Player Matchup

Loki
Loki
 
Loki
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
DenverJugg
Chaac
Level 43
God Stats
27W - 20L
1,653 SR
Queue Stats
200W - 205L
1,486 Elo+
Solo
Ymir
Ymir
Just Tru9960
Ymir
Level 45
God Stats
2W - 2L
1,436 SR
Queue Stats
62W - 90L
1,425 Elo+
Party 3
Olorun
Olorun
Taco manson
Olorun
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 188L
1,469 Elo+
Solo
Charybdis
Charybdis
thibeaulthor
Charybdis
Level 38
God Stats
0W - 3L
1,227 SR
Queue Stats
76W - 58L
1,429 Elo+
Solo
Team Averages
Level 54
1,463 SR
1,462 Elo+

VS

Team Averages
Level 51
1,395 SR
1,456 Elo+
Thanatos
Thanatos
Distant Sounds
Thanatos
Level 83
God Stats
8W - 6L
1,546 SR
Queue Stats
46W - 31L
1,510 Elo+
Party 2
Fenrir
Fenrir
NYE77PIE
Fenrir
Level 40
God Stats
1W - 4L
1,070 SR
Queue Stats
106W - 124L
1,359 Elo+
Party 1
Bellona
Bellona
Ohikara
Bellona
Level 66
God Stats
9W - 11L
1,508 SR
Queue Stats
48W - 37L
1,469 Elo+
Party 2
Discordia
Discordia
jcksndvs
Discordia
Level 36
God Stats
2W - 5L
1,245 SR
Queue Stats
106W - 99L
1,407 Elo+
Party 1
Izanami
Izanami
zSinn
Izanami
Level 28
God Stats
24W - 15L
1,604 SR
Queue Stats
41W - 32L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
4 / 6 / 2
8,173
481
7,976
13,519
4,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
14
0 / 4 / 1
8,480
499
9,284
14,597
11,552
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 6 / 5
6,812
401
2,911
16,980
10,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
11
1 / 8 / 3
7,396
435
7,498
13,859
4,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
thibeaulthor
Charybdis
12
4 / 8 / 3
7,947
467
6,494
11,706
2,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
13 / 3 / 7
10,903
641
13,752
14,932
5,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
NYE77PIE
Fenrir
11
0 / 4 / 11
8,074
475
6,200
11,767
6,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Ohikara
Bellona
16
2 / 2 / 2
10,009
589
9,562
15,536
13,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
jcksndvs
Discordia
16
8 / 0 / 4
10,537
620
12,812
8,210
3,576
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
zSinn
Izanami
16
9 / 0 / 6
10,312
607
11,904
10,054
3,303
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
9
Kills
32
32
Deaths
9
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
6
2
0.83
L
Chaac
0
4
1
0.13
W
Thanatos
13
3
7
5.5
L
0
6
5
0.42
W
Fenrir
NYE77PIE
Fenrir
0
4
11
1.38
W
Bellona
Ohikara
Bellona
2
2
2
1.5
L
Olorun
1
8
3
0.31
W
Discordia
jcksndvs
Discordia
8
0
4
10
L
Charybdis
thibeaulthor
Charybdis
4
8
3
0.69
W
Izanami
zSinn
Izanami
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,163
Damage
54,230
70,661
Taken
60,499
32,396
Mitigated
32,186
16,015
Healing
26,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,976
1,817
0
3,710
13,519
4,489
0
2,120
11,399
0
47,369
L
Chaac
9,284
892
0
5,262
14,597
11,552
0
0
14,597
8,368
46,391
W
Thanatos
13,752
4,157
0
11,006
14,932
5,479
0
2,149
12,607
0
56,836
L
2,911
984
0
1,640
16,980
10,183
0
2,893
14,087
20,514
0
W
Fenrir
NYE77PIE
Fenrir
6,200
1,784
0
735
11,767
6,438
602
4,406
7,191
0
18,596
W
Bellona
Ohikara
Bellona
9,562
3,965
0
7,545
15,536
13,390
660
1,621
13,499
0
66,960
L
Olorun
7,498
2,882
878
3,205
13,859
4,048
0
4,535
9,324
34,369
0
W
Discordia
jcksndvs
Discordia
12,812
837
0
2,368
8,210
3,576
325
2,778
5,250
57,327
0
L
Charybdis
thibeaulthor
Charybdis
6,494
3,050
0
1,320
11,706
2,124
0
3,264
8,442
0
30,676
W
Izanami
zSinn
Izanami
11,904
6,017
0
4,451
10,054
3,303
2,532
1,052
8,962
0
88,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,808
Gold Earned
49,835
334
Minions Killed
463
0
Camps Cleared
0
1,538,483
Distance Traveled
1,735,824
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,173
481
76
4
0
314,544
4
L
Chaac
8,480
499
114
7
0
308,786
1
W
Thanatos
10,903
641
78
5
0
361,661
6
L
Ymir
6,812
401
32
2
0
306,541
1
W
Fenrir
8,074
475
19
1
0
336,019
0
W
Bellona
10,009
589
140
8
0
343,787
1
L
Olorun
7,396
435
59
3
0
320,268
4
W
Discordia
10,537
620
97
6
0
358,081
2
L
Charybdis
7,947
467
53
3
0
288,344
3
W
Izanami
10,312
607
129
8
0
336,276
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role