Player Matchup

Olorun
Olorun
Drearythunder
Olorun
Level 15
God Stats
9W - 4L
1,530 SR
Queue Stats
42W - 32L
1,445 Elo+
Party 1
Baron Samedi
Baron Samedi
Lathoran01
Baron Samedi
Level 11
God Stats
14W - 10L
1,442 SR
Queue Stats
22W - 19L
1,416 Elo+
Party 1
Kukulkan
Kukulkan
TheCrowD11
Kukulkan
Level 14
God Stats
9W - 11L
1,361 SR
Queue Stats
90W - 99L
1,350 Elo+
Solo
Fenrir
Fenrir
Vinis
Fenrir
Level 20
God Stats
19W - 22L
1,505 SR
Queue Stats
41W - 46L
1,423 Elo+
Solo
Nu Wa
Nu Wa
susiech97
Nu Wa
Level 17
God Stats
11W - 15L
1,382 SR
Queue Stats
38W - 67L
1,312 Elo+
Solo
Team Averages
Level 15
1,444 SR
1,389 Elo+

VS

Team Averages
Level 9
1,514 SR
1,421 Elo+
Thor
Thor
ElRafilla181206
Thor
Level 5
God Stats
0W - 1L
1,313 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Hachiman
Hachiman
EstusfIask
Hachiman
Level 12
God Stats
6W - 7L
1,541 SR
Queue Stats
17W - 19L
1,435 Elo+
Solo
Ymir
Ymir
Klunzer
Ymir
Level 12
God Stats
1W - 3L
1,462 SR
Queue Stats
14W - 15L
1,445 Elo+
Solo
Nemesis
Nemesis
lIlll-l-Illl
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Agni
Agni
yeixon
Agni
Level 13
God Stats
2W - 2L
1,754 SR
Queue Stats
11W - 28L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 9 / 23
15,884
1,222
32,278
22,211
10,482
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
Lathoran01
Baron Samedi
20
13 / 5 / 26
15,520
1,194
27,437
20,319
9,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
TheCrowD11
Kukulkan
20
8 / 3 / 20
14,687
1,130
20,435
8,036
3,967
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Vinis
Fenrir
20
6 / 5 / 27
13,416
1,032
15,640
20,067
19,732
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
susiech97
Nu Wa
20
2 / 7 / 23
13,099
1,008
12,833
14,408
5,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

69

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 13
13,734
1,056
10,078
18,305
13,625
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
EstusfIask
Hachiman
20
8 / 6 / 18
14,785
1,137
30,828
18,848
6,747
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ymir
Klunzer
Ymir
20
2 / 11 / 17
13,222
1,017
18,532
33,240
46,625
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
lIlll-l-Illl
Nemesis
20
10 / 17 / 10
14,937
1,149
10,883
30,401
11,766
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
yeixon
Agni
19
2 / 6 / 13
12,213
939
8,738
15,083
5,585
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
100
45
Kills
29
29
Deaths
46
119
Assists
71
Player
Kills
Deaths
Assists
KDA
W
16
9
23
3.06
L
7
6
13
2.25
L
Hachiman
EstusfIask
Hachiman
8
6
18
2.83
L
Ymir
Klunzer
Ymir
2
11
17
0.95
W
Baron Samedi
Lathoran01
Baron Samedi
13
5
26
5.2
W
Kukulkan
TheCrowD11
Kukulkan
8
3
20
6
W
Fenrir
Vinis
Fenrir
6
5
27
3.9
L
Nemesis
lIlll-l-Illl
Nemesis
10
17
10
0.88
W
Nu Wa
susiech97
Nu Wa
2
7
23
1.93
L
Agni
yeixon
Agni
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,623
Damage
79,059
85,041
Taken
115,877
49,713
Mitigated
84,348
16,488
Healing
2,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,278
19,819
1,950
5,782
22,211
10,482
0
7,631
14,580
48,583
0
L
10,078
1,707
0
244
18,305
13,625
0
14,893
3,412
0
18,478
L
Hachiman
EstusfIask
Hachiman
30,828
16,336
0
0
18,848
6,747
0
15,166
3,682
0
60,691
L
Ymir
Klunzer
Ymir
18,532
1,648
0
0
33,240
46,625
0
26,327
6,913
51,747
0
W
Baron Samedi
Lathoran01
Baron Samedi
27,437
4,052
3,334
3,699
20,319
9,536
0
9,635
10,684
36,544
0
W
Kukulkan
TheCrowD11
Kukulkan
20,435
3,546
0
960
8,036
3,967
0
723
7,313
56,339
0
W
Fenrir
Vinis
Fenrir
15,640
3,509
0
617
20,067
19,732
0
5,670
13,086
0
22,396
L
Nemesis
lIlll-l-Illl
Nemesis
10,883
2,718
0
1,357
30,401
11,766
0
25,144
5,257
0
34,359
W
Nu Wa
susiech97
Nu Wa
12,833
3,694
0
146
14,408
5,996
0
3,611
10,512
40,670
0
L
Agni
yeixon
Agni
8,738
184
153
900
15,083
5,585
0
11,453
3,630
36,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,606
Gold Earned
68,891
200
Minions Killed
260
4
Camps Cleared
6
1,021,411
Distance Traveled
1,096,151
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
15,884
1,222
28
2
1
179,204
0
L
Thor
13,734
1,056
23
2
0
202,955
3
L
Hachiman
14,785
1,137
61
5
2
250,390
1
L
Ymir
13,222
1,017
98
8
1
218,224
2
W
Baron Samedi
15,520
1,194
21
2
1
209,083
0
W
Kukulkan
14,687
1,130
78
6
0
203,160
0
W
Fenrir
13,416
1,032
13
1
1
252,818
0
L
Nemesis
14,937
1,149
29
2
2
247,740
0
W
Nu Wa
13,099
1,008
60
5
1
177,146
0
L
Agni
12,213
939
49
4
1
176,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role