,667 Elo+
Party 1
Hou Yi
Hou Yi
amaru007
Hou Yi
Level 122
God Stats
2W - 2L
1,600 SR
Queue Stats
39W - 29L
1,579 Elo+
Party 1
Team Averages
Level 123
1,506 SR
1,634 Elo+

VS

Team Averages
Level 119
1,537 SR
1,533 Elo+
He Bo
He Bo
GabrielCSTH
He Bo
Level 123
God Stats
25W - 19L
1,757 SR
Queue Stats
578W - 530L
1,576 Elo+
Solo
Bacchus
Bacchus
Zanniin
Bacchus
Level 142
God Stats
3W - 1L
1,271 SR
Queue Stats
169W - 127L
1,657 Elo+
Solo
Sun Wukong
Sun Wukong
gamerpro7894
Sun Wukong
Level 92
God Stats
5W - 2L
1,582 SR
Queue Stats
142W - 190L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jeroyme
Sylvanus
11
1 / 4 / 2
8,351
557
10,247
16,943
15,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
MatyFest
Discordia
12
1 / 6 / 2
8,739
583
10,109
8,893
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
amaru007
Hou Yi
11
1 / 9 / 1
8,739
583
6,082
11,939
4,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 7
10,629
709
15,995
13,679
5,553
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Zanniin
Bacchus
15
6 / 1 / 13
11,110
741
8,506
15,333
25,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
gamerpro7894
Sun Wukong
15
4 / 2 / 14
10,250
683
9,111
10,857
9,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
3
Kills
19
19
Deaths
3
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
9
0
7
12.5
L
Sylvanus
Jeroyme
Sylvanus
1
4
2
0.5
L
Discordia
MatyFest
Discordia
1
6
2
0.33
W
Bacchus
Zanniin
Bacchus
6
1
13
12.5
L
Hou Yi
amaru007
Hou Yi
1
9
1
0.17
W
Sun Wukong
gamerpro7894
Sun Wukong
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,438
Damage
33,612
37,775
Taken
39,869
23,283
Mitigated
40,668
8,658
Healing
7,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,995
379
473
4,477
13,679
5,553
452
9,235
4,444
36,663
0
L
Sylvanus
Jeroyme
Sylvanus
10,247
3,000
1,402
5,430
16,943
15,685
27
10,230
6,322
16,198
3,058
L
Discordia
MatyFest
Discordia
10,109
701
0
944
8,893
3,229
0
6,241
2,478
35,176
0
W
Bacchus
Zanniin
Bacchus
8,506
1,185
0
1,342
15,333
25,270
0
5,869
9,464
30,480
0
L
Hou Yi
amaru007
Hou Yi
6,082
3,431
0
882
11,939
4,369
72
8,270
3,366
0
26,098
W
Sun Wukong
gamerpro7894
Sun Wukong
9,111
2,230
0
1,216
10,857
9,845
428
4,942
5,915
0
32,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,829
Gold Earned
31,989
138
Minions Killed
153
5
Camps Cleared
7
696,351
Distance Traveled
911,313
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,629
709
50
3
1
302,676
1
L
Sylvanus
8,351
557
21
1
2
244,501
3
L
Discordia
8,739
583
64
4
3
249,789
4
W
Bacchus
11,110
741
49
3
1
298,902
4
L
Hou Yi
8,739
583
53
4
0
202,061
3
W
Sun Wukong
10,250
683
54
4
5
309,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role