Player Matchup

Loki
Loki
Karydante
Loki
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bellona
Bellona
OBarros
Bellona
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ganesha
Ganesha
Painkiller344
Ganesha
Level 30
God Stats
4W - 6L
1,480 SR
Queue Stats
8W - 8L
1,554 Elo+
Solo
Olorun
Olorun
Rryuk
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
RyunosukeYu333
Kukulkan
Level 21
God Stats
4W - 5L
1,339 SR
Queue Stats
31W - 58L
1,205 Elo+
Solo
Team Averages
Level 15
1,464 SR
1,452 Elo+

VS

Team Averages
Level 19
1,463 SR
1,356 Elo+
Hachiman
Hachiman
GRAFTER9
Hachiman
Level 3
God Stats
3W - 4L
1,508 SR
Queue Stats
4W - 5L
1,451 Elo+
Solo
Achilles
Achilles
JRey131
Achilles
Level 16
God Stats
8W - 14L
1,335 SR
Queue Stats
127W - 127L
1,333 Elo+
Solo
Serqet
Serqet
TheBlackMing
Serqet
Level 27
God Stats
13W - 3L
1,829 SR
Queue Stats
179W - 171L
1,482 Elo+
Solo
Raijin
Raijin
flyingpotato42
Raijin
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
191W - 189L
1,409 Elo+
Solo
Jormungandr
Jormungandr
wally1996cabj
Jormungandr
Level 18
God Stats
15W - 15L
1,143 SR
Queue Stats
124W - 185L
1,104 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
5
0 / 5 / 2
4,479
407
1,288
5,722
1,031
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
OBarros
Bellona
5
0 / 2 / 0
4,420
402
873
5,042
2,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ganesha
10
1 / 1 / 0
5,422
493
1,232
5,078
3,113
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
Rryuk
Olorun
8
1 / 4 / 0
4,964
451
3,170
5,165
2,093
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
10
1 / 4 / 0
5,656
514
3,244
5,632
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GRAFTER9
Hachiman
9
0 / 1 / 0
5,441
495
965
4,533
1,233
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Achilles
JRey131
Achilles
10
3 / 0 / 4
6,605
600
3,307
4,825
3,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Serqet
13
8 / 0 / 2
7,845
713
6,088
6,867
2,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 1 / 3
6,609
601
5,713
5,998
2,543
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
wally1996cabj
Jormungandr
10
1 / 1 / 1
5,657
514
792
6,774
3,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
16
16
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hachiman
GRAFTER9
Hachiman
0
1
0
0
W
Achilles
JRey131
Achilles
3
0
4
5
L
Loki
0
5
2
0.2
L
Bellona
OBarros
Bellona
0
2
0
0
L
Ganesha
1
1
0
1
L
Olorun
Rryuk
Olorun
1
4
0
0.25
L
Kukulkan
1
4
0
0.25
W
Serqet
8
0
2
9
W
4
1
3
5.5
W
Jormungandr
wally1996cabj
Jormungandr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,807
Damage
16,865
26,639
Taken
28,997
10,256
Mitigated
13,084
3,697
Healing
7,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
GRAFTER9
Hachiman
965
440
0
978
4,533
1,233
29
412
4,121
0
21,995
W
Achilles
JRey131
Achilles
3,307
605
0
1,422
4,825
3,586
200
1,036
3,789
0
19,113
L
Loki
1,288
232
0
440
5,722
1,031
534
1,040
4,622
0
9,322
L
Bellona
OBarros
Bellona
873
494
0
1,742
5,042
2,502
0
1,045
3,997
0
15,232
L
Ganesha
1,232
0
0
0
5,078
3,113
0
305
4,773
20,134
0
L
Olorun
Rryuk
Olorun
3,170
1,610
0
1,015
5,165
2,093
1,003
1,156
3,933
17,681
0
L
Kukulkan
3,244
47
0
500
5,632
1,517
38
2,840
2,393
26,428
0
W
Serqet
6,088
1,074
0
357
6,867
2,331
0
967
5,900
0
47,509
W
5,713
846
0
2,984
5,998
2,543
100
2,287
3,711
38,100
0
W
Jormungandr
wally1996cabj
Jormungandr
792
434
0
1,809
6,774
3,391
702
2,944
3,830
17,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,941
Gold Earned
32,157
159
Minions Killed
278
0
Camps Cleared
0
875,903
Distance Traveled
1,022,895
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,441
495
46
4
0
213,945
0
W
Achilles
6,605
600
31
3
0
190,079
1
L
Loki
4,479
407
16
1
0
234,820
1
L
Bellona
4,420
402
25
2
0
143,581
0
L
Ganesha
5,422
493
36
3
0
201,965
3
L
Olorun
4,964
451
26
2
0
118,245
2
L
Kukulkan
5,656
514
56
5
0
177,292
0
W
Serqet
7,845
713
97
9
0
256,036
4
W
Raijin
6,609
601
69
6
0
188,600
0
W
Jormungandr
5,657
514
35
3
0
174,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role