Player Matchup

Ne Zha
Ne Zha
Masters
Sssedge
Ne Zha
Masters
Level 128
God Stats
17W - 7L
1,699 SR
Queue Stats
253W - 217L
2,321 MMR
Party 1
Gilgamesh
Gilgamesh
Masters
yArsxnic
Gilgamesh
Masters
Level 146
God Stats
1W - 1L
1,649 SR
Queue Stats
110W - 47L
2,541 MMR
Party 1
Sol
Sol
Masters
yShinigami
Sol
Masters
Level 151
God Stats
8W - 7L
1,684 SR
Queue Stats
168W - 105L
2,547 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 142
1,677 SR
2,470 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 111
1,408 SR
2,229 MMR
Chaac
Chaac
Platinum I
Alteratedd
Chaac
Platinum I
Level 144
God Stats
2W - 3L
1,544 SR
Queue Stats
90W - 92L
1,886 MMR
Party 2
Thoth
Thoth
Masters
SusanosQuirk
Thoth
Masters
Level 54
God Stats
0W - 1L
1,271 SR
Queue Stats
38W - 22L
2,791 MMR
Solo
Heimdallr
Heimdallr
Diamond V
faintSZ M
Heimdallr
Diamond V
Level 136
God Stats
1W - 3L
1,410 SR
Queue Stats
90W - 85L
2,009 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Sssedge
Ne Zha
17
4 / 4 / 6
13,709
623
24,112
26,019
15,007
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
yArsxnic
Gilgamesh
19
10 / 4 / 7
15,775
717
25,156
31,504
35,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
4 / 3 / 9
14,387
654
17,870
18,877
6,950
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
TiamatPersephoneFenrirMorgan Le FaySobek

VS

Bans
CabrakanOdinAthenaCu ChulainnCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
2 / 6 / 7
12,939
588
16,859
30,962
32,040
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
5 / 5 / 5
14,067
639
24,910
21,131
9,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
faintSZ M
Heimdallr
16
4 / 7 / 6
13,700
623
19,008
23,690
9,450
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
18
Kills
11
11
Deaths
18
22
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chaac
2
6
7
0.92
W
Ne Zha
Sssedge
Ne Zha
4
4
6
1.75
L
5
5
5
1.5
L
Heimdallr
faintSZ M
Heimdallr
4
7
6
1
W
Gilgamesh
yArsxnic
Gilgamesh
10
4
7
3.38
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,138
Damage
60,777
76,400
Taken
75,783
57,684
Mitigated
50,820
24,761
Healing
23,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
16,859
2,237
0
12,966
30,962
32,040
0
11,522
18,506
230
53,860
W
Ne Zha
Sssedge
Ne Zha
24,112
3,776
0
8,216
26,019
15,007
850
8,532
16,824
0
66,406
L
24,910
404
0
5,409
21,131
9,330
0
2,927
17,611
61,778
0
L
Heimdallr
faintSZ M
Heimdallr
19,008
11,058
0
5,013
23,690
9,450
142
5,788
17,376
0
55,195
W
Gilgamesh
yArsxnic
Gilgamesh
25,156
5,856
0
7,606
31,504
35,727
327
7,640
22,910
5,586
59,026
W
17,870
3,138
0
8,939
18,877
6,950
1,579
7,677
10,476
78,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,871
Gold Earned
40,706
273
Minions Killed
231
15
Camps Cleared
5
1,399,044
Distance Traveled
1,154,453
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,939
588
76
3
0
406,027
1
W
Ne Zha
13,709
623
75
3
3
497,662
5
L
Thoth
14,067
639
86
4
2
386,195
2
L
Heimdallr
13,700
623
69
3
3
362,231
1
W
Gilgamesh
15,775
717
82
4
6
491,658
8
W
Sol
14,387
654
116
5
6
409,724
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role